Player Matchup

Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FutaFurric
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,530 Elo+
Party 1
Serqet
Serqet
Kimonruy
Serqet
Level 22
God Stats
12W - 11L
1,602 SR
Queue Stats
59W - 41L
1,572 Elo+
Party 1
Hel
Hel
Monaliska
Hel
Level 17
God Stats
13W - 9L
1,417 SR
Queue Stats
43W - 37L
1,476 Elo+
Party 1
Mulan
Mulan
Рэдкэт
Mulan
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 42L
1,519 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,519 Elo+

VS

Team Averages
Level 23
1,477 SR
1,485 Elo+
Neith
Neith
MRswiftblade
Neith
Level 27
God Stats
4W - 2L
1,705 SR
Queue Stats
22W - 23L
1,453 Elo+
Solo
Artemis
Artemis
POLISHJUNGLEDIFF
Artemis
Level 29
God Stats
8W - 3L
1,675 SR
Queue Stats
27W - 23L
1,569 Elo+
Solo
Olorun
Olorun
RenaTole
Olorun
Level 28
God Stats
1W - 1L
1,250 SR
Queue Stats
30W - 15L
1,546 Elo+
Solo
Cerberus
Cerberus
TheOrangeFork
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Poseidon
Poseidon
darinanepobedima
Poseidon
Level 29
God Stats
5W - 3L
1,254 SR
Queue Stats
25W - 33L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 5 / 2
10,342
1,034
11,563
14,040
5,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
FutaFurric
Heimdallr
15
1 / 6 / 5
9,245
925
8,838
13,827
6,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Kimonruy
Serqet
15
0 / 7 / 5
8,756
876
5,591
12,205
4,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 5
9,094
909
5,560
12,883
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 7 / 2
9,395
940
8,137
18,541
19,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

125

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 17
10,203
1,020
16,411
12,957
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
16 / 1 / 11
13,125
1,313
25,628
6,896
2,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
RenaTole
Olorun
17
7 / 1 / 11
11,111
1,111
9,438
7,976
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheOrangeFork
Cerberus
17
1 / 1 / 21
10,130
1,013
8,058
11,507
13,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 0 / 17
10,189
1,019
6,010
3,226
3,470
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
7
Kills
30
30
Deaths
7
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
2
0.8
L
Heimdallr
FutaFurric
Heimdallr
1
6
5
0.58
L
Serqet
Kimonruy
Serqet
0
7
5
0.36
W
4
4
17
3.13
L
0
5
5
0.5
W
16
1
11
21.5
W
Olorun
RenaTole
Olorun
7
1
11
12.5
W
Cerberus
TheOrangeFork
Cerberus
1
1
21
11.5
W
2
0
17
10.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
65,545
71,496
Taken
42,562
40,831
Mitigated
28,349
14,187
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,563
1,077
45
1,889
14,040
5,419
0
4,379
9,661
52,206
0
L
Heimdallr
FutaFurric
Heimdallr
8,838
4,989
0
496
13,827
6,006
0
2,688
11,139
0
27,796
L
Serqet
Kimonruy
Serqet
5,591
2,264
69
536
12,205
4,774
0
3,835
8,370
0
9,768
W
16,411
10,368
0
2,984
12,957
5,311
0
4,473
7,965
0
30,715
L
5,560
764
6,002
4,385
12,883
5,272
0
5,007
7,876
16,862
0
W
25,628
16,615
0
828
6,896
2,990
0
1,517
5,259
0
48,039
W
Olorun
RenaTole
Olorun
9,438
3,138
1,434
3,761
7,976
3,314
0
4,758
3,218
30,621
2,283
W
Cerberus
TheOrangeFork
Cerberus
8,058
700
0
2,608
11,507
13,264
0
4,955
6,552
15,462
0
W
6,010
633
34
246
3,226
3,470
0
1,420
1,806
22,832
0
L
8,137
1,225
0
765
18,541
19,360
0
7,078
11,463
0
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
54,758
167
Minions Killed
202
7
Camps Cleared
11
911,666
Distance Traveled
934,878
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,342
1,034
103
10
1
176,266
0
L
Heimdallr
9,245
925
21
2
3
195,540
1
L
Serqet
8,756
876
4
0
3
175,833
0
W
Neith
10,203
1,020
41
4
1
167,157
1
L
Hel
9,094
909
31
3
0
198,885
0
W
Artemis
13,125
1,313
45
5
6
173,385
0
W
Olorun
11,111
1,111
57
6
2
188,641
2
W
Cerberus
10,130
1,013
20
2
1
228,401
0
W
Poseidon
10,189
1,019
39
4
1
177,294
0
L
Mulan
9,395
940
8
1
0
165,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role