Player Matchup

Persephone
Persephone
MrMaster9
Persephone
Level 139
God Stats
2W - 0L
1,496 SR
Queue Stats
23W - 15L
1,586 Elo+
Party 1
Loki
Loki
Reverse8
Loki
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
cocoerrata
Cthulhu
Level 8
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1
Team Averages
Level 97
1,574 SR
1,546 Elo+

VS

Team Averages
Level 101
1,500 SR
1,461 Elo+
Apollo
Apollo
 
Apollo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeneralZod1993
Nu Wa
Level 100
God Stats
1W - 4L
1,499 SR
Queue Stats
356W - 514L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrMaster9
Persephone
13
6 / 1 / 1
9,019
820
10,646
5,168
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
1 / 4 / 4
7,823
711
5,534
8,864
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
cocoerrata
Cthulhu
11
0 / 0 / 6
7,970
725
3,846
6,826
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 3 / 2
7,248
659
5,007
8,173
2,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
 
Mulan
10
2 / 1 / 3
7,190
654
4,720
8,083
5,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 3
6,736
612
4,013
7,007
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
5
5
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
2
1
L
Mulan
 
Mulan
2
1
3
3.5
L
1
3
3
0.83
W
Persephone
MrMaster9
Persephone
6
1
1
6.5
W
Loki
1
4
4
0.75
W
Cthulhu
cocoerrata
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
13,740
20,858
Taken
23,263
11,277
Mitigated
10,283
5,636
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,007
2,880
0
721
8,173
2,837
0
5,542
2,343
0
25,284
L
Mulan
 
Mulan
4,720
1,014
0
1,592
8,083
5,409
0
4,648
3,241
0
10,073
L
4,013
1,534
0
49
7,007
2,037
0
3,728
3,187
10,778
0
W
Persephone
MrMaster9
Persephone
10,646
155
64
1,996
5,168
1,758
1,011
506
4,661
37,745
0
W
Loki
5,534
966
0
1,970
8,864
2,932
0
1,801
7,063
0
32,816
W
Cthulhu
cocoerrata
Cthulhu
3,846
561
89
1,517
6,826
6,587
314
2,311
4,515
14,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
21,174
151
Minions Killed
84
9
Camps Cleared
1
642,160
Distance Traveled
557,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,248
659
57
5
1
210,283
3
L
Mulan
7,190
654
8
1
0
145,100
2
L
Nu Wa
6,736
612
19
2
0
201,755
2
W
Persephone
9,019
820
79
7
0
200,678
2
W
Loki
7,823
711
41
4
8
210,779
2
W
Cthulhu
7,970
725
31
3
1
230,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role