Player Matchup

Bellona
Bellona
Deihomicida
Bellona
Level 146
God Stats
2W - 5L
1,304 SR
Queue Stats
187W - 201L
1,523 Elo+
Solo
Ullr
Ullr
Oneshipnew
Ullr
Level 145
God Stats
2W - 1L
1,399 SR
Queue Stats
123W - 99L
1,546 Elo+
Party 1
Hera
Hera
SuperSMAN2121
Hera
Level 160
God Stats
1W - 2L
1,879 SR
Queue Stats
211W - 225L
1,555 Elo+
Solo
Ra
Ra
TheStacherNew
Ra
Level 105
God Stats
1W - 1L
1,459 SR
Queue Stats
172W - 144L
1,538 Elo+
Party 1
Fafnir
Fafnir
akaMoop
Fafnir
Level 102
God Stats
1W - 1L
1,721 SR
Queue Stats
38W - 31L
1,621 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,557 Elo+

VS

Team Averages
Level 135
1,658 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
EmpressNemesis7
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,723 Elo+
Solo
Cthulhu
Cthulhu
IanPeppermint
Cthulhu
Level 160
God Stats
4W - 0L
1,656 SR
Queue Stats
174W - 164L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Revan161
Sylvanus
Level 156
God Stats
3W - 0L
2,003 SR
Queue Stats
53W - 41L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Tengu l 058
Kukulkan
Level 129
God Stats
1W - 2L
1,203 SR
Queue Stats
306W - 331L
1,564 Elo+
Solo
Vulcan
Vulcan
TheLordoDarkness
Vulcan
Level 106
God Stats
4W - 1L
1,929 SR
Queue Stats
243W - 256L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deihomicida
Bellona
10
0 / 7 / 2
6,906
628
6,917
12,526
13,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 1
7,840
713
8,720
11,236
3,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 1
8,159
742
8,596
10,312
3,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 1
7,688
699
7,185
11,418
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
akaMoop
Fafnir
13
1 / 5 / 3
7,610
692
5,301
13,384
10,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmpressNemesis7
Ah Muzen Cab
16
4 / 0 / 15
9,489
863
12,187
10,248
5,903
Cthulhu
15
2 / 2 / 17
9,445
859
10,824
18,536
25,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Revan161
Sylvanus
15
0 / 1 / 18
9,307
846
5,191
8,505
9,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tengu l 058
Kukulkan
16
8 / 1 / 10
10,000
909
9,367
6,529
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
9 / 2 / 13
10,432
948
17,219
8,344
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
4
Kills
23
23
Deaths
6
8
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deihomicida
Bellona
0
7
2
0.14
W
Ah Muzen Cab
EmpressNemesis7
Ah Muzen Cab
4
0
15
11.5
W
Cthulhu
2
2
17
5.25
L
1
4
1
0.38
W
Sylvanus
Revan161
Sylvanus
0
1
18
9
L
1
2
1
0.75
W
Kukulkan
Tengu l 058
Kukulkan
8
1
10
13
W
9
2
13
7.75
L
1
5
1
0.3
L
Fafnir
akaMoop
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
54,788
58,876
Taken
52,162
34,945
Mitigated
49,254
22,077
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deihomicida
Bellona
6,917
847
831
1,240
12,526
13,507
0
7,504
4,726
0
12,484
W
Ah Muzen Cab
EmpressNemesis7
Ah Muzen Cab
12,187
2,240
2,462
4,020
10,248
5,903
2,405
4,093
6,155
0
28,201
W
Cthulhu
10,824
162
2,070
3,323
18,536
25,122
191
7,295
11,241
22,112
0
L
8,720
3,247
351
1,140
11,236
3,633
0
8,365
2,737
0
22,455
W
Sylvanus
Revan161
Sylvanus
5,191
1,101
11,407
4,604
8,505
9,608
576
2,572
5,933
7,222
0
L
8,596
1,255
1,254
2,020
10,312
3,323
0
6,843
3,383
20,208
0
W
Kukulkan
Tengu l 058
Kukulkan
9,367
454
987
765
6,529
4,145
1,317
2,620
3,909
25,989
0
W
17,219
8,405
1,249
2,158
8,344
4,476
1,461
4,502
3,842
38,603
0
L
7,185
0
6,164
3,899
11,418
3,825
0
9,317
2,021
28,253
0
L
Fafnir
akaMoop
Fafnir
5,301
1,145
1,486
3,692
13,384
10,657
0
9,816
3,408
11,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
48,673
170
Minions Killed
129
0
Camps Cleared
0
980,036
Distance Traveled
1,156,469
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,906
628
9
1
0
133,703
0
W
Ah Muzen Cab
9,489
863
29
3
0
245,862
0
W
Cthulhu
9,445
859
14
1
0
230,441
0
L
Ullr
7,840
713
46
4
0
207,194
0
W
Sylvanus
9,307
846
5
0
0
213,864
1
L
Hera
8,159
742
49
4
0
215,294
4
W
Kukulkan
10,000
909
35
3
0
218,605
1
W
Vulcan
10,432
948
46
4
0
247,697
5
L
Ra
7,688
699
49
4
0
238,768
0
L
Fafnir
7,610
692
17
2
0
185,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role