Player Matchup

Hun Batz
Hun Batz
Hugodogu_
Hun Batz
Level 38
God Stats
1W - 3L
1,691 SR
Queue Stats
57W - 76L
1,409 Elo+
Party 3
Yemoja
Yemoja
NoRole_DNG
Yemoja
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 184L
1,500 Elo+
Solo
Loki
Loki
TheDaRa98
Loki
Level 67
God Stats
66W - 48L
1,514 SR
Queue Stats
359W - 320L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxOsKiTaR1912xX
Morgan Le Fay
Level 19
God Stats
1W - 4L
1,259 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 1
Chronos
Chronos
rusitorus
Chronos
Level 103
God Stats
11W - 10L
1,523 SR
Queue Stats
287W - 267L
1,483 Elo+
Party 3
Team Averages
Level 55
1,498 SR
1,451 Elo+

VS

Team Averages
Level 92
1,639 SR
1,595 Elo+
Rama
Rama
Capyboy99
Rama
Level 129
God Stats
11W - 14L
1,572 SR
Queue Stats
396W - 370L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
EyelessFoxy
Gilgamesh
Level 121
God Stats
11W - 7L
1,770 SR
Queue Stats
293W - 252L
1,548 Elo+
Party 2
Mercury
Mercury
ItzJBusinezZ
Mercury
Level 134
God Stats
78W - 50L
1,654 SR
Queue Stats
291W - 270L
1,575 Elo+
Party 2
Zeus
Zeus
KCorp_Intern
Zeus
Level 47
God Stats
11W - 7L
1,588 SR
Queue Stats
122W - 106L
1,531 Elo+
Solo
Fafnir
Fafnir
TheSeeMeDraving
Fafnir
Level 29
God Stats
5W - 3L
1,610 SR
Queue Stats
59W - 13L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hugodogu_
Hun Batz
11
0 / 5 / 2
7,863
357
2,541
10,538
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
NoRole_DNG
Yemoja
14
1 / 4 / 5
9,348
425
2,509
16,467
14,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
4 / 9 / 1
11,134
506
8,429
17,710
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
XxOsKiTaR1912xX
Morgan Le Fay
13
2 / 11 / 0
8,641
393
9,093
17,203
6,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
rusitorus
Chronos
17
4 / 6 / 2
10,267
467
18,996
19,247
8,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 3 / 5
12,480
567
9,697
13,861
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
EyelessFoxy
Gilgamesh
20
11 / 3 / 13
14,772
671
21,959
21,869
21,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ItzJBusinezZ
Mercury
20
10 / 5 / 8
13,709
623
13,008
19,073
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 0 / 6
14,043
638
15,165
10,864
4,113
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 11
10,706
487
5,979
15,615
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
11
Kills
35
35
Deaths
13
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
3
3
5
1.83
W
Gilgamesh
EyelessFoxy
Gilgamesh
11
3
13
5.83
L
Hun Batz
Hugodogu_
Hun Batz
0
5
2
0.2
W
Mercury
ItzJBusinezZ
Mercury
10
5
8
2.8
W
11
0
6
14
L
Yemoja
NoRole_DNG
Yemoja
1
4
5
0.88
L
Loki
4
9
1
0.5
W
0
2
11
2.75
L
Morgan Le Fay
XxOsKiTaR1912xX
Morgan Le Fay
2
11
0
0.18
L
Chronos
rusitorus
Chronos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
65,808
81,165
Taken
81,282
40,128
Mitigated
56,240
12,215
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,697
6,936
0
525
13,861
5,372
4,705
6,528
7,000
0
112,755
W
Gilgamesh
EyelessFoxy
Gilgamesh
21,959
4,924
1,237
5,626
21,869
21,839
2,808
4,269
17,309
15,454
71,505
L
Hun Batz
Hugodogu_
Hun Batz
2,541
358
0
2,464
10,538
3,965
0
1,428
9,110
0
35,772
W
Mercury
ItzJBusinezZ
Mercury
13,008
8,133
0
1,158
19,073
8,434
1,495
4,177
14,685
0
119,222
W
15,165
524
0
6,390
10,864
4,113
2,402
4,261
6,171
108,459
0
L
Yemoja
NoRole_DNG
Yemoja
2,509
612
1,847
2,421
16,467
14,306
0
7,827
8,640
18,983
0
L
Loki
8,429
3,703
0
3,720
17,710
6,936
0
2,875
14,835
0
45,829
W
5,979
2,128
0
3,454
15,615
16,482
474
9,750
5,379
21,158
0
L
Morgan Le Fay
XxOsKiTaR1912xX
Morgan Le Fay
9,093
468
0
966
17,203
6,316
223
8,211
8,992
43,029
0
L
Chronos
rusitorus
Chronos
18,996
6,318
0
797
19,247
8,605
0
4,843
14,404
81,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
65,710
450
Minions Killed
673
0
Camps Cleared
0
1,644,635
Distance Traveled
2,212,305
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,480
567
175
8
0
410,237
7
W
Gilgamesh
14,772
671
144
7
0
438,985
3
L
Hun Batz
7,863
357
76
3
0
266,490
0
W
Mercury
13,709
623
167
8
0
484,545
0
W
Zeus
14,043
638
160
7
0
448,658
6
L
Yemoja
9,348
425
44
2
0
355,967
2
L
Loki
11,134
506
104
5
0
347,193
2
W
Fafnir
10,706
487
27
1
0
429,880
2
L
Morgan Le Fay
8,641
393
83
4
0
320,952
0
L
Chronos
10,267
467
143
7
0
354,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role