Player Matchup

Neith
Neith
BARRETODO1980
Neith
Level 109
God Stats
0W - 5L
1,139 SR
Queue Stats
368W - 382L
1,357 Elo+
Solo
Geb
Geb
Mecanicor-Tank
Geb
Level 123
God Stats
9W - 9L
1,419 SR
Queue Stats
493W - 519L
1,345 Elo+
Party 2
Hun Batz
Hun Batz
SirCoca
Hun Batz
Level 106
God Stats
2W - 1L
1,672 SR
Queue Stats
234W - 235L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
debile911
Ah Muzen Cab
Level 93
God Stats
2W - 2L
1,800 SR
Queue Stats
70W - 66L
1,385 Elo+
Party 2
Merlin
Merlin
touristegagnon
Merlin
Level 121
God Stats
2W - 3L
1,492 SR
Queue Stats
63W - 88L
1,388 Elo+
Party 2
Team Averages
Level 110
1,504 SR
1,353 Elo+

VS

Team Averages
Level 71
1,471 SR
1,368 Elo+
Nike
Nike
Ajd753
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,456 Elo+
Party 1
Osiris
Osiris
JunJun5989
Osiris
Level 107
God Stats
1W - 0L
1,341 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1
Anubis
Anubis
SpecialNeeds304
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,324 Elo+
Solo
Set
Set
russki779
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,253 Elo+
Solo
Jormungandr
Jormungandr
xWafflexSt
Jormungandr
Level 57
God Stats
3W - 1L
1,515 SR
Queue Stats
127W - 122L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 14
11,510
677
22,319
16,732
7,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 6 / 13
12,836
755
23,206
41,456
29,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SirCoca
Hun Batz
17
5 / 9 / 10
11,296
664
15,624
19,522
9,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
debile911
Ah Muzen Cab
20
8 / 3 / 11
12,177
716
17,922
14,684
7,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 17
12,678
746
24,757
16,405
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ajd753
Nike
20
7 / 4 / 12
13,074
769
15,365
38,034
21,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
JunJun5989
Osiris
20
11 / 5 / 15
13,752
809
18,368
27,238
35,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 15
12,534
737
25,473
21,973
10,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 10 / 5
11,937
702
14,197
17,949
8,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
xWafflexSt
Jormungandr
20
2 / 5 / 16
12,805
753
16,137
18,018
22,329
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
92
29
Kills
29
29
Deaths
29
65
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nike
Ajd753
Nike
7
4
12
3.25
L
4
5
14
2.2
W
Osiris
JunJun5989
Osiris
11
5
15
3.7
L
6
6
13
2.08
L
Hun Batz
SirCoca
Hun Batz
5
9
10
1.11
W
4
5
15
2.3
L
Ah Muzen Cab
debile911
Ah Muzen Cab
8
3
11
4.5
W
5
10
5
0.75
L
6
6
17
2.42
W
Jormungandr
xWafflexSt
Jormungandr
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,828
Damage
89,540
108,799
Taken
123,212
59,703
Mitigated
98,311
46,266
Healing
53,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Ajd753
Nike
15,365
3,127
4,227
15,749
38,034
21,706
1,416
13,631
24,403
3,596
24,536
L
22,319
10,682
2,038
6,238
16,732
7,242
0
6,243
10,489
0
36,502
W
Osiris
JunJun5989
Osiris
18,368
4,761
1,094
8,150
27,238
35,078
916
8,103
19,135
9,555
23,307
L
23,206
1,828
4,274
15,156
41,456
29,270
160
20,787
20,669
45,801
0
L
Hun Batz
SirCoca
Hun Batz
15,624
788
1,375
4,693
19,522
9,027
335
8,471
11,051
0
25,180
W
25,473
4,340
52
12,728
21,973
10,860
2,302
10,486
11,487
48,946
0
L
Ah Muzen Cab
debile911
Ah Muzen Cab
17,922
8,677
1,255
4,882
14,684
7,407
1,802
5,069
9,615
0
28,505
W
14,197
6,951
2,754
3,081
17,949
8,338
1,567
6,701
11,248
0
19,926
L
24,757
1,171
2,698
3,657
16,405
6,757
232
7,392
9,013
50,838
0
W
Jormungandr
xWafflexSt
Jormungandr
16,137
2,629
1,702
3,630
18,018
22,329
713
9,042
8,976
45,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,497
Gold Earned
64,102
167
Minions Killed
214
0
Camps Cleared
0
1,475,245
Distance Traveled
1,377,499
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,074
769
25
1
0
298,439
0
L
Neith
11,510
677
33
2
0
274,676
1
W
Osiris
13,752
809
34
2
0
314,485
1
L
Geb
12,836
755
33
2
0
324,774
1
L
Hun Batz
11,296
664
17
1
0
310,581
3
W
Anubis
12,534
737
52
3
0
244,864
0
L
Ah Muzen Cab
12,177
716
28
2
0
287,427
0
W
Set
11,937
702
22
1
0
219,268
2
L
Merlin
12,678
746
56
3
0
277,787
0
W
Jormungandr
12,805
753
81
5
0
300,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role