Player Matchup

Ullr
Ullr
HEELYPEEKDRcoom
Ullr
Level 44
God Stats
22W - 30L
1,521 SR
Queue Stats
301W - 270L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Lekvar
Baron Samedi
Level 159
God Stats
7W - 10L
1,628 SR
Queue Stats
45W - 73L
1,443 Elo+
Solo
Cthulhu
Cthulhu
RandleTheVandle
Cthulhu
Level 99
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Team Averages
Level 101
1,613 SR
1,431 Elo+

VS

Team Averages
Level 83
1,475 SR
1,472 Elo+
Kukulkan
Kukulkan
LuismaWTF7
Kukulkan
Level 144
God Stats
1W - 0L
1,342 SR
Queue Stats
53W - 55L
1,526 Elo+
Solo
Artemis
Artemis
UncleMunqus
Artemis
Level 66
God Stats
6W - 5L
1,471 SR
Queue Stats
276W - 355L
1,371 Elo+
Solo
Chaac
Chaac
korosenaikarma
Chaac
Level 38
God Stats
18W - 7L
1,611 SR
Queue Stats
115W - 111L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
20,257
633
22,273
30,629
14,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Lekvar
Baron Samedi
20
4 / 10 / 10
20,293
634
21,260
37,350
42,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 10 / 4
19,274
602
17,156
42,872
39,109
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LuismaWTF7
Kukulkan
20
20 / 6 / 4
23,912
747
60,991
33,482
13,646
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
UncleMunqus
Artemis
20
4 / 9 / 17
19,822
619
25,981
33,190
11,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 0 / 3
13,061
408
0
1,262
266

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
24
24
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
Baron Samedi
Lekvar
Baron Samedi
4
10
10
0.9
W
Kukulkan
LuismaWTF7
Kukulkan
20
6
4
3.67
L
4
10
4
0.6
W
Artemis
UncleMunqus
Artemis
4
9
17
1.39
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,689
Damage
86,972
110,851
Taken
67,934
95,767
Mitigated
25,724
31,494
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,273
6,350
0
7,095
30,629
14,157
2,286
20,075
10,554
0
146,097
L
Baron Samedi
Lekvar
Baron Samedi
21,260
611
5,507
10,376
37,350
42,501
1,039
20,175
17,175
73,254
0
W
Kukulkan
LuismaWTF7
Kukulkan
60,991
3,327
0
5,297
33,482
13,646
1,381
18,283
15,199
206,857
0
L
17,156
98
2,097
6,419
42,872
39,109
445
22,421
20,451
74,838
0
W
Artemis
UncleMunqus
Artemis
25,981
12,809
0
1,712
33,190
11,812
1,939
19,512
13,678
0
69,295
W
0
0
0
0
1,262
266
0
816
446
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,824
Gold Earned
56,795
369
Minions Killed
332
20
Camps Cleared
6
1,461,382
Distance Traveled
1,043,199
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
20,257
633
159
5
9
512,028
4
L
Baron Samedi
20,293
634
95
3
6
460,958
5
W
Kukulkan
23,912
747
231
7
4
547,670
14
L
Cthulhu
19,274
602
115
4
5
488,396
1
W
Artemis
19,822
619
101
3
2
495,529
9
W
Chaac
13,061
408
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role