Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DerFliegel
Merlin
Level 160
God Stats
13W - 11L
1,610 SR
Queue Stats
920W - 1,010L
1,466 Elo+
Solo
Pele
Pele
Polozi11
Pele
Level 105
God Stats
1W - 1L
1,728 SR
Queue Stats
220W - 219L
1,496 Elo+
Solo
Ra
Ra
elSheune
Ra
Level 149
God Stats
6W - 10L
1,533 SR
Queue Stats
1,095W - 1,115L
1,462 Elo+
Solo
Nemesis
Nemesis
ob1-1-k4n4b15
Nemesis
Level 149
God Stats
8W - 16L
1,479 SR
Queue Stats
1,154W - 1,171L
1,548 Elo+
Solo
Team Averages
Level 144
1,570 SR
1,495 Elo+

VS

Team Averages
Level 106
1,547 SR
1,502 Elo+
Horus
Horus
Barbela
Horus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 123L
1,507 Elo+
Solo
Nox
Nox
DanielSWE
Nox
Level 116
God Stats
4W - 1L
1,786 SR
Queue Stats
123W - 109L
1,496 Elo+
Solo
Freya
Freya
GenusPenumbra
Freya
Level 105
God Stats
4W - 8L
1,404 SR
Queue Stats
543W - 547L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
LordOfMud1
Cthulhu
Level 123
God Stats
10W - 4L
1,543 SR
Queue Stats
616W - 613L
1,505 Elo+
Party 1
Izanami
Izanami
PepperedBruv
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 5 / 8
11,551
679
18,621
13,990
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DerFliegel
Merlin
20
2 / 5 / 11
12,147
715
23,219
15,285
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
16
6 / 9 / 7
11,289
664
14,420
20,417
9,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 9
10,746
632
25,561
20,040
9,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
3 / 6 / 11
11,804
694
11,016
30,364
34,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barbela
Horus
19
3 / 4 / 21
12,641
744
16,532
27,685
28,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 4 / 17
11,569
681
15,286
13,975
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 14
13,085
770
18,502
21,377
11,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
LordOfMud1
Cthulhu
19
5 / 4 / 19
12,000
706
19,053
30,506
41,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PepperedBruv
Izanami
20
11 / 3 / 11
13,190
776
22,716
17,668
9,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
18
Kills
30
30
Deaths
18
46
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
8
1.6
W
Horus
Barbela
Horus
3
4
21
3.38
W
3
4
17
2.88
L
Merlin
DerFliegel
Merlin
2
5
11
1.5
W
8
3
14
5
W
Cthulhu
LordOfMud1
Cthulhu
5
4
19
3.63
W
Izanami
PepperedBruv
Izanami
11
3
11
5.5
L
Pele
6
9
7
1.06
L
3
5
9
1.5
L
Nemesis
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,837
Damage
92,089
100,096
Taken
111,211
66,933
Mitigated
97,413
38,300
Healing
56,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,621
1,171
1,521
1,943
13,990
6,052
1,177
7,977
6,013
36,520
0
W
Horus
Barbela
Horus
16,532
7,012
9,685
9,708
27,685
28,672
114
16,755
10,930
0
22,246
W
15,286
600
3,974
2,224
13,975
7,045
1,568
9,313
4,662
30,004
0
L
Merlin
DerFliegel
Merlin
23,219
147
467
2,112
15,285
6,959
535
7,571
7,714
50,418
0
W
18,502
6,059
1,691
10,082
21,377
11,068
1,177
14,627
6,750
39,710
0
W
Cthulhu
LordOfMud1
Cthulhu
19,053
679
5,222
5,710
30,506
41,341
264
14,882
15,624
33,219
0
W
Izanami
PepperedBruv
Izanami
22,716
17,059
3,438
4,521
17,668
9,287
2,501
11,824
5,844
0
53,503
L
Pele
14,420
2,446
849
3,780
20,417
9,657
1,488
13,059
7,358
0
28,253
L
25,561
1,045
8,730
9,063
20,040
9,588
386
10,525
9,515
44,140
0
L
Nemesis
11,016
3,930
2,015
7,820
30,364
34,677
64
13,709
16,655
0
15,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,537
Gold Earned
62,485
184
Minions Killed
177
0
Camps Cleared
0
1,378,861
Distance Traveled
1,596,425
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,551
679
55
3
0
278,567
4
W
Horus
12,641
744
6
0
0
310,792
4
W
Nox
11,569
681
29
2
0
307,023
3
L
Merlin
12,147
715
60
4
0
255,753
2
W
Freya
13,085
770
39
2
0
308,145
3
W
Cthulhu
12,000
706
31
2
0
344,240
0
W
Izanami
13,190
776
72
4
0
326,225
2
L
Pele
11,289
664
29
2
0
238,570
0
L
Ra
10,746
632
30
2
0
309,767
0
L
Nemesis
11,804
694
10
1
0
296,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role