Player Matchup

Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Blunted-_-Vato97
Fenrir
Level 5
God Stats
4W - 1L
1,854 SR
Queue Stats
16W - 10L
1,880 Elo+
Party 1
Bellona
Bellona
FkingSolo
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,780 Elo+
Party 1
Ah Puch
Ah Puch
Reyvax400
Ah Puch
Level 101
God Stats
19W - 15L
1,697 SR
Queue Stats
334W - 259L
1,612 Elo+
Party 1
Charybdis
Charybdis
SneakyChoc
Charybdis
Level 28
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 31L
1,483 Elo+
Solo
Team Averages
Level 57
1,563 SR
1,651 Elo+

VS

Team Averages
Level 33
1,526 SR
1,597 Elo+
Ravana
Ravana
Ace93467956
Ravana
Level 46
God Stats
6W - 1L
1,649 SR
Queue Stats
201W - 70L
1,717 Elo+
Party 2
Hades
Hades
CaloricGarlic63
Hades
Level 65
God Stats
4W - 6L
1,627 SR
Queue Stats
52W - 46L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
Giga Neith
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 25L
1,661 Elo+
Party 2
Ymir
Ymir
Smurfz Penguin
Ymir
Level 17
God Stats
6W - 2L
1,636 SR
Queue Stats
122W - 55L
1,678 Elo+
Party 2
Anubis
Anubis
Stelf CrOcZ
Anubis
Level 7
God Stats
2W - 3L
1,220 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 10
8,314
520
5,557
10,407
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
9 / 2 / 2
9,018
564
8,828
11,498
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
FkingSolo
Bellona
17
6 / 1 / 3
10,217
639
9,294
12,449
11,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Reyvax400
Ah Puch
13
4 / 4 / 10
8,484
530
12,603
11,178
3,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
SneakyChoc
Charybdis
17
3 / 2 / 3
9,623
601
7,351
8,760
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 2 / 3
8,812
551
7,018
7,490
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 0
7,420
464
5,758
14,531
6,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Giga Neith
Erlang Shen
15
4 / 4 / 1
9,406
588
6,932
12,399
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 4
7,472
467
6,463
14,597
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
1 / 8 / 3
6,799
425
2,980
12,042
4,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
24
Kills
10
10
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
L
Ravana
2
2
3
1.75
W
9
2
2
5
L
2
7
0
0.29
W
Bellona
FkingSolo
Bellona
6
1
3
7.5
L
Erlang Shen
Giga Neith
Erlang Shen
4
4
1
1.13
W
Ah Puch
Reyvax400
Ah Puch
4
4
10
2.25
L
1
3
4
1
W
Charybdis
SneakyChoc
Charybdis
3
2
3
2.25
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
29,151
54,292
Taken
61,059
31,952
Mitigated
32,346
24,153
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,557
393
0
4,771
10,407
10,641
0
3,362
7,045
24,262
0
L
Ravana
7,018
1,633
0
3,810
7,490
3,057
0
2,522
4,968
0
68,015
W
8,828
1,453
0
3,794
11,498
4,149
0
2,975
8,523
133
46,409
L
5,758
537
58
5,518
14,531
6,133
0
1,903
12,628
37,904
0
W
Bellona
FkingSolo
Bellona
9,294
3,874
0
6,094
12,449
11,504
1,167
3,832
8,617
0
74,873
L
Erlang Shen
Giga Neith
Erlang Shen
6,932
3,337
0
4,429
12,399
6,283
0
2,363
10,036
0
66,364
W
Ah Puch
Reyvax400
Ah Puch
12,603
989
166
4,376
11,178
3,024
81
4,249
6,929
52,594
0
L
6,463
1,266
0
2,663
14,597
11,941
0
5,286
9,311
24,919
0
W
Charybdis
SneakyChoc
Charybdis
7,351
4,011
0
4,952
8,760
2,634
1,401
783
7,977
0
79,613
L
Anubis
2,980
190
0
3,779
12,042
4,932
0
6,339
5,703
27,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
39,909
497
Minions Killed
434
0
Camps Cleared
0
1,592,364
Distance Traveled
1,553,654
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,314
520
17
1
0
280,923
0
L
Ravana
8,812
551
115
7
0
359,486
1
W
Fenrir
9,018
564
79
5
0
353,056
1
L
Hades
7,420
464
79
5
0
286,519
4
W
Bellona
10,217
639
132
8
0
344,661
3
L
Erlang Shen
9,406
588
130
8
0
335,679
4
W
Ah Puch
8,484
530
106
7
0
308,248
1
L
Ymir
7,472
467
38
2
0
301,457
9
W
Charybdis
9,623
601
163
10
0
305,476
4
L
Anubis
6,799
425
72
5
0
270,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role