Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Aphris12
Set
Level 124
God Stats
0W - 1L
1,330 SR
Queue Stats
183W - 159L
1,495 Elo+
Party 3
Ullr
Ullr
CrazyZeek403
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 2
Artio
Artio
Deyzher
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,351 Elo+
Solo
Izanami
Izanami
Shiriaru612
Izanami
Level 17
God Stats
7W - 4L
1,652 SR
Queue Stats
12W - 18L
1,469 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,445 Elo+

VS

Team Averages
Level 74
1,436 SR
1,453 Elo+
Chang'e
Chang'e
DievSepid
Chang'e
Level 61
God Stats
6W - 9L
1,478 SR
Queue Stats
70W - 80L
1,386 Elo+
Party 1
Fenrir
Fenrir
ObscureG
Fenrir
Level 102
God Stats
5W - 2L
1,368 SR
Queue Stats
46W - 58L
1,356 Elo+
Solo
Izanami
Izanami
Redsniper23
Izanami
Level 111
God Stats
32W - 21L
1,589 SR
Queue Stats
349W - 333L
1,512 Elo+
Solo
Ymir
Ymir
omidrad123op
Ymir
Level 27
God Stats
21W - 15L
1,541 SR
Queue Stats
185W - 186L
1,491 Elo+
Party 1
Janus
Janus
sixgoddadbod
Janus
Level 68
God Stats
2W - 3L
1,207 SR
Queue Stats
174W - 149L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
6,213
518
3,985
5,557
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
6,453
538
6,198
9,240
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
4,953
413
3,454
8,635
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Deyzher
Artio
10
1 / 2 / 2
6,248
521
1,494
7,631
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Shiriaru612
Izanami
9
2 / 2 / 1
5,773
481
3,732
6,001
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DievSepid
Chang'e
11
1 / 2 / 4
5,968
497
2,792
6,475
1,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ObscureG
Fenrir
13
5 / 0 / 0
7,356
613
6,185
6,860
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Redsniper23
Izanami
12
4 / 1 / 3
6,634
553
4,493
7,021
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 1 / 2
7,266
606
6,685
8,659
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 4
7,418
618
6,753
4,771
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
17
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
L
1
3
2
0.67
L
0
6
0
0
L
Artio
Deyzher
Artio
1
2
2
1
W
Chang'e
DievSepid
Chang'e
1
2
4
1.5
W
Fenrir
ObscureG
Fenrir
5
0
0
5
W
Izanami
Redsniper23
Izanami
4
1
3
5.5
L
Izanami
Shiriaru612
Izanami
2
2
1
1.25
W
5
1
2
6
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
26,908
37,064
Taken
33,786
14,900
Mitigated
11,897
8,411
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,985
645
0
716
5,557
1,493
0
4,713
688
29,881
0
L
6,198
3,003
0
2,309
9,240
3,452
0
4,664
4,434
0
39,934
L
3,454
359
0
814
8,635
3,520
0
1,352
6,797
0
12,809
L
Artio
Deyzher
Artio
1,494
78
106
2,774
7,631
5,083
100
3,652
3,957
13,163
0
W
Chang'e
DievSepid
Chang'e
2,792
47
1,962
3,597
6,475
1,688
181
1,130
5,217
14,495
0
W
Fenrir
ObscureG
Fenrir
6,185
787
0
1,790
6,860
3,774
96
155
6,096
0
28,274
W
Izanami
Redsniper23
Izanami
4,493
3,441
0
1,550
7,021
1,893
734
989
5,929
0
51,063
L
Izanami
Shiriaru612
Izanami
3,732
2,114
0
1,692
6,001
1,352
988
1,581
4,249
0
33,338
W
6,685
1,779
0
4,388
8,659
3,197
0
1,995
6,414
38,177
0
W
6,753
841
0
1,702
4,771
1,345
0
962
3,733
47,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
34,642
249
Minions Killed
361
0
Camps Cleared
0
1,181,999
Distance Traveled
1,148,901
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,213
518
56
5
0
223,959
6
L
Set
6,453
538
79
7
0
272,834
3
L
Ullr
4,953
413
25
2
0
214,843
0
L
Artio
6,248
521
22
2
0
247,302
2
W
Chang'e
5,968
497
30
3
0
222,390
0
W
Fenrir
7,356
613
61
5
0
205,142
0
W
Izanami
6,634
553
97
8
0
218,604
3
L
Izanami
5,773
481
67
6
0
223,061
3
W
Ymir
7,266
606
70
6
0
260,001
1
W
Janus
7,418
618
103
9
0
242,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role