Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ace93467956
Izanami
Level 47
God Stats
15W - 10L
1,697 SR
Queue Stats
201W - 70L
1,709 Elo+
Party 1
Ares
Ares
CaloricGarlic63
Ares
Level 65
God Stats
3W - 2L
1,780 SR
Queue Stats
52W - 46L
1,492 Elo+
Party 1
Loki
Loki
Giga Neith
Loki
Level 29
God Stats
0W - 2L
1,344 SR
Queue Stats
51W - 25L
1,655 Elo+
Party 1
Chaac
Chaac
Smurfz Penguin
Chaac
Level 17
God Stats
6W - 3L
1,643 SR
Queue Stats
122W - 55L
1,651 Elo+
Party 1
Team Averages
Level 63
1,593 SR
1,601 Elo+

VS

Team Averages
Level 68
1,513 SR
1,547 Elo+
Set
Set
GOD99_
Set
Level 125
God Stats
26W - 24L
1,525 SR
Queue Stats
808W - 760L
1,618 Elo+
Party 2
Mulan
Mulan
Kelly1053
Mulan
Level 36
God Stats
5W - 7L
1,321 SR
Queue Stats
201W - 214L
1,535 Elo+
Solo
Odin
Odin
SinsOfOzzy
Odin
Level 98
God Stats
97W - 70L
1,619 SR
Queue Stats
512W - 462L
1,471 Elo+
Solo
Janus
Janus
TS_IronBot
Janus
Level 36
God Stats
5W - 6L
1,548 SR
Queue Stats
97W - 59L
1,663 Elo+
Party 2
Neith
Neith
TcMeltemSahin
Neith
Level 47
God Stats
143W - 135L
1,552 SR
Queue Stats
210W - 231L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 1 / 4
8,639
508
4,219
6,111
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Ace93467956
Izanami
15
3 / 5 / 1
8,902
524
6,020
9,796
3,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 6 / 6
7,951
468
6,735
18,810
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 6 / 4
8,936
526
7,799
14,005
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 4
7,870
463
11,114
17,324
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
GOD99_
Set
16
4 / 1 / 5
9,901
582
11,408
11,902
7,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Kelly1053
Mulan
16
9 / 3 / 2
9,925
584
13,147
12,799
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 5 / 3
8,680
511
2,940
9,765
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
17
2 / 1 / 8
10,653
627
12,385
8,137
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 5
9,031
531
8,778
9,916
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
13
Kills
22
22
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
4
2
L
Izanami
Ace93467956
Izanami
3
5
1
0.7
L
5
6
6
1.33
W
Set
GOD99_
Set
4
1
5
6.5
L
4
6
4
1
W
Mulan
Kelly1053
Mulan
9
3
2
3.33
W
4
5
3
1.1
L
1
4
4
0.75
W
Janus
2
1
8
6
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
48,658
66,046
Taken
52,519
47,002
Mitigated
24,740
16,723
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,219
67
0
480
6,111
1,833
0
1,930
4,017
62,662
0
L
Izanami
Ace93467956
Izanami
6,020
2,739
0
1,962
9,796
3,300
198
1,255
8,471
0
69,569
L
6,735
662
0
2,398
18,810
21,971
0
3,327
15,245
16,698
0
W
Set
GOD99_
Set
11,408
6,190
0
4,866
11,902
7,661
1,716
2,149
9,005
0
64,345
L
7,799
1,565
0
5,204
14,005
5,075
0
1,215
12,719
0
67,163
W
Mulan
Kelly1053
Mulan
13,147
784
0
5,480
12,799
6,050
6
4,077
8,541
0
59,710
W
2,940
750
0
597
9,765
5,705
518
3,272
6,402
0
16,336
L
11,114
1,013
0
6,679
17,324
14,823
0
4,191
12,933
7,087
44,529
W
Janus
12,385
610
69
3,111
8,137
2,614
0
1,331
6,523
85,778
0
W
8,778
3,906
0
2,655
9,916
2,710
887
1,961
7,909
0
58,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
48,190
532
Minions Killed
528
0
Camps Cleared
0
1,610,715
Distance Traveled
1,677,614
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,639
508
141
8
0
349,198
3
L
Izanami
8,902
524
152
9
0
285,708
4
L
Ares
7,951
468
28
2
0
287,863
5
W
Set
9,901
582
136
8
0
357,403
4
L
Loki
8,936
526
108
6
0
357,804
10
W
Mulan
9,925
584
96
6
0
378,925
4
W
Odin
8,680
511
30
2
0
315,790
2
L
Chaac
7,870
463
103
6
0
330,142
1
W
Janus
10,653
627
168
10
0
340,020
1
W
Neith
9,031
531
98
6
0
285,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role