Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BeetleGrounds
Kuzenbo
Level 5
God Stats
5W - 5L
1,665 SR
Queue Stats
19W - 18L
1,540 Elo+
Solo
Ares
Ares
DeathMarK77
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,485 Elo+
Party 3
Heimdallr
Heimdallr
EgubekV
Heimdallr
Level 28
God Stats
12W - 6L
1,622 SR
Queue Stats
29W - 24L
1,511 Elo+
Solo
Sol
Sol
Lifebloomer
Sol
Level 24
God Stats
1W - 0L
1,754 SR
Queue Stats
11W - 5L
1,569 Elo+
Solo
Team Averages
Level 34
1,608 SR
1,521 Elo+

VS

Team Averages
Level 33
1,530 SR
1,495 Elo+
Ymir
Ymir
Broev95
Ymir
Level 15
God Stats
5W - 2L
1,927 SR
Queue Stats
12W - 11L
1,583 Elo+
Party 1
Neith
Neith
NARISU
Neith
Level 29
God Stats
0W - 4L
1,322 SR
Queue Stats
193W - 198L
1,485 Elo+
Solo
Tiamat
Tiamat
OhneWorte96
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,297 Elo+
Party 2
The Morrigan
The Morrigan
Schlissbert
The Morrigan
Level 97
God Stats
1W - 6L
1,448 SR
Queue Stats
234W - 253L
1,468 Elo+
Party 2
Fenrir
Fenrir
Джармин
Fenrir
Level 15
God Stats
6W - 9L
1,454 SR
Queue Stats
16W - 13L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
16 / 5 / 16
12,691
1,410
23,664
10,719
4,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
18
5 / 1 / 34
11,313
1,257
12,236
12,562
17,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 26
10,043
1,116
9,445
14,812
13,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
EgubekV
Heimdallr
18
12 / 1 / 24
12,370
1,374
25,636
9,112
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 2 / 30
12,210
1,357
27,047
8,910
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Broev95
Ymir
16
1 / 12 / 10
9,407
1,045
8,452
30,448
24,043
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
NARISU
Neith
15
3 / 2 / 6
9,557
1,062
10,988
18,875
7,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
15
2 / 10 / 6
9,117
1,013
8,863
15,012
10,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Schlissbert
The Morrigan
15
4 / 10 / 7
10,437
1,160
12,925
16,053
6,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 11 / 8
9,471
1,052
7,271
23,505
9,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
50
45
Kills
13
13
Deaths
45
130
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
5
16
4.8
W
Kuzenbo
5
1
34
22
L
Ymir
Broev95
Ymir
1
12
10
0.5
W
3
4
26
4
W
Heimdallr
EgubekV
Heimdallr
12
1
24
24
W
9
2
30
12
L
Neith
NARISU
Neith
3
2
6
3
L
Tiamat
2
10
6
0.5
L
The Morrigan
Schlissbert
The Morrigan
4
10
7
0.75
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,028
Damage
48,499
56,115
Taken
103,893
44,572
Mitigated
57,755
7,260
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
23,664
10,447
0
0
10,719
4,974
0
4,262
6,457
0
38,640
W
Kuzenbo
12,236
3,624
788
1,448
12,562
17,374
0
6,187
6,375
25,044
0
L
Ymir
Broev95
Ymir
8,452
826
0
0
30,448
24,043
0
17,245
13,203
22,937
0
W
9,445
694
0
0
14,812
13,068
0
9,596
4,982
18,658
0
W
Heimdallr
EgubekV
Heimdallr
25,636
16,383
0
2,103
9,112
4,699
0
4,233
4,879
0
56,138
W
27,047
13,278
0
2,921
8,910
4,457
0
4,926
3,984
50,490
3,540
L
Neith
NARISU
Neith
10,988
5,510
0
1,918
18,875
7,274
0
7,156
11,719
0
34,188
L
Tiamat
8,863
1,408
143
1,045
15,012
10,429
0
5,931
9,080
27,356
0
L
The Morrigan
Schlissbert
The Morrigan
12,925
1,415
0
0
16,053
6,454
0
8,279
7,729
33,727
1,042
L
7,271
683
0
559
23,505
9,555
0
8,052
15,453
0
12,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
47,989
209
Minions Killed
165
7
Camps Cleared
4
895,171
Distance Traveled
844,355
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,691
1,410
31
3
5
181,143
1
W
Kuzenbo
11,313
1,257
21
2
0
204,321
1
L
Ymir
9,407
1,045
36
4
2
146,645
0
W
Ares
10,043
1,116
22
2
0
156,380
2
W
Heimdallr
12,370
1,374
76
8
0
178,322
0
W
Sol
12,210
1,357
59
7
2
175,005
1
L
Neith
9,557
1,062
37
4
0
189,446
1
L
Tiamat
9,117
1,013
40
4
0
169,855
8
L
The Morrigan
10,437
1,160
39
4
1
155,370
0
L
Fenrir
9,471
1,052
13
1
1
183,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role