Player Matchup

Jing Wei
Jing Wei
Anthony1207
Jing Wei
Level 82
God Stats
4W - 7L
1,527 SR
Queue Stats
158W - 188L
1,431 Elo+
Solo
Set
Set
BoujieBoi3706
Set
Level 105
God Stats
3W - 1L
1,524 SR
Queue Stats
282W - 306L
1,471 Elo+
Solo
Athena
Athena
DoctorGing
Athena
Level 74
God Stats
3W - 2L
1,478 SR
Queue Stats
10W - 23L
1,195 Elo+
Solo
Cliodhna
Cliodhna
Jeznomy
Cliodhna
Level 118
God Stats
10W - 8L
1,522 SR
Queue Stats
554W - 501L
1,491 Elo+
Party 1
Raijin
Raijin
TTMACUTINO
Raijin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 272L
1,428 Elo+
Party 1
Team Averages
Level 96
1,510 SR
1,403 Elo+

VS

Team Averages
Level 79
1,633 SR
1,465 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Zoomlall
Khepri
Level 69
God Stats
3W - 2L
1,655 SR
Queue Stats
133W - 144L
1,400 Elo+
Party 2
Izanami
Izanami
issatiki
Izanami
Level 86
God Stats
1W - 1L
1,767 SR
Queue Stats
112W - 94L
1,483 Elo+
Party 2
Geb
Geb
mattandtwo
Geb
Level 104
God Stats
8W - 13L
1,544 SR
Queue Stats
555W - 782L
1,496 Elo+
Solo
Thanatos
Thanatos
yeeeboye
Thanatos
Level 69
God Stats
0W - 1L
1,697 SR
Queue Stats
34W - 20L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anthony1207
Jing Wei
11
1 / 1 / 0
6,364
530
2,521
3,948
894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 2
7,153
596
6,658
10,743
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
DoctorGing
Athena
8
0 / 6 / 4
5,737
478
2,488
12,134
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Jeznomy
Cliodhna
12
10 / 3 / 2
8,039
670
8,848
7,500
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
TTMACUTINO
Raijin
11
1 / 2 / 4
7,105
592
4,978
5,980
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
2
0 / 1 / 0
3,901
325
188
582
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Zoomlall
Khepri
10
1 / 3 / 7
5,919
493
4,324
9,304
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
issatiki
Izanami
11
5 / 1 / 4
7,295
608
7,040
5,643
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 4 / 3
6,309
526
7,018
9,348
7,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
yeeeboye
Thanatos
12
7 / 5 / 2
7,325
610
7,779
11,943
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
14
Kills
15
16
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Jing Wei
Anthony1207
Jing Wei
1
1
0
1
W
2
4
2
0.75
W
Athena
DoctorGing
Athena
0
6
4
0.33
W
Cliodhna
Jeznomy
Cliodhna
10
3
2
3.67
W
Raijin
TTMACUTINO
Raijin
1
2
4
1.5
L
Khepri
Zoomlall
Khepri
1
3
7
1.5
L
Izanami
issatiki
Izanami
5
1
4
7
L
2
4
3
0.88
L
Thanatos
yeeeboye
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
26,349
40,305
Taken
36,820
14,962
Mitigated
18,249
10,408
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
188
0
0
60
582
105
0
156
402
1,824
0
W
Jing Wei
Anthony1207
Jing Wei
2,521
1,631
0
1,274
3,948
894
676
295
3,653
0
37,131
W
6,658
3,251
0
4,635
10,743
5,529
0
4,918
5,825
0
46,135
W
Athena
DoctorGing
Athena
2,488
853
0
995
12,134
4,960
45
2,685
9,449
11,214
0
W
Cliodhna
Jeznomy
Cliodhna
8,848
1,714
0
2,541
7,500
2,182
0
2,111
5,389
0
38,141
W
Raijin
TTMACUTINO
Raijin
4,978
438
66
897
5,980
1,397
0
1,521
4,459
37,805
0
L
Khepri
Zoomlall
Khepri
4,324
1,131
0
2,919
9,304
4,320
0
3,392
5,710
19,890
0
L
Izanami
issatiki
Izanami
7,040
4,521
0
1,855
5,643
1,653
680
903
4,740
0
40,329
L
7,018
1,079
0
937
9,348
7,356
0
260
9,068
31,087
0
L
Thanatos
yeeeboye
Thanatos
7,779
1,713
0
9,310
11,943
4,815
0
2,334
9,434
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
30,749
347
Minions Killed
242
0
Camps Cleared
0
1,164,193
Distance Traveled
992,013
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,901
325
2
0
0
23,063
1
W
Jing Wei
6,364
530
76
6
0
246,854
1
W
Set
7,153
596
87
7
0
209,701
3
W
Athena
5,737
478
20
2
0
234,359
2
W
Cliodhna
8,039
670
69
6
0
254,471
3
W
Raijin
7,105
592
95
8
0
218,808
0
L
Khepri
5,919
493
28
2
0
238,708
2
L
Izanami
7,295
608
81
7
0
226,918
0
L
Geb
6,309
526
56
5
0
249,724
1
L
Thanatos
7,325
610
75
6
0
253,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role