Player Matchup

Achilles
Achilles
InCryptedSteal
Achilles
Level 42
God Stats
6W - 3L
1,704 SR
Queue Stats
148W - 60L
1,741 Elo+
Party 1
Zhong Kui
Zhong Kui
SmurfCryò
Zhong Kui
Level 22
God Stats
9W - 2L
1,663 SR
Queue Stats
104W - 11L
1,909 Elo+
Party 1
Loki
Loki
Terrifieđ
Loki
Level 156
God Stats
4W - 0L
1,688 SR
Queue Stats
148W - 91L
1,715 Elo+
Party 1
Team Averages
Level 73
1,685 SR
1,788 Elo+

VS

Team Averages
Level 72
1,538 SR
1,486 Elo+
Zeus
Zeus
Jwm7100
Zeus
Level 104
God Stats
6W - 8L
1,440 SR
Queue Stats
196W - 242L
1,446 Elo+
Solo
Danzaburou
Danzaburou
MasterOfThings
Danzaburou
Level 8
God Stats
4W - 4L
1,520 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 2
Ymir
Ymir
ThePrincessOfPee
Ymir
Level 103
God Stats
3W - 2L
1,654 SR
Queue Stats
109W - 95L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
7 / 0 / 11
8,644
864
9,589
9,730
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SmurfCryò
Zhong Kui
13
8 / 1 / 12
9,211
921
12,617
10,983
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 1 / 11
8,341
834
7,070
10,795
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jwm7100
Zeus
9
0 / 8 / 2
6,296
630
6,537
9,317
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MasterOfThings
Danzaburou
9
0 / 7 / 2
6,336
634
7,102
11,364
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 0
7,855
786
5,619
12,571
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
21
Kills
2
2
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
0
11
12.5
L
Zeus
Jwm7100
Zeus
0
8
2
0.13
L
Danzaburou
MasterOfThings
Danzaburou
0
7
2
0.14
W
Zhong Kui
SmurfCryò
Zhong Kui
8
1
12
14
W
6
1
11
11.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
19,258
31,508
Taken
33,252
22,822
Mitigated
17,207
12,827
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,589
1,695
0
3,583
9,730
6,082
403
3,936
4,306
0
23,499
L
Zeus
Jwm7100
Zeus
6,537
1,033
0
877
9,317
2,904
0
3,129
5,751
21,124
0
L
Danzaburou
MasterOfThings
Danzaburou
7,102
2,637
0
517
11,364
3,621
0
4,093
6,600
0
17,967
W
Zhong Kui
SmurfCryò
Zhong Kui
12,617
2,923
0
6,434
10,983
9,577
738
4,316
6,052
38,433
4,471
W
7,070
999
0
2,810
10,795
7,163
406
4,577
6,218
0
20,118
L
5,619
996
0
827
12,571
10,682
0
4,539
7,336
14,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
20,487
130
Minions Killed
69
8
Camps Cleared
1
552,006
Distance Traveled
458,175
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,644
864
22
2
4
193,490
3
L
Zeus
6,296
630
43
4
1
136,698
2
L
Danzaburou
6,336
634
21
2
0
154,225
0
W
Zhong Kui
9,211
921
79
8
4
166,673
1
W
Loki
8,341
834
29
3
0
191,843
1
L
Ymir
7,855
786
5
1
0
167,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role