Player Matchup

Mulan
Mulan
BABY_BETLOG
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,327 Elo+
Party 1
Chaac
Chaac
NinjaFireFrog
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,119 Elo+
Solo
Fenrir
Fenrir
SADBEAR999
Fenrir
Level 27
God Stats
18W - 12L
1,565 SR
Queue Stats
145W - 201L
1,343 Elo+
Solo
Athena
Athena
bxt1000
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,347 Elo+
Party 1
Scylla
Scylla
pguzmaro
Scylla
Level 29
God Stats
2W - 2L
1,304 SR
Queue Stats
187W - 196L
1,482 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,324 Elo+

VS

Team Averages
Level 29
1,480 SR
1,424 Elo+
Izanami
Izanami
KING-YANZALUIS
Izanami
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 131L
1,377 Elo+
Party 2
Geb
Geb
MalevolentCheese
Geb
Level 29
God Stats
16W - 16L
1,558 SR
Queue Stats
57W - 45L
1,503 Elo+
Solo
Anubis
Anubis
Michael_Rose_-
Anubis
Level 29
God Stats
2W - 5L
1,155 SR
Queue Stats
79W - 90L
1,282 Elo+
Solo
Ymir
Ymir
antuco22
Ymir
Level 13
God Stats
6W - 12L
1,594 SR
Queue Stats
64W - 135L
1,415 Elo+
Party 2
Set
Set
dmorgan2413
Set
Level 28
God Stats
18W - 15L
1,590 SR
Queue Stats
94W - 91L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,594
388
4,339
8,747
6,038
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
6,815
401
2,506
7,916
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
SADBEAR999
Fenrir
10
2 / 6 / 2
6,953
409
3,998
13,741
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
bxt1000
Athena
12
0 / 3 / 5
6,445
379
3,517
10,041
6,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
pguzmaro
Scylla
15
8 / 5 / 1
9,528
560
8,693
11,712
2,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
9,402
553
5,813
8,863
3,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 4
8,443
497
8,453
11,226
8,151
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 3
9,004
530
7,221
7,184
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
0 / 5 / 5
8,434
496
5,341
9,635
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 1 / 1
11,202
659
6,767
9,979
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
14
Kills
23
24
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
4
3
1
1.5
W
5
0
4
7
W
5
5
3
1.3
L
2
4
2
0.75
L
Fenrir
SADBEAR999
Fenrir
2
6
2
0.5
W
Ymir
0
5
5
0.5
L
Athena
bxt1000
Athena
0
3
5
0.83
W
9
1
1
9.5
L
Scylla
pguzmaro
Scylla
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
33,595
52,157
Taken
46,887
23,059
Mitigated
27,397
9,107
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
731
0
65
8,747
6,038
0
4,300
4,323
0
20,000
W
5,813
3,207
0
2,290
8,863
3,067
6,463
4,683
4,137
0
62,940
W
8,453
1,771
0
1,426
11,226
8,151
560
2,513
8,587
24,309
0
W
7,221
251
0
1,086
7,184
2,945
1,276
2,547
4,503
37,288
0
L
2,506
476
0
1,003
7,916
4,420
237
2,557
5,211
2,287
15,393
L
Fenrir
SADBEAR999
Fenrir
3,998
1,008
0
2,687
13,741
3,386
0
4,480
9,131
0
32,525
W
Ymir
5,341
1,232
0
1,544
9,635
8,687
685
2,324
7,174
23,950
0
L
Athena
bxt1000
Athena
3,517
1,234
0
988
10,041
6,743
0
6,138
3,839
14,543
0
W
6,767
2,857
0
6,798
9,979
4,547
0
728
9,208
0
92,223
L
Scylla
pguzmaro
Scylla
8,693
1,813
86
4,278
11,712
2,472
0
2,790
8,638
46,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
46,485
209
Minions Killed
415
0
Camps Cleared
0
1,420,571
Distance Traveled
1,560,441
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,594
388
27
2
0
305,436
0
W
Izanami
9,402
553
121
7
0
279,501
0
W
Geb
8,443
497
40
2
0
352,917
2
W
Anubis
9,004
530
60
4
0
278,799
5
L
Chaac
6,815
401
26
2
0
256,560
0
L
Fenrir
6,953
409
46
3
0
238,856
1
W
Ymir
8,434
496
43
3
0
293,351
0
L
Athena
6,445
379
18
1
0
311,166
5
W
Set
11,202
659
151
9
0
355,873
1
L
Scylla
9,528
560
92
5
0
308,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role