Player Matchup

Achilles
Achilles
BELMONT22
Achilles
Level 41
God Stats
17W - 33L
1,342 SR
Queue Stats
137W - 238L
1,402 Elo+
Party 1
Artemis
Artemis
Red_Bat2_0
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
RoNxZoNe
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Team Averages
Level 17
1,447 SR
1,322 Elo+

VS

Team Averages
Level 75
1,447 SR
1,343 Elo+
Kali
Kali
DarthVoidz
Kali
Level 62
God Stats
0W - 1L
1,628 SR
Queue Stats
13W - 22L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Wajn21
Kukulkan
Level 5
God Stats
0W - 4L
1,276 SR
Queue Stats
0W - 4L
1,292 Elo+
Solo
Cerberus
Cerberus
alecupim
Cerberus
Level 159
God Stats
158W - 200L
1,438 SR
Queue Stats
825W - 1,132L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BELMONT22
Achilles
12
6 / 0 / 2
7,865
787
7,043
6,216
2,812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Red_Bat2_0
Artemis
9
0 / 1 / 4
6,247
625
2,992
3,769
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
RoNxZoNe
Cthulhu
12
2 / 0 / 5
7,386
739
4,327
7,575
5,826
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,042
604
3,414
5,880
1,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Wajn21
Kukulkan
10
0 / 4 / 1
6,273
627
3,554
4,769
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
alecupim
Cerberus
10
1 / 2 / 0
6,299
630
4,379
8,706
5,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
BELMONT22
Achilles
6
0
2
7
L
0
2
1
0.25
W
Artemis
Red_Bat2_0
Artemis
0
1
4
2
W
Cthulhu
RoNxZoNe
Cthulhu
2
0
5
4.5
L
Kukulkan
Wajn21
Kukulkan
0
4
1
0.13
L
Cerberus
alecupim
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
11,347
17,560
Taken
19,355
9,658
Mitigated
8,830
5,868
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BELMONT22
Achilles
7,043
2,635
0
2,246
6,216
2,812
74
2,472
3,744
0
18,334
L
3,414
606
0
401
5,880
1,788
91
885
4,906
0
11,945
W
Artemis
Red_Bat2_0
Artemis
2,992
1,899
0
483
3,769
1,020
358
1,911
1,858
0
8,373
W
Cthulhu
RoNxZoNe
Cthulhu
4,327
284
286
2,853
7,575
5,826
0
3,961
3,614
25,017
0
L
Kukulkan
Wajn21
Kukulkan
3,554
524
38
192
4,769
1,380
0
865
3,724
15,676
0
L
Cerberus
alecupim
Cerberus
4,379
180
162
1,190
8,706
5,662
0
2,988
5,627
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,498
Gold Earned
18,614
93
Minions Killed
80
4
Camps Cleared
5
543,879
Distance Traveled
530,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,865
787
25
3
3
197,232
0
L
Kali
6,042
604
15
2
2
228,802
0
W
Artemis
6,247
625
17
2
1
139,665
0
W
Cthulhu
7,386
739
51
5
0
206,982
1
L
Kukulkan
6,273
627
36
4
1
120,780
0
L
Cerberus
6,299
630
29
3
2
180,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role