Player Matchup

Bellona
Bellona
Grugs0n
Bellona
Level 25
God Stats
1W - 3L
1,457 SR
Queue Stats
46W - 55L
1,399 Elo+
Solo
Heimdallr
Heimdallr
VannaBardot
Heimdallr
Level 28
God Stats
0W - 2L
1,430 SR
Queue Stats
35W - 15L
1,726 Elo+
Party 1
Olorun
Olorun
Whitecrwon
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Yemoja
Yemoja
YOUST4U
Yemoja
Level 14
God Stats
3W - 4L
1,591 SR
Queue Stats
5W - 10L
1,358 Elo+
Party 1
Neith
Neith
alencek07
Neith
Level 26
God Stats
2W - 7L
1,476 SR
Queue Stats
17W - 22L
1,355 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,430 Elo+

VS

Team Averages
Level 23
1,512 SR
1,334 Elo+
Olorun
Olorun
Abedrengen91
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,038 Elo+
Solo
Chaac
Chaac
Luck2KC
Chaac
Level 28
God Stats
19W - 26L
1,423 SR
Queue Stats
71W - 104L
1,359 Elo+
Solo
Izanami
Izanami
Ragnar371
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 132L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Sivict
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 152L
1,483 Elo+
Solo
Loki
Loki
kimberli1312
Loki
Level 24
God Stats
7W - 9L
1,637 SR
Queue Stats
83W - 115L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grugs0n
Bellona
20
3 / 7 / 1
14,169
472
22,024
30,032
30,982
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
VannaBardot
Heimdallr
20
25 / 9 / 0
19,010
634
51,779
32,961
15,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Whitecrwon
Olorun
14
1 / 14 / 5
11,605
387
7,993
21,976
5,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
YOUST4U
Yemoja
16
0 / 8 / 10
12,342
411
9,499
23,019
23,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
alencek07
Neith
18
3 / 5 / 6
13,228
441
11,602
14,267
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
17 / 6 / 10
18,420
614
31,346
37,426
16,384
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Luck2KC
Chaac
20
2 / 3 / 16
15,017
501
17,792
29,691
24,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ragnar371
Izanami
20
9 / 8 / 14
16,466
549
22,754
27,334
9,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Sivict
Sylvanus
20
7 / 4 / 21
14,632
488
14,182
26,361
44,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 11 / 16
13,559
452
9,658
19,161
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
32
Kills
42
43
Deaths
32
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Olorun
17
6
10
3.67
L
Bellona
Grugs0n
Bellona
3
7
1
0.5
W
Chaac
Luck2KC
Chaac
2
3
16
3.33
W
Izanami
Ragnar371
Izanami
9
8
14
2
W
Sylvanus
Sivict
Sylvanus
7
4
21
4.38
L
Heimdallr
VannaBardot
Heimdallr
25
9
0
2.78
L
Olorun
Whitecrwon
Olorun
1
14
5
0.25
L
Yemoja
YOUST4U
Yemoja
0
8
10
0.63
L
Neith
alencek07
Neith
3
5
6
1.2
W
7
11
16
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,897
Damage
95,732
122,255
Taken
139,973
80,151
Mitigated
100,113
31,101
Healing
59,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
31,346
16,178
410
24,784
37,426
16,384
5,889
4,561
32,864
168,412
0
L
Bellona
Grugs0n
Bellona
22,024
7,752
0
6,644
30,032
30,982
330
9,544
20,488
0
102,176
W
Chaac
Luck2KC
Chaac
17,792
4,151
0
11,927
29,691
24,307
0
2,902
26,789
0
87,971
W
Izanami
Ragnar371
Izanami
22,754
13,695
0
8,130
27,334
9,099
1,513
3,162
24,169
0
158,995
W
Sylvanus
Sivict
Sylvanus
14,182
4,877
4,066
7,204
26,361
44,160
834
5,423
20,938
39,961
11,197
L
Heimdallr
VannaBardot
Heimdallr
51,779
29,327
0
13,298
32,961
15,178
3,747
13,996
18,965
0
175,459
L
Olorun
Whitecrwon
Olorun
7,993
4,034
0
5,384
21,976
5,879
2,722
8,939
13,037
44,178
0
L
Yemoja
YOUST4U
Yemoja
9,499
513
544
898
23,019
23,788
559
9,763
13,256
44,451
0
L
Neith
alencek07
Neith
11,602
3,776
0
4,333
14,267
4,324
1,357
2,175
12,092
0
88,856
W
9,658
1,601
0
2,999
19,161
6,163
976
1,444
17,717
0
33,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,354
Gold Earned
78,094
715
Minions Killed
621
0
Camps Cleared
0
2,363,275
Distance Traveled
2,803,537
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
18,420
614
189
6
0
554,642
0
L
Bellona
14,169
472
187
6
0
512,058
3
W
Chaac
15,017
501
140
5
0
585,685
6
W
Izanami
16,466
549
187
6
0
492,865
5
W
Sylvanus
14,632
488
57
2
0
614,162
2
L
Heimdallr
19,010
634
235
8
0
488,154
1
L
Olorun
11,605
387
76
3
0
338,220
1
L
Yemoja
12,342
411
58
2
0
516,413
4
L
Neith
13,228
441
159
5
0
508,430
0
W
Loki
13,559
452
48
2
0
556,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role