Player Matchup

Zeus
Zeus
 
Zeus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Paltin
Artemis
Level 8
God Stats
4W - 3L
1,669 SR
Queue Stats
31W - 9L
1,715 Elo+
Party 2
Mulan
Mulan
PokelinkHD
Mulan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 8L
1,758 Elo+
Party 2
Team Averages
Level 40
1,556 SR
1,658 Elo+

VS

Team Averages
Level 98
1,399 SR
1,495 Elo+
Agni
Agni
JoacoHer
Agni
Level 128
God Stats
8W - 13L
1,570 SR
Queue Stats
186W - 153L
1,452 Elo+
Solo
Ymir
Ymir
PizzaDeBrocoli
Ymir
Level 18
God Stats
1W - 1L
1,359 SR
Queue Stats
22W - 9L
1,544 Elo+
Party 1
Ullr
Ullr
andremenezes97
Ullr
Level 149
God Stats
4W - 7L
1,269 SR
Queue Stats
817W - 600L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 3 / 3
7,080
708
4,441
7,409
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Paltin
Artemis
9
1 / 5 / 3
6,372
637
6,545
8,380
2,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
11
3 / 2 / 2
7,188
719
7,482
8,591
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 3 / 10
7,569
757
11,132
5,867
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 1
8,347
835
4,166
10,080
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 4
7,849
785
5,653
7,018
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
3
1.17
W
Agni
0
3
10
1.67
L
Artemis
Paltin
Artemis
1
5
3
0.5
W
6
2
1
3.25
L
Mulan
3
2
2
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
20,951
24,380
Taken
22,965
12,172
Mitigated
13,957
2,697
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,441
671
0
667
7,409
2,463
0
4,759
2,370
16,250
0
W
Agni
11,132
905
63
1,353
5,867
1,693
270
906
4,683
31,535
0
L
Artemis
Paltin
Artemis
6,545
3,210
0
716
8,380
2,943
0
5,017
3,187
0
15,326
W
4,166
1,165
0
2,317
10,080
9,653
108
2,122
7,345
17,127
0
L
Mulan
7,482
1,590
0
1,314
8,591
6,766
0
5,101
3,184
0
20,382
W
5,653
1,576
0
1,970
7,018
2,611
292
1,518
5,350
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,640
Gold Earned
23,765
98
Minions Killed
125
4
Camps Cleared
6
524,204
Distance Traveled
537,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,080
708
34
3
1
170,848
0
W
Agni
7,569
757
50
5
1
182,940
6
L
Artemis
6,372
637
21
2
1
164,510
2
W
Ymir
8,347
835
34
3
3
158,575
2
L
Mulan
7,188
719
43
4
2
188,846
4
W
Ullr
7,849
785
41
4
2
196,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role