Player Matchup

Discordia
Discordia
Advicero
Discordia
Level 29
God Stats
3W - 1L
1,699 SR
Queue Stats
14W - 15L
1,456 Elo+
Solo
Medusa
Medusa
Kuzn3tz_
Medusa
Level 6
God Stats
7W - 1L
1,786 SR
Queue Stats
132W - 161L
1,706 Elo+
Solo
Arachne
Arachne
NotMat49
Arachne
Level 17
God Stats
11W - 8L
1,578 SR
Queue Stats
27W - 24L
1,470 Elo+
Solo
Cupid
Cupid
Okachi5348
Cupid
Level 4
God Stats
1W - 2L
1,311 SR
Queue Stats
37W - 29L
1,422 Elo+
Solo
Ares
Ares
Rapheno
Ares
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
254W - 280L
1,554 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,521 Elo+

VS

Team Averages
Level 11
1,628 SR
1,528 Elo+
Jormungandr
Jormungandr
Croppi_noppi
Jormungandr
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 10L
1,573 Elo+
Solo
Neith
Neith
D_J_A_Z_Z_Y
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Solo
Nu Wa
Nu Wa
ToxiiCReese_
Nu Wa
Level 24
God Stats
30W - 15L
1,855 SR
Queue Stats
190W - 138L
1,688 Elo+
Solo
Nike
Nike
allaxagbar420
Nike
Level 24
God Stats
3W - 4L
1,589 SR
Queue Stats
57W - 57L
1,487 Elo+
Solo
Medusa
Medusa
gloved_bill8
Medusa
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 10L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Advicero
Discordia
14
2 / 3 / 2
8,470
565
5,286
7,660
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Kuzn3tz_
Medusa
15
4 / 2 / 5
8,926
595
5,657
10,154
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
NotMat49
Arachne
14
13 / 3 / 2
9,754
650
12,324
10,433
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
13
2 / 3 / 5
8,323
555
6,291
10,561
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Rapheno
Ares
12
5 / 0 / 7
7,719
515
4,770
9,382
6,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Croppi_noppi
Jormungandr
8
0 / 6 / 3
5,804
387
2,770
11,741
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 6 / 1
6,539
436
3,677
6,297
1,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 4 / 3
8,876
592
14,941
9,194
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 6 / 3
6,818
455
7,482
11,317
6,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
6
1 / 4 / 1
5,437
362
1,079
4,149
985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
11
11
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Advicero
Discordia
2
3
2
1
L
Jormungandr
Croppi_noppi
Jormungandr
0
6
3
0.25
L
1
6
1
0.25
W
Medusa
Kuzn3tz_
Medusa
4
2
5
3.25
W
Arachne
NotMat49
Arachne
13
3
2
4.67
W
Cupid
2
3
5
1.5
W
Ares
Rapheno
Ares
5
0
7
8.5
L
7
4
3
2.13
L
2
6
3
0.58
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
29,949
48,190
Taken
42,698
20,604
Mitigated
21,166
17,194
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Advicero
Discordia
5,286
403
0
2,197
7,660
2,754
851
4,211
3,079
56,518
0
L
Jormungandr
Croppi_noppi
Jormungandr
2,770
369
0
551
11,741
9,181
72
2,252
9,489
14,998
0
L
3,677
1,601
0
403
6,297
1,685
0
2,029
4,268
0
25,195
W
Medusa
Kuzn3tz_
Medusa
5,657
3,187
284
3,874
10,154
3,469
3,276
4,043
5,922
0
59,105
W
Arachne
NotMat49
Arachne
12,324
9,533
0
5,017
10,433
4,540
148
2,181
8,002
0
57,621
W
Cupid
6,291
2,656
0
4,648
10,561
3,177
2,393
3,926
6,008
0
45,151
W
Ares
Rapheno
Ares
4,770
281
0
1,174
9,382
6,664
0
2,492
6,455
12,740
0
L
14,941
3,322
110
1,500
9,194
2,837
118
3,183
6,011
55,398
0
L
7,482
1,866
0
2,554
11,317
6,478
0
2,592
8,725
0
18,886
L
Medusa
1,079
645
0
812
4,149
985
300
0
4,149
0
6,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
33,474
416
Minions Killed
202
0
Camps Cleared
0
1,357,789
Distance Traveled
1,184,817
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,470
565
113
8
0
253,584
1
L
Jormungandr
5,804
387
29
2
0
242,451
3
L
Neith
6,539
436
37
2
0
248,842
0
W
Medusa
8,926
595
118
8
0
247,332
0
W
Arachne
9,754
650
93
6
0
311,345
2
W
Cupid
8,323
555
85
6
0
252,161
5
W
Ares
7,719
515
7
0
0
293,367
4
L
Nu Wa
8,876
592
95
6
0
261,710
3
L
Nike
6,818
455
28
2
0
278,546
2
L
Medusa
5,437
362
13
1
0
153,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role