Player Matchup

Fenrir
Fenrir
Grandmaster
Elajaz
Fenrir
Grandmaster
Level 160
God Stats
6W - 0L
2,101 SR
Queue Stats
166W - 11L
2,767 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
Lodе
Hou Yi
Diamond I
Level 157
God Stats
23W - 4L
2,253 SR
Queue Stats
104W - 6L
2,360 MMR
Party 2
Tiamat
Tiamat
Masters
Personalised
Tiamat
Masters
Level 155
God Stats
46W - 3L
2,199 SR
Queue Stats
441W - 36L
2,563 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 157
2,184 SR
2,563 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 73
1,662 SR
2,223 MMR
Nox
Nox
Platinum I
LordAttioss
Nox
Platinum I
Level 75
God Stats
3W - 5L
1,533 SR
Queue Stats
229W - 175L
1,897 MMR
Party 1
Odin
Odin
Diamond III
Pеpper
Odin
Diamond III
Level 64
God Stats
5W - 2L
1,832 SR
Queue Stats
54W - 40L
2,558 MMR
Party 1
Artio
Artio
Diamond III
RajPapa122
Artio
Diamond III
Level 79
God Stats
2W - 2L
1,619 SR
Queue Stats
114W - 63L
2,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elajaz
Fenrir
15
8 / 1 / 10
11,071
738
16,465
14,611
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Lodе
Hou Yi
15
6 / 1 / 8
10,511
701
21,840
10,489
3,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
4 / 0 / 13
10,612
707
19,938
7,473
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SobekThothGebMorgan Le FayGilgamesh

VS

Bans
SolRaijinPersephoneAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
9,191
613
4,486
14,563
8,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Pеpper
Odin
11
0 / 5 / 2
8,729
582
5,746
20,128
20,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
12
0 / 6 / 2
8,772
585
9,958
28,300
33,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Elajaz
Fenrir
8
1
10
13
W
Hou Yi
Lodе
Hou Yi
6
1
8
10
L
2
7
0
0.29
W
Tiamat
4
0
13
10.5
L
Odin
Pеpper
Odin
0
5
2
0.2
L
Artio
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,243
Damage
20,190
32,573
Taken
62,991
18,059
Mitigated
63,008
17,459
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Elajaz
Fenrir
16,465
5,068
0
7,297
14,611
10,561
531
6,308
8,303
4,933
25,528
W
Hou Yi
Lodе
Hou Yi
21,840
11,552
0
4,804
10,489
3,979
1,867
5,437
5,052
0
56,483
L
4,486
243
0
130
14,563
8,871
0
4,820
9,040
29,828
0
W
Tiamat
19,938
2,267
0
5,358
7,473
3,519
306
3,753
3,720
59,825
0
L
Odin
Pеpper
Odin
5,746
951
333
4,008
20,128
20,354
0
5,212
14,031
773
16,497
L
Artio
9,958
535
2,100
10,150
28,300
33,783
0
10,902
16,259
26,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
26,692
188
Minions Killed
137
11
Camps Cleared
2
848,287
Distance Traveled
809,850
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,071
738
31
2
7
290,926
3
W
Hou Yi
10,511
701
56
4
2
248,575
2
L
Nox
9,191
613
53
4
1
269,293
1
W
Tiamat
10,612
707
101
7
2
308,786
5
L
Odin
8,729
582
30
2
0
271,838
2
L
Artio
8,772
585
54
4
1
268,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role