Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AnnaLeia
Artemis
Level 92
God Stats
7W - 7L
1,301 SR
Queue Stats
21W - 27L
1,612 Elo+
Solo
Hades
Hades
ElRoZa
Hades
Level 69
God Stats
4W - 1L
1,776 SR
Queue Stats
599W - 644L
1,431 Elo+
Solo
Arachne
Arachne
KingWolft
Arachne
Level 65
God Stats
4W - 8L
1,253 SR
Queue Stats
83W - 115L
1,353 Elo+
Solo
Hera
Hera
LunaOdinson
Hera
Level 124
God Stats
3W - 4L
1,394 SR
Queue Stats
325W - 356L
1,472 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,474 Elo+

VS

Team Averages
Level 76
1,446 SR
1,440 Elo+
Geb
Geb
Buttstock
Geb
Level 106
God Stats
27W - 26L
1,530 SR
Queue Stats
133W - 120L
1,459 Elo+
Solo
Poseidon
Poseidon
IceBurgess
Poseidon
Level 78
God Stats
2W - 4L
1,658 SR
Queue Stats
47W - 48L
1,456 Elo+
Solo
Ullr
Ullr
Nimrod_Jones
Ullr
Level 59
God Stats
8W - 23L
1,275 SR
Queue Stats
280W - 417L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
RealzSkillz
Gilgamesh
Level 48
God Stats
0W - 1L
1,136 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo
Arachne
Arachne
SilentShot99
Arachne
Level 89
God Stats
5W - 6L
1,631 SR
Queue Stats
43W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
5 / 3 / 0
7,355
613
5,646
9,098
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
AnnaLeia
Artemis
10
0 / 1 / 3
6,148
512
4,726
2,566
777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
ElRoZa
Hades
11
3 / 1 / 3
6,989
582
6,536
8,681
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
KingWolft
Arachne
11
2 / 0 / 2
6,504
542
1,112
4,923
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 1
7,129
594
2,776
3,659
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,858
488
2,477
9,102
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
IceBurgess
Poseidon
12
0 / 1 / 0
6,594
550
2,105
5,074
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 1
5,510
459
2,173
5,708
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
RealzSkillz
Gilgamesh
9
1 / 4 / 2
5,721
477
2,982
4,815
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
SilentShot99
Arachne
12
2 / 2 / 0
6,847
571
5,235
10,923
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
3
0
1.67
W
Artemis
AnnaLeia
Artemis
0
1
3
1.5
L
1
1
1
1.5
W
Hades
ElRoZa
Hades
3
1
3
4.5
L
Poseidon
IceBurgess
Poseidon
0
1
0
0
W
Arachne
KingWolft
Arachne
2
0
2
3
W
1
0
1
1.5
L
0
3
1
0.17
L
Gilgamesh
RealzSkillz
Gilgamesh
1
4
2
0.5
L
Arachne
SilentShot99
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
14,972
28,927
Taken
35,622
14,784
Mitigated
12,908
7,572
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,646
1,460
0
2,058
9,098
4,243
66
70
9,012
1,472
30,554
W
Artemis
AnnaLeia
Artemis
4,726
2,301
0
526
2,566
777
464
279
2,287
0
35,253
L
2,477
394
1,021
3,221
9,102
3,231
0
2,470
6,632
16,878
0
W
Hades
ElRoZa
Hades
6,536
601
47
4,299
8,681
6,881
232
2,405
6,219
30,202
0
L
Poseidon
IceBurgess
Poseidon
2,105
163
0
2,270
5,074
1,527
0
1,736
3,264
44,504
0
W
Arachne
KingWolft
Arachne
1,112
959
0
642
4,923
1,892
434
321
4,570
0
32,292
W
2,776
634
0
0
3,659
991
0
1,112
2,257
43,980
0
L
2,173
1,172
0
296
5,708
1,594
0
2,012
3,696
0
23,246
L
Gilgamesh
RealzSkillz
Gilgamesh
2,982
1,120
0
266
4,815
2,720
0
0
4,374
0
17,794
L
Arachne
SilentShot99
Arachne
5,235
3,774
0
5,269
10,923
3,836
0
3,211
7,365
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
30,530
369
Minions Killed
336
0
Camps Cleared
0
1,232,891
Distance Traveled
1,158,756
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,355
613
72
6
0
247,170
0
W
Artemis
6,148
512
77
6
0
224,087
3
L
Geb
5,858
488
28
2
0
248,009
11
W
Hades
6,989
582
43
4
0
229,767
4
L
Poseidon
6,594
550
101
8
0
262,635
4
W
Arachne
6,504
542
65
5
0
269,722
5
W
Hera
7,129
594
112
9
0
262,145
3
L
Ullr
5,510
459
63
5
0
196,438
1
L
Gilgamesh
5,721
477
33
3
0
185,672
0
L
Arachne
6,847
571
111
9
0
266,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role