Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ESKnekroX
Cerberus
Level 66
God Stats
2W - 3L
1,741 SR
Queue Stats
5W - 24L
1,104 Elo+
Solo
Nemesis
Nemesis
TorchicRed
Nemesis
Level 83
God Stats
3W - 9L
1,188 SR
Queue Stats
156W - 134L
1,576 Elo+
Solo
Rama
Rama
got72Allergies
Rama
Level 107
God Stats
9W - 11L
1,646 SR
Queue Stats
274W - 249L
1,599 Elo+
Solo
King Arthur
King Arthur
oxiTomoNoKu
King Arthur
Level 87
God Stats
4W - 2L
1,521 SR
Queue Stats
474W - 352L
1,564 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,469 Elo+

VS

Team Averages
Level 102
1,542 SR
1,495 Elo+
Nike
Nike
BUSCHPIG
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,487 Elo+
Solo
Cernunnos
Cernunnos
Giova1217
Cernunnos
Level 127
God Stats
26W - 17L
1,624 SR
Queue Stats
67W - 47L
1,573 Elo+
Solo
Cupid
Cupid
MurlocTaco
Cupid
Level 77
God Stats
86W - 87L
1,524 SR
Queue Stats
487W - 499L
1,446 Elo+
Solo
Agni
Agni
templar4500
Agni
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 83L
1,429 Elo+
Solo
Poseidon
Poseidon
xMACDADDY555x
Poseidon
Level 129
God Stats
4W - 3L
1,561 SR
Queue Stats
99W - 106L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 1
4,945
450
5,289
7,134
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ESKnekroX
Cerberus
7
0 / 3 / 1
4,396
400
1,090
5,475
2,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TorchicRed
Nemesis
9
2 / 4 / 1
5,769
524
4,390
8,295
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 0
6,450
586
6,078
7,288
2,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
oxiTomoNoKu
King Arthur
9
0 / 7 / 0
5,278
480
3,638
9,499
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
4 / 0 / 6
6,521
593
5,487
6,259
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Giova1217
Cernunnos
13
7 / 0 / 0
7,740
704
7,317
6,671
2,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
10
1 / 2 / 2
5,825
530
2,690
7,619
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 3 / 4
6,219
565
5,874
7,017
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
xMACDADDY555x
Poseidon
11
5 / 0 / 4
6,758
614
4,925
6,610
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
22
22
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Nike
4
0
6
7
L
Cerberus
ESKnekroX
Cerberus
0
3
1
0.17
W
Cernunnos
Giova1217
Cernunnos
7
0
0
7
W
Cupid
1
2
2
1
L
Nemesis
TorchicRed
Nemesis
2
4
1
0.63
L
3
3
0
1
L
King Arthur
oxiTomoNoKu
King Arthur
0
7
0
0
W
5
3
4
2.33
W
Poseidon
xMACDADDY555x
Poseidon
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
26,293
37,691
Taken
34,176
16,548
Mitigated
10,746
8,382
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,289
560
0
1,783
7,134
3,522
94
3,037
3,771
23,931
0
W
Nike
5,487
978
0
1,851
6,259
3,188
485
1,684
4,415
0
20,118
L
Cerberus
ESKnekroX
Cerberus
1,090
91
0
1,064
5,475
2,964
0
2,151
3,157
11,945
0
W
Cernunnos
Giova1217
Cernunnos
7,317
4,782
0
3,748
6,671
2,178
1,312
404
6,267
0
47,680
W
Cupid
2,690
1,235
0
3,646
7,619
1,777
92
63
7,556
0
23,052
L
Nemesis
TorchicRed
Nemesis
4,390
1,095
0
2,526
8,295
2,263
0
3,292
4,957
0
25,845
L
6,078
4,534
0
2,104
7,288
2,195
657
1,538
5,750
0
39,643
L
King Arthur
oxiTomoNoKu
King Arthur
3,638
549
0
905
9,499
5,604
208
242
9,257
4,379
23,121
W
5,874
617
0
1,826
7,017
1,837
400
3,158
3,569
22,572
0
W
Poseidon
xMACDADDY555x
Poseidon
4,925
1,142
0
401
6,610
1,766
0
976
5,540
33,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
33,063
288
Minions Killed
285
0
Camps Cleared
0
941,850
Distance Traveled
1,059,706
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,945
450
37
3
0
187,071
2
W
Nike
6,521
593
31
3
0
243,471
5
L
Cerberus
4,396
400
44
4
0
178,297
0
W
Cernunnos
7,740
704
97
9
0
202,185
3
W
Cupid
5,825
530
42
4
0
177,374
1
L
Nemesis
5,769
524
61
6
0
208,985
1
L
Rama
6,450
586
86
8
0
190,584
2
L
King Arthur
5,278
480
60
5
0
176,913
1
W
Agni
6,219
565
53
5
0
196,673
0
W
Poseidon
6,758
614
62
6
0
240,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role