Player Matchup

Baron Samedi
Baron Samedi
Psychoprimate
Baron Samedi
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
13W - 30L
1,277 Elo+
Party 1
Thoth
Thoth
SydeZenone
Thoth
Level 35
God Stats
31W - 28L
1,464 SR
Queue Stats
95W - 97L
1,378 Elo+
Solo
Fenrir
Fenrir
ac Incisif
Fenrir
Level 60
God Stats
3W - 6L
1,300 SR
Queue Stats
114W - 174L
1,333 Elo+
Party 1
Heimdallr
Heimdallr
isatonner
Heimdallr
Level 62
God Stats
14W - 15L
1,423 SR
Queue Stats
99W - 150L
1,281 Elo+
Party 1
Achilles
Achilles
skarsnik555
Achilles
Level 49
God Stats
28W - 31L
1,348 SR
Queue Stats
79W - 103L
1,326 Elo+
Solo
Team Averages
Level 45
1,407 SR
1,319 Elo+

VS

Team Averages
Level 44
1,443 SR
1,376 Elo+
Izanami
Izanami
Caliserah
Izanami
Level 65
God Stats
12W - 18L
1,363 SR
Queue Stats
152W - 180L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
Criisis
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 130L
1,336 Elo+
Party 2
Skadi
Skadi
Elgahr
Skadi
Level 31
God Stats
50W - 59L
1,427 SR
Queue Stats
124W - 162L
1,345 Elo+
Party 3
Cthulhu
Cthulhu
Elnei
Cthulhu
Level 49
God Stats
23W - 41L
1,376 SR
Queue Stats
126W - 152L
1,339 Elo+
Party 3
Tsukuyomi
Tsukuyomi
daidara333
Tsukuyomi
Level 16
God Stats
4W - 1L
1,551 SR
Queue Stats
13W - 4L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Psychoprimate
Baron Samedi
16
2 / 10 / 9
10,292
429
9,576
18,505
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
18
4 / 5 / 8
11,706
488
12,027
13,952
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
ac Incisif
Fenrir
18
4 / 10 / 11
11,751
490
12,221
22,542
12,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
isatonner
Heimdallr
17
4 / 11 / 5
11,240
468
13,213
17,832
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
skarsnik555
Achilles
20
12 / 3 / 4
13,535
564
14,853
21,967
24,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caliserah
Izanami
20
8 / 5 / 5
14,885
620
7,263
14,114
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Criisis
Kukulkan
18
3 / 4 / 9
13,305
554
14,558
14,016
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Elgahr
Skadi
19
13 / 7 / 13
14,272
595
23,570
21,447
8,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Elnei
Cthulhu
19
9 / 3 / 17
14,268
595
15,099
25,928
31,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
daidara333
Tsukuyomi
18
6 / 8 / 8
12,910
538
12,776
20,616
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
26
Kills
39
39
Deaths
27
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caliserah
Izanami
8
5
5
2.1
W
Kukulkan
Criisis
Kukulkan
3
4
9
1.88
W
Skadi
Elgahr
Skadi
13
7
13
2.79
W
Cthulhu
Elnei
Cthulhu
9
3
17
5.83
L
Baron Samedi
Psychoprimate
Baron Samedi
2
10
9
0.65
L
Thoth
4
5
8
1.6
L
Fenrir
ac Incisif
Fenrir
4
10
11
0.95
W
Tsukuyomi
daidara333
Tsukuyomi
6
8
8
1.25
L
Heimdallr
isatonner
Heimdallr
4
11
5
0.59
L
Achilles
skarsnik555
Achilles
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,890
Damage
73,266
94,798
Taken
96,121
54,616
Mitigated
57,548
22,682
Healing
29,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caliserah
Izanami
7,263
3,495
140
5,415
14,114
5,728
2,642
1,917
11,475
0
97,112
W
Kukulkan
Criisis
Kukulkan
14,558
1,199
1,682
4,128
14,016
5,573
1,832
4,655
9,027
73,162
0
W
Skadi
Elgahr
Skadi
23,570
13,060
0
6,628
21,447
8,182
7,829
4,363
17,040
0
102,224
W
Cthulhu
Elnei
Cthulhu
15,099
1,265
1,080
4,656
25,928
31,117
829
5,979
19,248
42,730
0
L
Baron Samedi
Psychoprimate
Baron Samedi
9,576
1,024
1,263
1,549
18,505
7,193
579
3,874
14,631
45,340
0
L
Thoth
12,027
10
0
4,113
13,952
4,655
807
5,335
8,617
67,001
0
L
Fenrir
ac Incisif
Fenrir
12,221
2,262
0
5,340
22,542
12,536
161
6,825
15,717
0
75,659
W
Tsukuyomi
daidara333
Tsukuyomi
12,776
3,327
0
5,600
20,616
6,948
602
4,514
15,717
0
81,402
L
Heimdallr
isatonner
Heimdallr
13,213
5,626
0
2,075
17,832
5,514
895
6,078
11,754
0
61,260
L
Achilles
skarsnik555
Achilles
14,853
3,032
19
8,323
21,967
24,718
414
7,608
14,359
0
71,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
69,640
527
Minions Killed
594
0
Camps Cleared
0
2,134,877
Distance Traveled
2,280,071
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,885
620
179
7
0
400,747
7
W
Kukulkan
13,305
554
131
5
0
468,686
2
W
Skadi
14,272
595
132
6
0
503,616
4
W
Cthulhu
14,268
595
53
2
0
455,759
4
L
Baron Samedi
10,292
429
70
3
0
378,516
0
L
Thoth
11,706
488
114
5
0
457,863
1
L
Fenrir
11,751
490
105
4
0
445,672
1
W
Tsukuyomi
12,910
538
99
4
0
451,263
3
L
Heimdallr
11,240
468
106
4
0
416,865
1
L
Achilles
13,535
564
132
6
0
435,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role