Player Matchup

Sobek
Sobek
Bacoterr
Sobek
Level 85
God Stats
7W - 3L
1,507 SR
Queue Stats
133W - 107L
1,536 Elo+
Solo
Hou Yi
Hou Yi
PaKiLlO_KiLlEr
Hou Yi
Level 156
God Stats
1W - 0L
1,508 SR
Queue Stats
18W - 28L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
chaparro_Cr7
Baron Samedi
Level 129
God Stats
3W - 1L
1,848 SR
Queue Stats
45W - 50L
1,430 Elo+
Party 1
Team Averages
Level 123
1,621 SR
1,455 Elo+

VS

Team Averages
Level 75
1,552 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DavidBP17
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,405 Elo+
Solo
Anubis
Anubis
RMG_Ca3eRaider
Anubis
Level 46
God Stats
16W - 7L
1,655 SR
Queue Stats
18W - 10L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bacoterr
Sobek
13
6 / 2 / 7
9,051
905
3,502
13,272
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 9
7,596
760
9,355
7,393
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
chaparro_Cr7
Baron Samedi
13
6 / 2 / 7
8,469
847
12,603
6,718
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 4 / 7
7,914
791
5,083
13,662
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
DavidBP17
Hachiman
11
3 / 5 / 5
7,223
722
6,674
8,195
2,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 5 / 2
7,711
771
7,442
9,114
4,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
7
1.38
W
Sobek
Bacoterr
Sobek
6
2
7
4.75
L
Hachiman
DavidBP17
Hachiman
3
5
5
1.1
W
2
5
9
1.3
L
4
5
2
1
W
Baron Samedi
chaparro_Cr7
Baron Samedi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
19,199
27,383
Taken
30,971
17,262
Mitigated
20,111
10,587
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,083
383
0
1,524
13,662
13,168
69
7,636
6,026
9,976
0
W
Sobek
Bacoterr
Sobek
3,502
201
0
4,459
13,272
12,671
208
5,898
7,374
14,529
0
L
Hachiman
DavidBP17
Hachiman
6,674
3,482
426
2,405
8,195
2,585
0
4,610
3,585
0
18,899
W
9,355
3,943
0
526
7,393
2,381
855
3,461
3,932
0
24,508
L
7,442
1,127
0
2,565
9,114
4,358
99
4,143
4,971
21,032
0
W
Baron Samedi
chaparro_Cr7
Baron Samedi
12,603
1,504
2,383
3,219
6,718
2,210
153
3,499
3,219
32,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
22,848
113
Minions Killed
69
6
Camps Cleared
2
502,791
Distance Traveled
558,865
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,914
791
12
1
2
211,523
1
W
Sobek
9,051
905
20
2
1
185,716
2
L
Hachiman
7,223
722
32
3
0
180,721
2
W
Hou Yi
7,596
760
42
4
2
160,501
0
L
Anubis
7,711
771
25
3
0
166,621
2
W
Baron Samedi
8,469
847
51
5
3
156,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role