Player Matchup

Ganesha
Ganesha
Lajan
Ganesha
Level 96
God Stats
11W - 9L
1,479 SR
Queue Stats
203W - 199L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
Senpai_saiyan
Gilgamesh
Level 119
God Stats
7W - 5L
1,532 SR
Queue Stats
599W - 672L
1,387 Elo+
Party 3
Neith
Neith
Sivaisagoodthing
Neith
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
372W - 377L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
TijuanaGecko69
Nu Wa
Level 85
God Stats
24W - 16L
1,636 SR
Queue Stats
269W - 283L
1,500 Elo+
Solo
Cliodhna
Cliodhna
streetfarmers
Cliodhna
Level 148
God Stats
20W - 21L
1,397 SR
Queue Stats
539W - 538L
1,446 Elo+
Party 2
Team Averages
Level 103
1,509 SR
1,435 Elo+

VS

Team Averages
Level 91
1,551 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kataklysm6247
Cthulhu
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Quéross
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,593 Elo+
Solo
Ra
Ra
TamagotchiSama
Ra
Level 62
God Stats
6W - 4L
1,547 SR
Queue Stats
90W - 110L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Txotxelas
Amaterasu
Level 56
God Stats
0W - 2L
1,709 SR
Queue Stats
78W - 105L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lajan
Ganesha
13
1 / 1 / 11
8,567
535
5,285
10,436
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Senpai_saiyan
Gilgamesh
15
1 / 2 / 2
9,161
573
6,160
8,876
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
12 / 3 / 1
10,537
659
12,205
11,150
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 5
9,374
586
14,772
8,225
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
streetfarmers
Cliodhna
15
3 / 2 / 3
9,075
567
10,161
10,637
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 5 / 4
7,448
466
7,403
11,548
2,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
11
2 / 7 / 1
6,686
418
4,814
16,306
10,827
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Quéross
Cliodhna
13
2 / 4 / 2
7,755
485
4,871
13,036
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 2
8,704
544
10,749
12,256
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Txotxelas
Amaterasu
10
1 / 1 / 0
6,676
417
2,811
7,340
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
10
10
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
L
Cthulhu
2
7
1
0.36
W
Ganesha
Lajan
Ganesha
1
1
11
6.5
L
Cliodhna
Quéross
Cliodhna
2
4
2
0.75
W
Gilgamesh
Senpai_saiyan
Gilgamesh
1
2
2
1
W
12
3
1
4.17
L
5
3
2
2
W
3
2
5
2.75
L
Amaterasu
Txotxelas
Amaterasu
1
1
0
1
W
Cliodhna
streetfarmers
Cliodhna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
30,648
49,324
Taken
60,486
27,815
Mitigated
24,854
18,679
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,403
4,650
442
3,170
11,548
2,850
0
3,231
8,317
0
54,069
L
Cthulhu
4,814
141
0
870
16,306
10,827
0
6,814
9,492
28,558
0
W
Ganesha
Lajan
Ganesha
5,285
205
899
3,461
10,436
9,861
637
2,829
7,527
21,670
0
L
Cliodhna
Quéross
Cliodhna
4,871
1,137
0
3,515
13,036
4,162
0
2,396
10,640
0
44,272
W
Gilgamesh
Senpai_saiyan
Gilgamesh
6,160
1,247
0
3,318
8,876
6,383
0
1,000
7,850
0
44,997
W
12,205
7,885
0
3,319
11,150
4,460
2,618
3,034
8,077
0
73,100
L
10,749
2,338
180
5,447
12,256
3,462
652
6,173
6,083
61,106
0
W
14,772
4,353
0
3,051
8,225
3,198
515
4,695
3,286
73,437
0
L
Amaterasu
Txotxelas
Amaterasu
2,811
1,141
0
1,259
7,340
3,553
0
1,443
5,897
0
21,697
W
Cliodhna
streetfarmers
Cliodhna
10,161
1,220
0
4,631
10,637
3,913
265
3,773
6,790
0
60,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
37,269
458
Minions Killed
432
0
Camps Cleared
0
1,636,311
Distance Traveled
1,385,088
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,448
466
114
7
0
307,464
4
L
Cthulhu
6,686
418
49
3
0
320,960
2
W
Ganesha
8,567
535
5
0
0
314,021
7
L
Cliodhna
7,755
485
87
5
0
310,116
7
W
Gilgamesh
9,161
573
96
6
0
330,903
4
W
Neith
10,537
659
146
9
0
291,593
5
L
Ra
8,704
544
126
8
0
276,929
0
W
Nu Wa
9,374
586
112
7
0
307,419
4
L
Amaterasu
6,676
417
56
4
0
169,619
0
W
Cliodhna
9,075
567
99
6
0
392,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role