Player Matchup

Olorun
Olorun
ImLeviathan
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,695 Elo+
Solo
Neith
Neith
SwordShieldBoots
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,610 Elo+
Solo
He Bo
He Bo
WannaBEeSekiro
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,551 Elo+
Solo
Achilles
Achilles
XLDills88
Achilles
Level 21
God Stats
1W - 1L
1,245 SR
Queue Stats
57W - 37L
1,618 Elo+
Solo
Thor
Thor
ggd00d
Thor
Level 18
God Stats
5W - 5L
1,616 SR
Queue Stats
62W - 49L
1,555 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,606 Elo+

VS

Team Averages
Level 33
1,577 SR
1,538 Elo+
Janus
Janus
RealJamesBean
Janus
Level 24
God Stats
12W - 8L
1,505 SR
Queue Stats
117W - 57L
1,701 Elo+
Solo
Serqet
Serqet
enzo-claro
Serqet
Level 105
God Stats
1W - 2L
1,391 SR
Queue Stats
715W - 752L
1,417 Elo+
Party 1
Odin
Odin
janovskii
Odin
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
117W - 104L
1,532 Elo+
Solo
Danzaburou
Danzaburou
memon8s
Danzaburou
Level 5
God Stats
11W - 4L
1,920 SR
Queue Stats
30W - 35L
1,451 Elo+
Party 1
Terra
Terra
mugna_2002
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 0 / 1
9,045
696
6,319
5,858
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 5
8,747
673
6,556
5,860
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 3 / 3
7,745
596
5,249
8,420
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
XLDills88
Achilles
12
1 / 1 / 3
7,215
555
5,558
8,274
6,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
ggd00d
Thor
12
3 / 3 / 8
7,858
604
6,760
8,392
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,671
590
3,789
8,374
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
enzo-claro
Serqet
8
0 / 5 / 2
5,536
426
2,672
7,285
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
3 / 3 / 1
7,143
549
4,232
10,352
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
memon8s
Danzaburou
11
2 / 7 / 1
6,390
492
3,826
7,971
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
0 / 0 / 2
6,027
464
2,826
7,813
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
7
7
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
0
1
8.5
L
2
4
1
0.63
W
4
0
5
6.5
W
3
3
3
1.5
W
Achilles
XLDills88
Achilles
1
1
3
2.5
L
Serqet
enzo-claro
Serqet
0
5
2
0.2
W
Thor
ggd00d
Thor
3
3
8
2.33
L
Odin
3
3
1
1.17
L
Danzaburou
memon8s
Danzaburou
2
7
1
0.36
L
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
17,345
36,804
Taken
41,795
17,472
Mitigated
19,154
13,611
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,319
3,017
284
4,099
5,858
2,478
2,836
501
5,207
54,117
7,449
L
3,789
282
0
1,022
8,374
2,181
0
1,456
6,918
60,092
0
W
6,556
2,956
0
3,459
5,860
1,900
124
1,486
4,238
0
59,669
W
5,249
514
0
2,646
8,420
2,426
0
1,815
6,297
46,313
0
W
Achilles
XLDills88
Achilles
5,558
850
0
1,300
8,274
6,884
0
1,029
6,578
10,215
31,406
L
Serqet
enzo-claro
Serqet
2,672
633
0
2,212
7,285
2,119
0
1,296
5,989
0
20,921
W
Thor
ggd00d
Thor
6,760
850
0
1,823
8,392
3,784
0
2,761
5,418
0
25,483
L
Odin
4,232
476
0
4,304
10,352
7,239
0
3,773
6,579
5,819
26,194
L
Danzaburou
memon8s
Danzaburou
3,826
748
0
964
7,971
2,303
0
2,889
5,082
0
31,490
L
Terra
2,826
81
303
2,807
7,813
5,312
0
2,456
5,357
21,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
32,767
467
Minions Killed
329
0
Camps Cleared
0
1,302,662
Distance Traveled
1,293,035
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,045
696
128
10
0
250,127
4
L
Janus
7,671
590
127
10
0
269,068
2
W
Neith
8,747
673
126
10
0
261,902
3
W
He Bo
7,745
596
95
7
0
251,030
4
W
Achilles
7,215
555
81
6
0
283,191
3
L
Serqet
5,536
426
48
4
0
212,839
1
W
Thor
7,858
604
37
3
0
256,412
3
L
Odin
7,143
549
66
5
0
250,940
2
L
Danzaburou
6,390
492
51
4
0
251,999
3
L
Terra
6,027
464
37
3
0
308,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role