Player Matchup

Achilles
Achilles
ScepticIe
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 118L
1,514 Elo+
Party 2
Sol
Sol
SnarlingCoast21
Sol
Level 17
God Stats
66W - 54L
1,582 SR
Queue Stats
67W - 59L
1,520 Elo+
Solo
Bacchus
Bacchus
TastyBackwash
Bacchus
Level 88
God Stats
32W - 20L
1,652 SR
Queue Stats
130W - 139L
1,453 Elo+
Party 2
Arachne
Arachne
botplayer82
Arachne
Level 23
God Stats
54W - 18L
1,842 SR
Queue Stats
432W - 207L
1,555 Elo+
Solo
Kukulkan
Kukulkan
stimothy961
Kukulkan
Level 16
God Stats
0W - 3L
1,184 SR
Queue Stats
30W - 19L
1,594 Elo+
Party 2
Team Averages
Level 34
1,552 SR
1,527 Elo+

VS

Team Averages
Level 17
1,569 SR
1,490 Elo+
Neith
Neith
DONG0305
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Dagarybear
Hou Yi
Level 13
God Stats
4W - 0L
1,786 SR
Queue Stats
63W - 44L
1,568 Elo+
Solo
Ymir
Ymir
Lil_bootyWipe1
Ymir
Level 28
God Stats
23W - 14L
1,598 SR
Queue Stats
176W - 193L
1,440 Elo+
Party 1
Nox
Nox
PaulPaul1242
Nox
Level 28
God Stats
3W - 5L
1,461 SR
Queue Stats
216W - 197L
1,572 Elo+
Solo
Artemis
Artemis
jackblack47
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ScepticIe
Achilles
18
4 / 3 / 8
11,799
983
11,517
13,137
16,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 3 / 4
9,704
809
4,708
4,211
1,381
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
19
0 / 7 / 10
11,253
938
10,817
24,029
36,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
botplayer82
Arachne
20
12 / 6 / 5
14,820
1,235
23,568
22,999
19,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
stimothy961
Kukulkan
19
4 / 11 / 6
12,147
1,012
9,863
17,014
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

98

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DONG0305
Neith
20
10 / 5 / 13
13,423
1,119
25,884
15,151
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Dagarybear
Hou Yi
19
5 / 1 / 10
12,481
1,040
9,575
10,159
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 5 / 16
11,487
957
13,341
19,473
16,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 2 / 7
13,230
1,103
11,711
6,313
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
jackblack47
Artemis
19
5 / 7 / 14
12,033
1,003
14,032
13,630
5,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
20
Kills
30
30
Deaths
20
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
DONG0305
Neith
10
5
13
3.3
W
Hou Yi
Dagarybear
Hou Yi
5
1
10
10
W
2
5
16
2
W
8
2
7
5.75
L
Achilles
ScepticIe
Achilles
4
3
8
2.67
L
0
3
4
0.67
L
Bacchus
0
7
10
0.71
L
Arachne
botplayer82
Arachne
12
6
5
2.42
W
Artemis
jackblack47
Artemis
5
7
14
1.71
L
Kukulkan
stimothy961
Kukulkan
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,473
Damage
74,543
81,390
Taken
64,726
80,978
Mitigated
38,001
6,082
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DONG0305
Neith
25,884
14,918
0
2,618
15,151
7,925
0
5,901
9,250
0
46,636
W
Hou Yi
Dagarybear
Hou Yi
9,575
5,224
0
947
10,159
4,486
0
4,502
5,657
0
31,175
W
13,341
3,733
146
1,406
19,473
16,470
0
9,139
10,334
21,027
0
W
11,711
1,270
0
596
6,313
3,315
0
1,201
5,112
32,287
0
L
Achilles
ScepticIe
Achilles
11,517
5,339
0
761
13,137
16,140
0
5,247
7,890
0
25,902
L
4,708
1,714
157
547
4,211
1,381
0
1,040
3,171
10,570
0
L
Bacchus
10,817
805
0
0
24,029
36,552
0
9,991
14,038
22,650
0
L
Arachne
botplayer82
Arachne
23,568
17,553
0
4,617
22,999
19,381
0
6,589
16,410
0
43,650
W
Artemis
jackblack47
Artemis
14,032
8,820
0
0
13,630
5,805
0
4,645
8,985
0
32,036
L
Kukulkan
stimothy961
Kukulkan
9,863
2,219
0
0
17,014
7,524
0
2,185
14,829
37,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,723
Gold Earned
62,654
152
Minions Killed
210
8
Camps Cleared
7
925,977
Distance Traveled
1,062,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,423
1,119
46
4
2
204,715
1
W
Hou Yi
12,481
1,040
47
4
3
241,200
0
W
Ymir
11,487
957
22
2
0
210,494
0
W
Nox
13,230
1,103
57
5
2
233,047
0
L
Achilles
11,799
983
31
3
1
200,877
0
L
Sol
9,704
809
9
1
0
87,475
0
L
Bacchus
11,253
938
23
2
1
224,240
0
L
Arachne
14,820
1,235
32
3
6
221,395
0
W
Artemis
12,033
1,003
38
3
0
173,371
1
L
Kukulkan
12,147
1,012
57
5
0
191,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role