Player Matchup

Skadi
Skadi
Granio
Skadi
Level 26
God Stats
12W - 8L
1,457 SR
Queue Stats
140W - 159L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mavidant
Tsukuyomi
Level 26
God Stats
3W - 5L
1,595 SR
Queue Stats
42W - 53L
1,383 Elo+
Solo
Nemesis
Nemesis
Veiiigar
Nemesis
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
78W - 60L
1,353 Elo+
Party 1
King Arthur
King Arthur
Zzreva
King Arthur
Level 8
God Stats
2W - 1L
1,730 SR
Queue Stats
29W - 29L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
barefooted
Sylvanus
Level 27
God Stats
19W - 22L
1,619 SR
Queue Stats
113W - 106L
1,442 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,378 Elo+

VS

Team Averages
Level 23
1,501 SR
1,322 Elo+
Skadi
Skadi
Goldfield40g
Skadi
Level 27
God Stats
5W - 4L
1,564 SR
Queue Stats
64W - 57L
1,393 Elo+
Solo
Serqet
Serqet
SeikozWasTaken
Serqet
Level 29
God Stats
8W - 20L
1,441 SR
Queue Stats
132W - 160L
1,412 Elo+
Solo
Ymir
Ymir
Uedah
Ymir
Level 29
God Stats
4W - 5L
1,540 SR
Queue Stats
52W - 67L
1,346 Elo+
Solo
Bellona
Bellona
elke1498
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Raijin
Raijin
lkuhdfaeyjrxcax
Raijin
Level 29
God Stats
4W - 3L
1,462 SR
Queue Stats
64W - 66L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Granio
Skadi
14
1 / 10 / 0
8,381
399
6,927
14,174
4,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mavidant
Tsukuyomi
17
5 / 6 / 4
10,885
518
10,107
14,666
10,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Veiiigar
Nemesis
16
5 / 7 / 5
10,443
497
9,530
14,691
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Zzreva
King Arthur
16
6 / 6 / 4
10,922
520
16,611
18,600
16,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
barefooted
Sylvanus
14
1 / 5 / 2
8,780
418
10,870
16,498
17,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 6
12,826
611
20,451
16,649
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 7
12,640
602
11,797
14,823
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Uedah
Ymir
15
3 / 2 / 10
10,454
498
7,083
15,046
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
elke1498
Bellona
16
2 / 7 / 6
10,107
481
5,165
16,159
12,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 4
11,681
556
11,586
11,292
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
18
Kills
34
34
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
L
Skadi
Granio
Skadi
1
10
0
0.1
L
Tsukuyomi
Mavidant
Tsukuyomi
5
6
4
1.17
W
10
3
7
4.5
W
Ymir
Uedah
Ymir
3
2
10
4
L
Nemesis
Veiiigar
Nemesis
5
7
5
1.07
L
King Arthur
Zzreva
King Arthur
6
6
4
1.33
L
Sylvanus
barefooted
Sylvanus
1
5
2
0.4
W
Bellona
elke1498
Bellona
2
7
6
0.71
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
56,082
78,629
Taken
73,969
54,823
Mitigated
51,091
12,206
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,451
12,663
0
6,686
16,649
5,875
1,236
5,716
10,933
0
95,369
L
Skadi
Granio
Skadi
6,927
3,725
99
1,272
14,174
4,234
324
4,359
9,678
0
56,515
L
Tsukuyomi
Mavidant
Tsukuyomi
10,107
2,500
0
874
14,666
10,049
0
1,905
12,231
0
65,298
W
11,797
2,139
0
260
14,823
10,633
1,930
1,909
12,914
0
94,668
W
Ymir
Uedah
Ymir
7,083
1,719
0
2,398
15,046
17,284
0
4,238
10,808
42,500
0
L
Nemesis
Veiiigar
Nemesis
9,530
3,925
0
1,223
14,691
6,044
148
5,441
8,356
0
43,861
L
King Arthur
Zzreva
King Arthur
16,611
1,026
0
2,341
18,600
16,579
212
4,204
13,371
13,264
50,488
L
Sylvanus
barefooted
Sylvanus
10,870
4,020
1,774
4,623
16,498
17,917
364
1,994
14,500
46,550
0
W
Bellona
elke1498
Bellona
5,165
935
0
2,491
16,159
12,907
826
1,092
15,067
0
37,441
W
11,586
818
0
1,702
11,292
4,392
1,904
1,267
10,025
55,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
57,708
430
Minions Killed
519
0
Camps Cleared
0
1,929,109
Distance Traveled
1,978,608
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,826
611
138
7
0
403,605
3
L
Skadi
8,381
399
86
4
0
348,200
6
L
Tsukuyomi
10,885
518
114
5
0
401,672
0
W
Serqet
12,640
602
146
7
0
468,475
3
W
Ymir
10,454
498
59
3
0
376,107
3
L
Nemesis
10,443
497
72
3
0
462,379
3
L
King Arthur
10,922
520
99
5
0
408,413
3
L
Sylvanus
8,780
418
59
3
0
308,445
5
W
Bellona
10,107
481
63
3
0
364,649
0
W
Raijin
11,681
556
113
5
0
365,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role