Player Matchup

Ra
Ra
Cyberbot48
Ra
Level 7
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 3
Loki
Loki
FenoX-Masao
Loki
Level 24
God Stats
9W - 17L
1,340 SR
Queue Stats
32W - 39L
1,282 Elo+
Solo
Baba Yaga
Baba Yaga
Makishimuha
Baba Yaga
Level 4
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wanna-frick69
Cu Chulainn
Level 67
God Stats
1W - 0L
1,430 SR
Queue Stats
19W - 19L
1,265 Elo+
Party 3
Artemis
Artemis
o24370
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,150 Elo+
Party 3
Team Averages
Level 23
1,454 SR
1,269 Elo+

VS

Team Averages
Level 20
1,521 SR
1,365 Elo+
Hun Batz
Hun Batz
DeeLuXe-EU
Hun Batz
Level 29
God Stats
6W - 5L
1,570 SR
Queue Stats
92W - 100L
1,415 Elo+
Party 1
Achilles
Achilles
I-RunGunBosna-I
Achilles
Level 29
God Stats
29W - 26L
1,373 SR
Queue Stats
70W - 87L
1,281 Elo+
Party 2
Anhur
Anhur
MaszsaFqR2
Anhur
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 49L
1,259 Elo+
Party 2
Ares
Ares
husain__777
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
thiemo0204
Chaac
Level 26
God Stats
8W - 5L
1,660 SR
Queue Stats
160W - 173L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
9,781
543
4,989
11,385
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 2 / 1
9,366
520
7,089
12,716
3,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Makishimuha
Baba Yaga
15
9 / 5 / 4
10,156
564
11,637
12,569
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Wanna-frick69
Cu Chulainn
14
1 / 4 / 0
8,758
487
8,082
14,574
11,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
o24370
Artemis
15
3 / 7 / 4
9,209
512
6,618
12,986
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeeLuXe-EU
Hun Batz
18
14 / 2 / 4
11,527
640
15,749
14,063
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
14
6 / 1 / 2
8,672
482
6,549
9,074
5,601
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
4 / 9 / 8
8,015
445
10,698
12,783
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 12 / 2
7,149
397
3,765
16,201
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
16
1 / 1 / 5
9,078
504
8,948
13,210
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
23
Kills
26
26
Deaths
25
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
8
3
0.81
L
Hun Batz
DeeLuXe-EU
Hun Batz
14
2
4
8
W
5
2
1
2.75
L
Achilles
6
1
2
7
W
Baba Yaga
Makishimuha
Baba Yaga
9
5
4
2.2
L
Anhur
4
9
8
0.89
W
Cu Chulainn
Wanna-frick69
Cu Chulainn
1
4
0
0.25
L
1
12
2
0.17
W
Artemis
o24370
Artemis
3
7
4
0.71
L
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
45,709
64,230
Taken
65,331
27,848
Mitigated
40,865
13,024
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,989
1,345
776
2,018
11,385
3,971
1,980
38
11,299
37,945
0
L
Hun Batz
DeeLuXe-EU
Hun Batz
15,749
4,385
0
750
14,063
5,901
2,476
2,896
11,167
0
81,646
W
7,089
2,924
0
582
12,716
3,988
707
2,501
10,169
0
63,860
L
Achilles
6,549
991
252
1,980
9,074
5,601
0
2,493
6,581
0
30,122
W
Baba Yaga
Makishimuha
Baba Yaga
11,637
2,640
0
3,308
12,569
4,438
1,886
1,380
11,088
49,675
0
L
Anhur
10,698
5,279
85
1,597
12,783
3,544
1,078
5,485
7,298
0
29,666
W
Cu Chulainn
Wanna-frick69
Cu Chulainn
8,082
1,253
0
4,943
14,574
11,911
294
790
12,624
9,548
41,110
L
3,765
1,228
0
582
16,201
13,391
492
5,716
10,485
19,618
0
W
Artemis
o24370
Artemis
6,618
3,223
0
1,397
12,986
3,540
2,418
223
12,715
0
37,900
L
Chaac
8,948
1,199
0
6,218
13,210
12,428
155
1,854
11,356
6,643
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,270
Gold Earned
44,441
458
Minions Killed
372
0
Camps Cleared
0
1,606,520
Distance Traveled
1,632,473
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,781
543
70
4
0
301,870
0
L
Hun Batz
11,527
640
149
8
0
376,644
5
W
Loki
9,366
520
108
6
0
356,761
0
L
Achilles
8,672
482
46
3
0
353,984
0
W
Baba Yaga
10,156
564
90
5
0
313,144
1
L
Anhur
8,015
445
37
2
0
255,744
5
W
Cu Chulainn
8,758
487
111
6
0
329,933
4
L
Ares
7,149
397
39
2
0
239,705
1
W
Artemis
9,209
512
79
4
0
304,812
3
L
Chaac
9,078
504
101
6
0
406,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role