Player Matchup

Osiris
Osiris
JusTensho
Osiris
Level 95
God Stats
3W - 1L
1,656 SR
Queue Stats
300W - 267L
1,431 Elo+
Party 3
Ares
Ares
XsooW
Ares
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
aynamy
Cu Chulainn
Level 28
God Stats
2W - 1L
1,530 SR
Queue Stats
29W - 46L
1,234 Elo+
Party 2
Neith
Neith
dannysgameur
Neith
Level 65
God Stats
171W - 214L
1,449 SR
Queue Stats
172W - 224L
1,396 Elo+
Solo
Vulcan
Vulcan
vect0r1987s
Vulcan
Level 139
God Stats
106W - 113L
1,438 SR
Queue Stats
432W - 476L
1,359 Elo+
Party 2
Team Averages
Level 68
1,514 SR
1,386 Elo+

VS

Team Averages
Level 35
1,362 SR
1,161 Elo+
Jormungandr
Jormungandr
DragonAngel14
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,136 Elo+
Party 1
Heimdallr
Heimdallr
Sparvius
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 1
Nox
Nox
Starcanas
Nox
Level 29
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 9L
1,052 Elo+
Party 1
Janus
Janus
Syontic
Janus
Level 38
God Stats
0W - 3L
1,067 SR
Queue Stats
0W - 6L
938 Elo+
Party 1
Mulan
Mulan
The_1tomi
Mulan
Level 40
God Stats
1W - 2L
1,533 SR
Queue Stats
150W - 142L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JusTensho
Osiris
20
24 / 4 / 5
15,159
583
27,027
26,046
19,950
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
XsooW
Ares
18
5 / 1 / 19
13,077
503
13,099
17,519
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
aynamy
Cu Chulainn
15
0 / 8 / 0
10,279
395
266
13,908
6,076
17
4 / 7 / 12
11,780
453
10,906
15,101
5,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
20
12 / 3 / 5
13,892
534
19,828
18,241
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonAngel14
Jormungandr
17
2 / 9 / 3
11,236
432
6,706
22,065
10,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Sparvius
Heimdallr
14
0 / 12 / 3
9,787
376
5,793
18,420
12,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 10 / 1
10,868
418
6,873
18,034
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Syontic
Janus
14
0 / 13 / 3
9,536
367
7,822
17,205
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
The_1tomi
Mulan
20
17 / 2 / 0
14,167
545
22,053
16,189
15,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
45
Kills
21
23
Deaths
46
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DragonAngel14
Jormungandr
2
9
3
0.39
W
Osiris
JusTensho
Osiris
24
4
5
6.63
L
Heimdallr
Sparvius
Heimdallr
0
12
3
0.13
L
2
10
1
0.25
L
Janus
Syontic
Janus
0
13
3
0.12
L
Mulan
The_1tomi
Mulan
17
2
0
8.5
W
Ares
XsooW
Ares
5
1
19
14.5
W
Cu Chulainn
aynamy
Cu Chulainn
0
8
0
0
W
4
7
12
1.43
W
Vulcan
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,126
Damage
49,247
90,815
Taken
91,913
60,683
Mitigated
52,388
24,543
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DragonAngel14
Jormungandr
6,706
2,289
0
1,473
22,065
10,118
1,265
9,040
12,587
54,915
0
W
Osiris
JusTensho
Osiris
27,027
12,465
0
6,755
26,046
19,950
1,319
7,015
18,907
0
169,109
L
Heimdallr
Sparvius
Heimdallr
5,793
1,860
0
1,425
18,420
12,443
789
4,653
13,644
0
55,545
L
6,873
1,017
0
2,554
18,034
8,611
434
6,725
10,867
39,605
0
L
Janus
Syontic
Janus
7,822
400
0
1,586
17,205
5,833
1,008
6,034
10,853
52,107
0
L
Mulan
The_1tomi
Mulan
22,053
2,467
0
4,408
16,189
15,383
390
4,930
11,035
13,526
78,223
W
Ares
XsooW
Ares
13,099
1,060
0
6,520
17,519
19,464
1,364
6,211
11,063
35,914
0
W
Cu Chulainn
aynamy
Cu Chulainn
266
180
0
270
13,908
6,076
1,061
2,326
11,582
0
22,414
W
10,906
4,063
677
1,965
15,101
5,336
1,368
5,620
9,405
0
72,408
W
Vulcan
19,828
5,361
0
8,356
18,241
9,857
1,494
6,671
11,332
109,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,187
Gold Earned
55,594
559
Minions Killed
470
0
Camps Cleared
0
2,329,038
Distance Traveled
1,885,217
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,236
432
83
3
0
352,192
0
W
Osiris
15,159
583
195
8
0
656,722
3
L
Heimdallr
9,787
376
79
3
0
337,899
0
L
Nox
10,868
418
69
3
0
368,747
3
L
Janus
9,536
367
95
4
0
393,427
1
L
Mulan
14,167
545
144
6
0
432,952
2
W
Ares
13,077
503
45
2
0
492,713
1
W
Cu Chulainn
10,279
395
54
2
0
319,588
0
W
Neith
11,780
453
111
4
0
407,572
2
W
Vulcan
13,892
534
154
6
0
452,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role