Player Matchup

Horus
Horus
Kiiczo
Horus
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Nox
Nox
StaticVo1D
Nox
Level 26
God Stats
0W - 2L
1,876 SR
Queue Stats
81W - 58L
1,724 Elo+
Solo
Ymir
Ymir
Wonkymagiciam9
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,577 Elo+
Solo
Arachne
Arachne
ZlovemyScope
Arachne
Level 25
God Stats
13W - 6L
1,699 SR
Queue Stats
194W - 198L
1,591 Elo+
Solo
Xbalanque
Xbalanque
lyba11
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 193L
1,532 Elo+
Solo
Team Averages
Level 22
1,662 SR
1,606 Elo+

VS

Team Averages
Level 26
1,572 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ahmad63123
Izanami
Level 29
God Stats
46W - 36L
1,515 SR
Queue Stats
92W - 99L
1,397 Elo+
Party 1
Yemoja
Yemoja
AshiSanDesu
Yemoja
Level 17
God Stats
16W - 18L
1,479 SR
Queue Stats
22W - 24L
1,420 Elo+
Party 1
Mulan
Mulan
RedStopSign
Mulan
Level 28
God Stats
2W - 1L
1,634 SR
Queue Stats
113W - 92L
1,583 Elo+
Solo
Bastet
Bastet
SweetKukumer
Bastet
Level 29
God Stats
7W - 1L
1,732 SR
Queue Stats
30W - 26L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kiiczo
Horus
2
0 / 2 / 0
3,348
372
233
1,692
867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 3
5,181
576
2,834
5,148
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 2
4,528
503
631
5,515
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ZlovemyScope
Arachne
10
6 / 1 / 1
6,279
698
3,534
4,518
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
lyba11
Xbalanque
8
1 / 2 / 0
4,503
500
2,665
4,247
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 3 / 1
5,087
565
2,893
4,418
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ahmad63123
Izanami
7
1 / 1 / 2
4,553
506
2,122
3,466
739
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
7
1 / 0 / 2
4,961
551
1,287
2,721
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
6 / 1 / 0
6,634
737
3,513
3,702
1,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
10
0 / 3 / 4
5,287
587
1,841
5,689
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
9
9
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
1
0.5
W
Izanami
Ahmad63123
Izanami
1
1
2
2
W
Yemoja
1
0
2
2
L
Horus
Kiiczo
Horus
0
2
0
0
W
6
1
0
6
L
1
3
3
0.83
W
Bastet
0
3
4
0.67
L
0
1
2
1
L
Arachne
ZlovemyScope
Arachne
6
1
1
6.5
L
Xbalanque
lyba11
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,897
Damage
11,656
21,120
Taken
19,996
9,174
Mitigated
6,847
6,380
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,893
229
0
540
4,418
1,164
0
1,792
2,626
22,553
0
W
Izanami
Ahmad63123
Izanami
2,122
1,160
0
425
3,466
739
112
241
3,225
0
19,245
W
Yemoja
1,287
261
713
1,316
2,721
1,078
67
72
2,649
8,366
0
L
Horus
Kiiczo
Horus
233
160
0
101
1,692
867
0
0
1,692
0
1,369
W
3,513
652
0
944
3,702
1,778
0
532
3,097
0
32,593
L
2,834
302
0
1,359
5,148
1,606
234
1,576
3,400
25,727
0
W
Bastet
1,841
552
0
1,369
5,689
2,088
0
828
4,861
0
32,032
L
631
118
0
2,317
5,515
3,703
0
1,081
4,346
10,811
0
L
Arachne
ZlovemyScope
Arachne
3,534
2,654
0
2,274
4,518
1,656
0
506
3,962
0
28,288
L
Xbalanque
lyba11
Xbalanque
2,665
1,063
0
329
4,247
1,342
198
707
3,540
0
20,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
26,522
170
Minions Killed
253
0
Camps Cleared
0
722,513
Distance Traveled
871,863
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,087
565
52
6
0
178,727
3
W
Izanami
4,553
506
54
6
0
169,165
1
W
Yemoja
4,961
551
10
1
0
170,149
2
L
Horus
3,348
372
3
0
0
48,533
0
W
Mulan
6,634
737
75
8
0
187,562
1
L
Nox
5,181
576
50
6
0
159,264
3
W
Bastet
5,287
587
62
7
0
166,260
2
L
Ymir
4,528
503
14
2
0
156,786
3
L
Arachne
6,279
698
60
7
0
213,013
4
L
Xbalanque
4,503
500
43
5
0
144,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role