Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mαlibu
Cerberus
Level 160
God Stats
4W - 1L
1,802 SR
Queue Stats
51W - 32L
1,762 Elo+
Party 1
Danzaburou
Danzaburou
Waafou_
Danzaburou
Level 95
God Stats
5W - 0L
1,651 SR
Queue Stats
17W - 3L
1,898 Elo+
Party 1
Ra
Ra
elZeff
Ra
Level 129
God Stats
3W - 0L
1,528 SR
Queue Stats
46W - 55L
1,485 Elo+
Party 1
Team Averages
Level 131
1,596 SR
1,629 Elo+

VS

Team Averages
Level 100
1,600 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Snowstormos
Achilles
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
209W - 192L
1,533 Elo+
Solo
Geb
Geb
ZagomBrottos
Geb
Level 58
God Stats
7W - 13L
1,457 SR
Queue Stats
398W - 389L
1,542 Elo+
Solo
Chronos
Chronos
gyozaaa
Chronos
Level 102
God Stats
9W - 7L
1,638 SR
Queue Stats
677W - 616L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
ultrakiller98
Erlang Shen
Level 122
God Stats
2W - 3L
1,906 SR
Queue Stats
231W - 219L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 1 / 1
6,195
620
4,850
5,434
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
 
Nike
11
1 / 2 / 4
6,111
611
2,905
6,937
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Mαlibu
Cerberus
10
4 / 0 / 5
6,502
650
5,476
6,994
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Waafou_
Danzaburou
10
3 / 1 / 1
6,070
607
3,140
3,278
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
10
2 / 0 / 5
6,035
604
5,202
4,669
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 0
5,456
546
3,550
5,739
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Snowstormos
Achilles
9
2 / 4 / 0
5,200
520
3,431
8,974
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,734
473
2,023
7,042
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
gyozaaa
Chronos
9
0 / 2 / 0
5,188
519
2,121
3,711
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
ultrakiller98
Erlang Shen
10
2 / 4 / 1
5,754
575
5,712
7,857
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
1
5.5
W
Nike
 
Nike
1
2
4
1.5
L
Ra
 
Ra
0
3
0
0
W
Cerberus
Mαlibu
Cerberus
4
0
5
6.5
L
Achilles
Snowstormos
Achilles
2
4
0
0.5
W
Danzaburou
Waafou_
Danzaburou
3
1
1
3.5
L
0
2
1
0.25
W
Ra
2
0
5
4.5
L
Chronos
gyozaaa
Chronos
0
2
0
0
L
Erlang Shen
ultrakiller98
Erlang Shen
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
16,837
27,312
Taken
33,323
13,828
Mitigated
15,050
10,873
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,850
1,808
0
3,085
5,434
1,512
470
809
4,569
0
32,348
W
Nike
 
Nike
2,905
607
0
2,931
6,937
5,254
304
829
6,108
0
30,943
L
Ra
 
Ra
3,550
242
47
1,642
5,739
1,549
0
3,800
1,721
36,713
0
W
Cerberus
Mαlibu
Cerberus
5,476
851
0
2,566
6,994
4,517
0
3,484
3,408
16,213
0
L
Achilles
Snowstormos
Achilles
3,431
1,188
0
1,961
8,974
2,510
0
2,839
6,042
0
21,246
W
Danzaburou
Waafou_
Danzaburou
3,140
664
0
589
3,278
953
0
1,482
1,794
0
27,799
L
2,023
149
0
1,576
7,042
4,778
0
2,155
4,753
12,512
0
W
Ra
5,202
527
239
1,463
4,669
1,592
0
2,126
2,337
34,056
0
L
Chronos
gyozaaa
Chronos
2,121
730
0
1,230
3,711
993
0
1,476
2,235
26,031
0
L
Erlang Shen
ultrakiller98
Erlang Shen
5,712
2,150
0
2,067
7,857
5,220
0
0
7,261
6,952
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
26,332
302
Minions Killed
300
0
Camps Cleared
0
991,041
Distance Traveled
925,235
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,195
620
72
7
0
224,649
2
W
Nike
6,111
611
69
7
0
167,506
3
L
Ra
5,456
546
97
10
0
189,064
3
W
Cerberus
6,502
650
30
3
0
201,615
5
L
Achilles
5,200
520
49
5
0
205,266
0
W
Danzaburou
6,070
607
67
7
0
201,522
3
L
Geb
4,734
473
13
1
0
180,684
2
W
Ra
6,035
604
64
6
0
195,749
4
L
Chronos
5,188
519
72
7
0
175,327
2
L
Erlang Shen
5,754
575
69
7
0
174,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role