Player Matchup

Cerberus
Cerberus
BRAiiN KRuNCH3R
Cerberus
Level 25
God Stats
22W - 19L
1,591 SR
Queue Stats
220W - 195L
1,459 Elo+
Solo
Ra
Ra
Danoobis
Ra
Level 7
God Stats
3W - 1L
1,478 SR
Queue Stats
5W - 6L
1,362 Elo+
Solo
Medusa
Medusa
KMyth
Medusa
Level 22
God Stats
2W - 0L
1,691 SR
Queue Stats
34W - 20L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Widowgamer76
Aphrodite
Level 27
God Stats
10W - 7L
1,413 SR
Queue Stats
59W - 56L
1,366 Elo+
Solo
Thanatos
Thanatos
steadyflexin69
Thanatos
Level 28
God Stats
1W - 5L
1,063 SR
Queue Stats
40W - 41L
1,467 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,452 Elo+

VS

Team Averages
Level 22
1,401 SR
1,494 Elo+
Ao Kuang
Ao Kuang
B1G_PA1N_
Ao Kuang
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 51L
1,429 Elo+
Solo
Zeus
Zeus
FasterFate2121
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,742 Elo+
Party 1
Skadi
Skadi
NasusofGoD
Skadi
Level 26
God Stats
1W - 4L
1,191 SR
Queue Stats
47W - 62L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
irineu1266
Xing Tian
Level 28
God Stats
0W - 3L
1,569 SR
Queue Stats
14W - 18L
1,421 Elo+
Solo
Anhur
Anhur
thyfatherlog
Anhur
Level 22
God Stats
4W - 3L
1,247 SR
Queue Stats
85W - 90L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 0 / 15
12,103
576
12,149
18,821
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 12
10,477
499
10,324
12,656
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
KMyth
Medusa
20
10 / 1 / 4
13,262
632
16,059
11,727
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Widowgamer76
Aphrodite
18
3 / 0 / 8
11,409
543
7,743
16,757
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
19
16 / 3 / 4
12,873
613
18,210
16,566
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B1G_PA1N_
Ao Kuang
15
5 / 9 / 0
10,447
497
11,446
22,307
8,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 10 / 0
8,076
385
12,279
14,465
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
2 / 10 / 4
8,661
412
9,954
16,791
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
irineu1266
Xing Tian
13
1 / 5 / 1
8,616
410
5,655
16,715
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 3
9,126
435
7,156
14,860
4,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
38
Kills
10
10
Deaths
38
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
B1G_PA1N_
Ao Kuang
5
9
0
0.56
W
Cerberus
7
0
15
14.5
W
2
6
12
1.33
L
2
10
0
0.2
W
Medusa
KMyth
Medusa
10
1
4
12
L
Skadi
2
10
4
0.4
W
Aphrodite
Widowgamer76
Aphrodite
3
0
8
7
L
Xing Tian
irineu1266
Xing Tian
1
5
1
0.3
W
Thanatos
16
3
4
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,485
Damage
46,490
76,527
Taken
85,138
53,732
Mitigated
29,226
40,597
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
B1G_PA1N_
Ao Kuang
11,446
2,798
0
7,083
22,307
8,466
0
8,072
14,007
38,849
10,836
W
Cerberus
12,149
2,040
116
6,134
18,821
24,825
330
6,625
12,196
55,985
0
W
10,324
1,487
764
3,778
12,656
4,683
1,688
6,909
5,747
55,236
0
L
12,279
1,252
0
2,015
14,465
3,033
0
5,872
8,407
50,180
0
W
Medusa
KMyth
Medusa
16,059
8,658
0
3,341
11,727
5,729
3,565
2,981
8,746
0
112,050
L
Skadi
9,954
4,111
0
2,088
16,791
4,028
0
7,267
9,435
184
40,410
W
Aphrodite
Widowgamer76
Aphrodite
7,743
1,003
1,221
11,803
16,757
10,184
1,051
6,691
10,066
59,294
9,366
L
Xing Tian
irineu1266
Xing Tian
5,655
252
0
1,032
16,715
9,070
0
4,342
12,311
27,203
0
W
Thanatos
18,210
5,625
0
13,440
16,566
8,311
3,279
5,388
11,178
0
92,091
L
7,156
2,505
0
5,286
14,860
4,629
0
3,712
11,064
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,124
Gold Earned
44,926
632
Minions Killed
364
0
Camps Cleared
0
1,980,086
Distance Traveled
1,788,297
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,447
497
66
3
0
366,669
0
W
Cerberus
12,103
576
74
4
0
417,397
1
W
Ra
10,477
499
109
5
0
390,690
0
L
Zeus
8,076
385
70
3
0
343,810
0
W
Medusa
13,262
632
199
9
0
374,039
4
L
Skadi
8,661
412
79
4
0
346,978
5
W
Aphrodite
11,409
543
115
5
0
372,937
2
L
Xing Tian
8,616
410
48
2
0
379,500
0
W
Thanatos
12,873
613
135
6
0
425,023
3
L
Anhur
9,126
435
101
5
0
351,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role