Player Matchup

Awilix
Awilix
AJellyBean300
Awilix
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
72W - 72L
1,376 Elo+
Party 1
Thanatos
Thanatos
Be My Peace
Thanatos
Level 40
God Stats
2W - 3L
1,358 SR
Queue Stats
233W - 226L
1,363 Elo+
Solo
Agni
Agni
Sitamun
Agni
Level 92
God Stats
11W - 7L
1,698 SR
Queue Stats
533W - 555L
1,398 Elo+
Solo
Ra
Ra
The Pixie Cat
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
silentanubis161
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,318 Elo+
Party 1
Team Averages
Level 78
1,472 SR
1,345 Elo+

VS

Team Averages
Level 91
1,503 SR
1,380 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Epiphany5899
Anhur
Level 121
God Stats
10W - 11L
1,373 SR
Queue Stats
400W - 426L
1,381 Elo+
Solo
Pele
Pele
SaintJamesRa
Pele
Level 49
God Stats
4W - 2L
1,361 SR
Queue Stats
127W - 140L
1,356 Elo+
Party 2
Zeus
Zeus
joni_gonzalez_23
Zeus
Level 149
God Stats
4W - 1L
1,684 SR
Queue Stats
97W - 86L
1,315 Elo+
Solo
Ra
Ra
smiteguilly
Ra
Level 48
God Stats
1W - 0L
1,596 SR
Queue Stats
76W - 84L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 7
11,370
758
11,433
13,947
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Be My Peace
Thanatos
18
10 / 9 / 3
12,314
821
12,432
18,655
7,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
Sitamun
Agni
17
0 / 8 / 8
9,721
648
12,791
14,230
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 6 / 8
9,549
637
6,374
13,192
7,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 7 / 14
9,769
651
11,943
17,192
22,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
2 / 3 / 18
10,851
723
6,207
14,881
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 5 / 13
10,558
704
8,718
10,577
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 13
10,713
714
7,166
17,256
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
22 / 5 / 7
14,313
954
39,805
13,660
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 2 / 16
11,681
779
7,180
11,519
3,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
19
Kills
35
35
Deaths
19
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
18
3.67
L
6
5
7
1.9
L
Thanatos
Be My Peace
Thanatos
10
9
3
1.28
W
6
5
13
2.5
W
3
4
13
2.38
L
Agni
Sitamun
Agni
0
8
8
0.5
L
2
6
8
1
W
22
5
7
5.1
L
1
7
14
1.14
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
69,076
77,216
Taken
67,893
47,659
Mitigated
25,896
27,892
Healing
27,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,207
318
938
2,499
14,881
7,117
1,701
6,179
8,528
0
12,933
L
11,433
4,705
3,422
2,231
13,947
5,265
430
7,000
6,834
0
16,775
L
Thanatos
Be My Peace
Thanatos
12,432
1,203
1,395
9,598
18,655
7,047
134
9,784
8,677
68
27,177
W
8,718
1,941
136
119
10,577
3,714
983
2,992
7,421
0
21,208
W
7,166
1,550
2,104
2,674
17,256
6,242
1,029
8,382
8,492
0
19,334
L
Agni
Sitamun
Agni
12,791
520
1,194
1,643
14,230
5,135
378
10,715
3,222
31,398
0
L
6,374
765
4,280
2,058
13,192
7,714
450
9,820
3,146
21,467
0
W
39,805
1,696
1,565
3,391
13,660
4,869
936
5,566
7,905
66,824
0
L
11,943
3,373
1,163
908
17,192
22,498
345
8,643
8,352
17,708
0
W
7,180
480
8,603
5,136
11,519
3,954
1,030
6,965
4,371
36,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,723
Gold Earned
58,116
118
Minions Killed
185
0
Camps Cleared
0
1,288,330
Distance Traveled
1,365,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,851
723
18
1
0
296,783
0
L
Awilix
11,370
758
9
1
0
285,316
0
L
Thanatos
12,314
821
19
1
0
289,926
0
W
Anhur
10,558
704
17
1
0
223,758
0
W
Pele
10,713
714
38
3
0
301,972
0
L
Agni
9,721
648
33
2
0
210,283
0
L
Ra
9,549
637
44
3
0
241,144
0
W
Zeus
14,313
954
58
4
0
237,615
0
L
Kuzenbo
9,769
651
13
1
0
261,661
0
W
Ra
11,681
779
54
4
0
305,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role