Player Matchup

Cabrakan
Cabrakan
CabrakanOneTrick
Cabrakan
Level 15
God Stats
38W - 8L
1,800 SR
Queue Stats
45W - 10L
1,657 Elo+
Solo
Cthulhu
Cthulhu
EmperorOfDoom_D
Cthulhu
Level 17
God Stats
5W - 7L
1,338 SR
Queue Stats
15W - 24L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
K9Attak
Kuzenbo
Level 18
God Stats
8W - 6L
1,515 SR
Queue Stats
22W - 18L
1,430 Elo+
Solo
Medusa
Medusa
Kayylamc
Medusa
Level 11
God Stats
2W - 0L
1,504 SR
Queue Stats
24W - 22L
1,539 Elo+
Solo
Anubis
Anubis
LeoKiller2696
Anubis
Level 26
God Stats
3W - 4L
1,713 SR
Queue Stats
70W - 60L
1,524 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,497 Elo+

VS

Team Averages
Level 24
1,446 SR
1,469 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Argentino1996
Medusa
Level 26
God Stats
0W - 4L
1,294 SR
Queue Stats
91W - 102L
1,497 Elo+
Solo
Chaac
Chaac
BlackFlash25389
Chaac
Level 29
God Stats
2W - 4L
1,434 SR
Queue Stats
254W - 283L
1,399 Elo+
Solo
Arachne
Arachne
Shrederdan77
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,610 Elo+
Solo
Scylla
Scylla
xxlele07
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,394
674
2,149
3,267
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,728
466
2,035
3,783
2,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
K9Attak
Kuzenbo
6
0 / 2 / 2
4,104
513
1,812
4,018
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Kayylamc
Medusa
7
1 / 2 / 0
4,139
517
2,247
5,160
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 2
4,444
556
2,057
3,961
1,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
2 / 1 / 0
4,413
552
2,726
4,286
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 0
4,844
606
2,852
3,973
1,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 2
4,840
605
2,400
4,621
2,392
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Shrederdan77
Arachne
8
4 / 1 / 2
5,253
657
4,962
4,463
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
xxlele07
Scylla
1
0 / 0 / 0
3,119
390
40
123
10
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
7
7
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
0
2
L
1
2
0
0.5
L
0
1
2
1
W
4
1
1
4.5
W
0
1
0
0
W
Kuzenbo
K9Attak
Kuzenbo
0
2
2
0.5
W
Medusa
Kayylamc
Medusa
1
2
0
0.5
W
0
1
2
1
L
Arachne
Shrederdan77
Arachne
4
1
2
5
L
Scylla
xxlele07
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,300
Damage
12,980
20,189
Taken
17,466
9,265
Mitigated
7,133
6,601
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,726
449
204
1,614
4,286
2,259
0
2,124
2,162
14,585
0
L
2,852
990
0
1,175
3,973
1,024
0
1,977
1,996
0
23,822
L
2,400
946
0
1,533
4,621
2,392
338
2,334
2,088
0
19,150
W
2,149
532
0
1,786
3,267
1,561
0
0
3,267
25,989
0
W
2,035
671
0
134
3,783
2,362
98
0
3,783
10,403
0
W
Kuzenbo
K9Attak
Kuzenbo
1,812
801
0
406
4,018
2,733
31
1,096
2,609
6,907
0
W
Medusa
Kayylamc
Medusa
2,247
1,005
0
2,448
5,160
1,233
338
967
3,925
0
20,019
W
2,057
338
0
1,827
3,961
1,376
0
112
3,839
23,673
0
L
Arachne
Shrederdan77
Arachne
4,962
3,801
0
1,578
4,463
1,448
0
1,419
3,044
0
23,285
L
Scylla
xxlele07
Scylla
40
40
0
0
123
10
0
0
123
120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
22,469
187
Minions Killed
168
0
Camps Cleared
0
723,178
Distance Traveled
578,229
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,413
552
28
4
0
119,962
4
L
Medusa
4,844
606
48
6
0
140,341
2
L
Chaac
4,840
605
44
6
0
139,623
1
W
Cabrakan
5,394
674
65
8
0
167,180
1
W
Cthulhu
3,728
466
15
2
0
140,587
0
W
Kuzenbo
4,104
513
8
1
0
148,022
2
W
Medusa
4,139
517
43
5
0
132,004
3
W
Anubis
4,444
556
56
7
0
135,385
1
L
Arachne
5,253
657
47
6
0
150,698
1
L
Scylla
3,119
390
1
0
0
27,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role