Player Matchup

Eset
Eset
Haxapaktepe
Eset
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 69L
1,471 Elo+
Solo
Neith
Neith
SrLoxodonta
Neith
Level 30
God Stats
6W - 10L
1,447 SR
Queue Stats
12W - 32L
1,233 Elo+
Solo
Geb
Geb
darknesscaliph7
Geb
Level 27
God Stats
10W - 2L
1,500 SR
Queue Stats
397W - 427L
1,463 Elo+
Solo
Camazotz
Camazotz
deerbrah
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,605 Elo+
Solo
Tiamat
Tiamat
hauimen
Tiamat
Level 27
God Stats
9W - 9L
1,804 SR
Queue Stats
105W - 90L
1,495 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,453 Elo+

VS

Team Averages
Level 22
1,488 SR
1,472 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
KatlynCookie
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
akylenoc
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Гидроусилитель
Nemesis
Level 29
God Stats
42W - 55L
1,440 SR
Queue Stats
193W - 206L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,135
614
7,364
5,373
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,293
529
2,267
4,138
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 3
4,890
489
1,964
5,534
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
deerbrah
Camazotz
9
2 / 2 / 1
5,618
562
1,416
6,648
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
hauimen
Tiamat
11
3 / 2 / 1
6,507
651
3,500
5,111
2,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
3 / 0 / 1
5,505
551
1,321
2,965
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
8
3 / 1 / 0
5,154
515
7,372
5,167
1,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 2
5,158
516
2,284
7,411
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
akylenoc
Guan Yu
4
0 / 4 / 0
3,875
388
539
3,624
1,763
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 3
5,513
551
4,734
7,234
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
0
1
3.5
L
Izanami
 
Izanami
3
1
0
3
W
3
2
1
1.75
L
0
1
2
1
W
1
1
1
1.5
L
Guan Yu
akylenoc
Guan Yu
0
4
0
0
W
0
2
3
0.75
W
Camazotz
deerbrah
Camazotz
2
2
1
1.25
W
Tiamat
hauimen
Tiamat
3
2
1
1.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
16,250
26,804
Taken
26,401
10,547
Mitigated
11,277
8,643
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,321
407
0
616
2,965
939
45
1,400
1,479
20,090
0
L
Izanami
 
Izanami
7,372
5,853
180
634
5,167
1,674
0
2,525
2,574
0
38,965
W
7,364
389
208
1,237
5,373
1,609
0
704
4,669
35,567
0
L
2,284
719
941
2,485
7,411
4,686
0
3,547
3,768
9,076
0
W
2,267
929
0
337
4,138
902
1,010
515
3,623
0
20,957
L
Guan Yu
akylenoc
Guan Yu
539
193
0
423
3,624
1,763
69
1,208
2,416
0
5,922
W
1,964
160
0
1,034
5,534
2,807
168
1,274
4,260
5,482
0
W
Camazotz
deerbrah
Camazotz
1,416
248
0
3,702
6,648
2,414
0
763
5,885
0
28,270
W
Tiamat
hauimen
Tiamat
3,500
1,014
0
2,125
5,111
2,815
1,427
349
4,762
30,376
0
L
4,734
2,364
0
2,003
7,234
2,215
0
3,804
3,336
0
24,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
25,205
254
Minions Killed
180
0
Camps Cleared
0
894,729
Distance Traveled
830,235
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,505
551
33
3
0
175,281
0
L
Izanami
5,154
515
70
7
0
178,382
2
W
Eset
6,135
614
72
7
0
196,632
4
L
Terra
5,158
516
16
2
0
178,723
0
W
Neith
5,293
529
45
5
0
143,480
1
L
Guan Yu
3,875
388
17
2
0
106,595
2
W
Geb
4,890
489
5
1
0
193,741
6
W
Camazotz
5,618
562
58
6
0
192,446
2
W
Tiamat
6,507
651
74
7
0
168,430
2
L
Nemesis
5,513
551
44
4
0
191,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role