Player Matchup

Chaac
Chaac
DimaKing228
Chaac
Level 12
God Stats
2W - 1L
1,794 SR
Queue Stats
49W - 90L
1,293 Elo+
Party 2
Terra
Terra
Gustoff
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Party 1
Skadi
Skadi
YiffHyena
Skadi
Level 34
God Stats
0W - 3L
1,167 SR
Queue Stats
66W - 116L
1,387 Elo+
Party 2
Agni
Agni
kimberli1312
Agni
Level 24
God Stats
7W - 10L
1,596 SR
Queue Stats
83W - 115L
1,422 Elo+
Solo
Mercury
Mercury
zGeRz
Mercury
Level 17
God Stats
3W - 2L
1,295 SR
Queue Stats
19W - 12L
1,481 Elo+
Party 1
Team Averages
Level 21
1,470 SR
1,389 Elo+

VS

Team Averages
Level 22
1,466 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
GandalfOP3
Tsukuyomi
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Solo
Izanami
Izanami
GaslightNova
Izanami
Level 29
God Stats
16W - 34L
1,436 SR
Queue Stats
57W - 87L
1,341 Elo+
Party 3
Yemoja
Yemoja
Kin0k0
Yemoja
Level 20
God Stats
9W - 10L
1,488 SR
Queue Stats
55W - 86L
1,320 Elo+
Party 3
Ao Kuang
Ao Kuang
Sivict
Ao Kuang
Level 29
God Stats
6W - 7L
1,406 SR
Queue Stats
156W - 152L
1,475 Elo+
Solo
Poseidon
Poseidon
стасяй
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,966
427
7,498
21,382
15,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Gustoff
Terra
12
1 / 10 / 6
8,097
386
4,549
20,831
18,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
YiffHyena
Skadi
14
3 / 9 / 3
9,841
469
6,824
21,201
6,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 10 / 2
9,265
441
10,996
15,789
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
zGeRz
Mercury
17
3 / 8 / 5
10,869
518
7,319
16,132
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GandalfOP3
Tsukuyomi
20
20 / 2 / 10
14,502
691
26,247
15,234
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
GaslightNova
Izanami
19
3 / 1 / 6
12,364
589
7,369
11,820
4,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kin0k0
Yemoja
14
1 / 2 / 8
9,961
474
2,514
7,655
5,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Sivict
Ao Kuang
18
12 / 5 / 5
12,963
617
21,619
21,118
9,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
стасяй
Poseidon
18
6 / 3 / 11
12,580
599
18,664
11,418
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
12
Kills
42
43
Deaths
13
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Tsukuyomi
GandalfOP3
Tsukuyomi
20
2
10
12.5
W
Izanami
GaslightNova
Izanami
3
1
6
6
L
Terra
Gustoff
Terra
1
10
6
0.4
W
Yemoja
Kin0k0
Yemoja
1
2
8
2.5
W
Ao Kuang
Sivict
Ao Kuang
12
5
5
2.9
L
Skadi
YiffHyena
Skadi
3
9
3
0.5
L
4
10
2
0.5
L
Mercury
zGeRz
Mercury
3
8
5
0.69
W
Poseidon
стасяй
Poseidon
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
76,413
95,335
Taken
67,245
51,187
Mitigated
30,468
15,377
Healing
26,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,498
764
0
3,768
21,382
15,671
0
13,810
7,572
0
39,552
W
Tsukuyomi
GandalfOP3
Tsukuyomi
26,247
4,964
0
5,098
15,234
6,733
1,532
4,696
10,375
0
107,331
W
Izanami
GaslightNova
Izanami
7,369
4,095
0
4,863
11,820
4,695
4,406
1,061
10,709
0
119,997
L
Terra
Gustoff
Terra
4,549
550
1,638
3,194
20,831
18,216
0
6,423
14,408
16,855
0
W
Yemoja
Kin0k0
Yemoja
2,514
635
2,787
2,346
7,655
5,545
1,868
2,067
5,448
21,663
0
W
Ao Kuang
Sivict
Ao Kuang
21,619
5,329
0
9,806
21,118
9,424
4,326
2,719
18,305
81,518
0
L
Skadi
YiffHyena
Skadi
6,824
2,365
0
3,142
21,201
6,572
460
10,365
10,836
0
41,858
L
10,996
461
0
2,847
15,789
4,253
0
5,007
10,782
37,361
0
L
Mercury
zGeRz
Mercury
7,319
3,151
0
788
16,132
6,475
261
7,192
8,940
0
53,897
W
Poseidon
стасяй
Poseidon
18,664
1,421
165
1,286
11,418
4,071
2,294
4,387
6,569
97,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
62,370
335
Minions Killed
603
0
Camps Cleared
0
1,902,595
Distance Traveled
2,065,610
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,966
427
86
4
0
361,561
2
W
Tsukuyomi
14,502
691
170
8
0
480,835
5
W
Izanami
12,364
589
163
8
0
350,210
5
L
Terra
8,097
386
23
1
0
379,994
5
W
Yemoja
9,961
474
28
1
0
390,471
1
W
Ao Kuang
12,963
617
93
4
0
375,691
3
L
Skadi
9,841
469
61
3
0
327,009
1
L
Agni
9,265
441
66
3
0
343,218
0
L
Mercury
10,869
518
99
5
0
490,813
4
W
Poseidon
12,580
599
149
7
0
468,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role