Player Matchup

Cliodhna
Cliodhna
BIargh
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 171L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
Fhurmm
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,397 Elo+
Solo
Cabrakan
Cabrakan
MineCuber
Cabrakan
Level 154
God Stats
4W - 8L
1,443 SR
Queue Stats
323W - 343L
1,461 Elo+
Solo
Hel
Hel
bigjessejay
Hel
Level 108
God Stats
4W - 2L
1,534 SR
Queue Stats
135W - 153L
1,457 Elo+
Party 1
Thoth
Thoth
nmango15
Thoth
Level 43
God Stats
2W - 5L
1,232 SR
Queue Stats
115W - 142L
1,446 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,450 Elo+

VS

Team Averages
Level 74
1,447 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MajiAhmed
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 102L
1,280 Elo+
Solo
Hercules
Hercules
Ruthless Frosty
Hercules
Level 125
God Stats
5W - 7L
1,434 SR
Queue Stats
428W - 473L
1,470 Elo+
Solo
Hel
Hel
ps4smiteer
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chiron
Chiron
thexharbinger
Chiron
Level 84
God Stats
1W - 1L
1,301 SR
Queue Stats
73W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BIargh
Cliodhna
17
5 / 7 / 6
10,041
772
15,627
14,088
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Fhurmm
Zhong Kui
16
2 / 8 / 10
9,609
739
8,918
20,812
17,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
MineCuber
Cabrakan
16
5 / 7 / 7
9,903
762
15,048
18,334
11,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 8
8,841
680
5,372
16,677
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
nmango15
Thoth
16
1 / 6 / 5
9,213
709
7,796
10,726
4,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 4 / 18
11,862
912
24,823
15,256
6,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
MajiAhmed
Khepri
17
1 / 2 / 26
10,221
786
3,446
13,933
16,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
18
7 / 2 / 21
11,129
856
11,140
17,552
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 3 / 26
11,203
862
13,983
11,085
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 4 / 19
11,510
885
19,273
12,766
5,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
145
14
Kills
35
35
Deaths
15
36
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
18
5
L
Cliodhna
BIargh
Cliodhna
5
7
6
1.14
L
Zhong Kui
Fhurmm
Zhong Kui
2
8
10
0.88
W
Khepri
MajiAhmed
Khepri
1
2
26
7
L
Cabrakan
MineCuber
Cabrakan
5
7
7
1.21
W
Hercules
7
2
21
8.75
L
1
7
8
0.71
L
Thoth
nmango15
Thoth
1
6
5
0.58
W
7
3
26
6.67
W
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,761
Damage
72,665
80,637
Taken
70,592
47,051
Mitigated
51,080
26,230
Healing
41,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,823
7,789
0
4,137
15,256
6,186
2,906
8,469
6,787
55,020
0
L
Cliodhna
BIargh
Cliodhna
15,627
787
654
591
14,088
5,969
0
6,486
7,414
0
23,990
L
Zhong Kui
Fhurmm
Zhong Kui
8,918
612
336
3,817
20,812
17,020
0
7,863
12,577
23,296
0
W
Khepri
MajiAhmed
Khepri
3,446
284
823
1,489
13,933
16,670
891
6,555
7,378
13,389
0
L
Cabrakan
MineCuber
Cabrakan
15,048
709
862
1,357
18,334
11,605
0
9,975
8,186
24,763
0
W
Hercules
11,140
1,959
1,318
7,477
17,552
17,437
252
7,691
9,861
0
17,954
L
5,372
355
10,826
7,138
16,677
8,159
0
10,523
6,065
20,827
0
L
Thoth
nmango15
Thoth
7,796
473
273
376
10,726
4,298
0
7,405
3,271
20,853
0
W
13,983
954
16,113
5,830
11,085
5,083
616
6,309
4,776
25,456
0
W
19,273
8,949
2,447
2,329
12,766
5,704
1,185
8,110
4,656
0
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
55,925
104
Minions Killed
159
0
Camps Cleared
0
1,049,335
Distance Traveled
1,247,033
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,862
912
69
5
0
238,055
0
L
Cliodhna
10,041
772
15
1
0
235,983
0
L
Zhong Kui
9,609
739
17
1
0
180,102
1
W
Khepri
10,221
786
20
2
0
232,254
0
L
Cabrakan
9,903
762
22
2
0
220,763
3
W
Hercules
11,129
856
11
1
0
259,937
0
L
Hel
8,841
680
25
2
0
216,102
0
L
Thoth
9,213
709
25
2
0
196,385
0
W
Hel
11,203
862
23
2
0
279,440
0
W
Chiron
11,510
885
36
3
0
237,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role