Player Matchup

Sun Wukong
Sun Wukong
SlapMyJimmie
Sun Wukong
Level 7
God Stats
1W - 0L
1,642 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Anubis
Anubis
The_RealNick_
Anubis
Level 65
God Stats
27W - 25L
1,477 SR
Queue Stats
154W - 173L
1,284 Elo+
Solo
Medusa
Medusa
xXWarriorELIT3Xx
Medusa
Level 78
God Stats
23W - 26L
1,417 SR
Queue Stats
110W - 131L
1,264 Elo+
Solo
Team Averages
Level 50
1,512 SR
1,227 Elo+

VS

Team Averages
Level 91
1,348 SR
1,180 Elo+
Serqet
Serqet
TYxShadows
Serqet
Level 125
God Stats
0W - 1L
1,225 SR
Queue Stats
57W - 84L
1,272 Elo+
Party 1
Cabrakan
Cabrakan
The_Viper662
Cabrakan
Level 120
God Stats
1W - 1L
1,513 SR
Queue Stats
44W - 72L
1,256 Elo+
Party 1
Izanami
Izanami
nashidragneel89
Izanami
Level 29
God Stats
5W - 8L
1,306 SR
Queue Stats
19W - 48L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SlapMyJimmie
Sun Wukong
16
4 / 0 / 21
12,337
685
9,159
11,480
14,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
12 / 4 / 10
13,307
739
12,252
8,091
3,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 3 / 14
13,904
772
22,023
11,977
6,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
TYxShadows
Serqet
14
5 / 8 / 1
10,960
609
8,087
14,337
9,790
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
The_Viper662
Cabrakan
12
0 / 14 / 5
9,306
517
6,994
20,212
28,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 4
11,405
634
9,574
16,608
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
29
Kills
7
7
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
SlapMyJimmie
Sun Wukong
4
0
21
14.5
L
Serqet
TYxShadows
Serqet
5
8
1
0.69
W
12
4
10
4.25
L
Cabrakan
The_Viper662
Cabrakan
0
14
5
0.18
L
2
7
4
0.57
W
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,434
Damage
24,655
31,548
Taken
51,157
23,369
Mitigated
43,295
3,718
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
SlapMyJimmie
Sun Wukong
9,159
1,101
0
352
11,480
14,174
186
2,139
8,363
8,837
24,900
L
Serqet
TYxShadows
Serqet
8,087
1,353
424
430
14,337
9,790
0
4,580
9,757
0
14,123
W
12,252
664
0
1,450
8,091
3,188
313
1,564
5,754
32,252
0
L
Cabrakan
The_Viper662
Cabrakan
6,994
806
438
381
20,212
28,972
0
5,819
14,393
18,183
0
L
9,574
5,322
289
684
16,608
4,533
0
5,721
10,887
0
49,133
W
22,023
9,140
0
1,916
11,977
6,007
2,010
3,480
8,407
0
59,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
31,671
182
Minions Killed
122
8
Camps Cleared
2
890,217
Distance Traveled
658,346
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,337
685
52
3
1
337,015
4
L
Serqet
10,960
609
20
1
2
235,066
2
W
Anubis
13,307
739
50
3
4
247,229
2
L
Cabrakan
9,306
517
10
1
0
219,995
5
L
Izanami
11,405
634
92
5
0
203,285
0
W
Medusa
13,904
772
80
4
3
305,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role