Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Lil_Solle
Arachne
Gold III
Level 139
God Stats
3W - 2L
1,647 SR
Queue Stats
228W - 222L
1,528 MMR
Solo
Chaac
Chaac
Gold I
OGRxFF
Chaac
Gold I
Level 122
God Stats
16W - 10L
1,605 SR
Queue Stats
236W - 235L
1,468 MMR
Party 1
Olorun
Olorun
Platinum V
RN_Cheo
Olorun
Platinum V
Level 86
God Stats
66W - 48L
1,651 SR
Queue Stats
510W - 488L
1,604 MMR
Solo
Ymir
Ymir
Gold III
Thom_Rosco
Ymir
Gold III
Level 140
God Stats
2W - 0L
1,739 SR
Queue Stats
91W - 86L
1,420 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,628 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,635 SR
1,553 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Basss Jack
Khepri
Gold IV
Level 144
God Stats
8W - 16L
1,639 SR
Queue Stats
63W - 66L
1,482 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Jackster07
Sun Wukong
Gold V
Level 106
God Stats
0W - 1L
1,815 SR
Queue Stats
58W - 57L
1,420 MMR
Solo
Charybdis
Charybdis
Gold II
Xaitai
Charybdis
Gold II
Level 149
God Stats
3W - 5L
1,461 SR
Queue Stats
167W - 167L
1,574 MMR
Solo
Thanatos
Thanatos
Platinum IV
ZizuFN
Thanatos
Platinum IV
Level 108
God Stats
8W - 5L
1,758 SR
Queue Stats
247W - 248L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
7 / 3 / 6
12,458
623
11,401
9,846
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Lil_Solle
Arachne
18
8 / 3 / 9
12,186
609
14,236
15,140
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
OGRxFF
Chaac
17
8 / 1 / 11
12,232
612
16,876
22,023
20,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
RN_Cheo
Olorun
17
8 / 4 / 11
12,153
608
13,830
12,462
9,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 12
10,216
511
6,685
15,500
16,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayPersephoneGebAthenaFenrir

VS

Bans
GilgameshOdinArtioSusanoCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 8 / 6
8,342
417
9,533
15,529
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Basss Jack
Khepri
14
2 / 6 / 8
9,251
463
5,595
18,686
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Jackster07
Sun Wukong
14
0 / 8 / 4
8,450
423
6,442
18,102
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Xaitai
Charybdis
15
3 / 4 / 3
9,673
484
7,195
12,079
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ZizuFN
Thanatos
15
7 / 6 / 3
9,951
498
8,254
16,105
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
32
Kills
14
14
Deaths
32
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
6
3.33
L
Chronos
 
Chronos
2
8
6
0.63
L
Khepri
Basss Jack
Khepri
2
6
8
1
L
Sun Wukong
Jackster07
Sun Wukong
0
8
4
0.25
W
Arachne
Lil_Solle
Arachne
8
3
9
4.17
W
Chaac
OGRxFF
Chaac
8
1
11
13.5
W
Olorun
RN_Cheo
Olorun
8
4
11
3.38
W
1
3
12
2.33
L
Charybdis
Xaitai
Charybdis
3
4
3
1.13
L
Thanatos
ZizuFN
Thanatos
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,028
Damage
37,019
74,971
Taken
80,501
57,208
Mitigated
56,902
25,435
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,401
4,846
0
2,536
9,846
3,910
3,685
1,995
7,851
0
107,390
L
Chronos
 
Chronos
9,533
1,575
184
2,956
15,529
5,724
0
7,791
7,738
46,632
0
L
Khepri
Basss Jack
Khepri
5,595
671
205
2,160
18,686
21,203
90
4,518
14,168
30,240
0
L
Sun Wukong
Jackster07
Sun Wukong
6,442
1,789
0
2,543
18,102
18,165
0
5,459
12,643
0
46,470
W
Arachne
Lil_Solle
Arachne
14,236
9,613
0
6,546
15,140
7,799
786
4,270
10,775
0
91,116
W
Chaac
OGRxFF
Chaac
16,876
1,717
0
7,373
22,023
20,300
920
5,620
15,826
13,536
64,997
W
Olorun
RN_Cheo
Olorun
13,830
7,588
1,917
5,570
12,462
9,117
2,403
3,511
8,798
67,750
0
W
6,685
1,712
198
1,295
15,500
16,082
42
5,209
10,250
36,614
0
L
Charybdis
Xaitai
Charybdis
7,195
4,422
0
4,088
12,079
3,914
444
2,704
9,375
0
66,895
L
Thanatos
ZizuFN
Thanatos
8,254
2,039
0
11,431
16,105
7,896
0
3,508
12,597
0
61,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,245
Gold Earned
45,667
550
Minions Killed
448
0
Camps Cleared
0
2,000,277
Distance Traveled
1,841,525
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,458
623
146
7
0
399,534
1
L
Chronos
8,342
417
74
4
0
385,729
3
L
Khepri
9,251
463
42
2
0
381,405
4
L
Sun Wukong
8,450
423
100
5
0
361,964
2
W
Arachne
12,186
609
115
6
0
460,938
2
W
Chaac
12,232
612
124
6
0
401,931
8
W
Olorun
12,153
608
102
5
0
362,542
6
W
Ymir
10,216
511
63
3
0
375,332
6
L
Charybdis
9,673
484
144
7
0
315,115
4
L
Thanatos
9,951
498
88
4
0
397,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role