Player Matchup

Charybdis
Charybdis
ExOmIfRuit
Charybdis
Level 84
God Stats
1W - 1L
1,659 SR
Queue Stats
22W - 19L
1,523 Elo+
Party 1
Sol
Sol
GODraf_
Sol
Level 121
God Stats
1W - 0L
1,499 SR
Queue Stats
82W - 72L
1,445 Elo+
Party 1
Horus
Horus
ToxicPeacemaker
Horus
Level 108
God Stats
1W - 1L
1,798 SR
Queue Stats
36W - 19L
1,617 Elo+
Party 1
Team Averages
Level 104
1,652 SR
1,529 Elo+

VS

Team Averages
Level 24
1,482 SR
1,321 Elo+
Neith
Neith
BlackRainbowHUN
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,343 Elo+
Solo
Hera
Hera
FootBall xRcnCs
Hera
Level 23
God Stats
1W - 1L
1,445 SR
Queue Stats
5W - 10L
1,347 Elo+
Solo
Nemesis
Nemesis
proplayer5544
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExOmIfRuit
Charybdis
12
5 / 1 / 9
8,167
817
6,734
6,683
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
8 / 2 / 9
8,219
822
15,166
8,084
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 13
8,761
876
6,477
11,283
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,960
596
4,192
9,360
2,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 9 / 1
5,614
561
2,866
8,843
2,121
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
2 / 5 / 1
7,240
724
4,814
12,577
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Charybdis
ExOmIfRuit
Charybdis
5
1
9
9.5
L
0
9
1
0.06
W
Sol
8
2
9
6.25
W
5
0
13
11.5
L
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
11,872
26,050
Taken
30,780
15,871
Mitigated
8,180
12,154
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,192
2,584
0
1,358
9,360
2,613
0
4,677
4,304
0
14,541
W
Charybdis
ExOmIfRuit
Charybdis
6,734
2,599
0
989
6,683
2,957
1,829
878
5,805
0
42,360
L
2,866
1,280
358
625
8,843
2,121
27
4,359
4,212
11,497
0
W
Sol
15,166
4,073
0
2,351
8,084
2,673
276
1,131
6,953
28,809
0
W
6,477
2,938
2,023
6,791
11,283
10,241
150
1,069
10,214
0
13,320
L
Nemesis
4,814
1,081
0
1,228
12,577
3,446
0
5,307
6,896
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
18,814
105
Minions Killed
67
6
Camps Cleared
1
531,105
Distance Traveled
462,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,960
596
24
2
0
150,575
1
W
Charybdis
8,167
817
61
6
2
161,647
3
L
Hera
5,614
561
25
3
0
135,593
4
W
Sol
8,219
822
31
3
3
175,885
1
W
Horus
8,761
876
13
1
1
193,573
2
L
Nemesis
7,240
724
18
2
1
175,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role