Player Matchup

Rama
Rama
Bravurbygg
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Bellona
Bellona
HcwN
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,562 Elo+
Solo
Nemesis
Nemesis
Tjernstrom
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,327 Elo+
Party 2
Thoth
Thoth
manuuu8
Thoth
Level 26
God Stats
1W - 0L
1,505 SR
Queue Stats
58W - 46L
1,519 Elo+
Solo
Sobek
Sobek
pilgutt
Sobek
Level 26
God Stats
3W - 1L
1,600 SR
Queue Stats
42W - 36L
1,508 Elo+
Party 2
Team Averages
Level 13
1,521 SR
1,509 Elo+

VS

Team Averages
Level 22
1,580 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ro0uk
Hel
Level 15
God Stats
3W - 3L
1,635 SR
Queue Stats
17W - 17L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
fvyoo
Sun Wukong
Level 23
God Stats
1W - 1L
1,722 SR
Queue Stats
93W - 89L
1,454 Elo+
Party 1
Hera
Hera
johnny60400
Hera
Level 28
God Stats
15W - 17L
1,595 SR
Queue Stats
137W - 122L
1,639 Elo+
Solo
Neith
Neith
гавненогг
Neith
Level 17
God Stats
8W - 11L
1,450 SR
Queue Stats
52W - 46L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 3
5,534
553
2,944
5,244
1,190
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
HcwN
Bellona
11
5 / 0 / 1
6,597
660
6,167
6,953
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Tjernstrom
Nemesis
7
0 / 2 / 0
4,669
467
1,045
5,820
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
manuuu8
Thoth
9
1 / 1 / 0
5,118
512
2,188
3,851
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
pilgutt
Sobek
8
3 / 3 / 5
5,494
549
3,786
7,669
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 4 / 6
5,591
559
2,536
9,145
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Ro0uk
Hel
2
0 / 1 / 0
3,685
369
367
802
99
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
fvyoo
Sun Wukong
8
0 / 2 / 0
4,541
454
2,843
7,101
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 1 / 1
5,840
584
3,626
3,989
1,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
8 / 4 / 1
6,398
640
7,100
7,766
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
11
12
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
6
1.25
W
3
6
3
0.75
W
Bellona
HcwN
Bellona
5
0
1
5.5
L
Hel
Ro0uk
Hel
0
1
0
0
W
Nemesis
Tjernstrom
Nemesis
0
2
0
0
L
Sun Wukong
fvyoo
Sun Wukong
0
2
0
0
L
1
1
1
1.5
W
Thoth
manuuu8
Thoth
1
1
0
1
W
Sobek
pilgutt
Sobek
3
3
5
1.83
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
16,472
29,537
Taken
28,803
13,970
Mitigated
16,255
7,550
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,536
1,020
0
249
9,145
7,348
277
2,598
6,501
9,651
0
W
2,944
2,710
0
0
5,244
1,190
272
928
4,316
0
15,353
W
Bellona
HcwN
Bellona
6,167
1,091
0
3,523
6,953
5,612
0
952
5,255
6,583
22,968
L
Hel
Ro0uk
Hel
367
68
61
206
802
99
0
0
728
2,885
0
W
Nemesis
Tjernstrom
Nemesis
1,045
394
0
250
5,820
1,452
0
369
5,439
0
20,172
L
Sun Wukong
fvyoo
Sun Wukong
2,843
581
0
1,016
7,101
5,002
0
1,078
5,478
0
19,909
L
3,626
474
0
488
3,989
1,242
0
1,850
2,052
32,580
0
W
Thoth
manuuu8
Thoth
2,188
319
0
1,040
3,851
1,094
1,006
2,283
1,344
29,058
0
W
Sobek
pilgutt
Sobek
3,786
641
76
2,661
7,669
4,622
87
1,563
6,066
11,567
0
L
7,100
4,799
0
1,849
7,766
2,564
397
2,008
5,713
0
30,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
26,055
225
Minions Killed
198
0
Camps Cleared
0
958,140
Distance Traveled
864,213
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,591
559
10
1
0
223,130
0
W
Rama
5,534
553
36
4
0
164,694
2
W
Bellona
6,597
660
70
7
0
218,199
1
L
Hel
3,685
369
11
1
0
41,375
0
W
Nemesis
4,669
467
46
5
0
174,773
0
L
Sun Wukong
4,541
454
35
4
0
200,105
0
L
Hera
5,840
584
74
7
0
205,737
1
W
Thoth
5,118
512
58
6
0
208,255
1
W
Sobek
5,494
549
15
2
0
192,219
1
L
Neith
6,398
640
68
7
0
193,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role