Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blutgrätsche
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,412 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 2
Khepri
Khepri
EineEnderGurke
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 2
Pele
Pele
FlintiMcFlint
Pele
Level 89
God Stats
1W - 0L
1,162 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Zhong Kui
Zhong Kui
edin2103
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 2
Team Averages
Level 85
1,415 SR
1,295 Elo+

VS

Team Averages
Level 71
1,549 SR
1,377 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AwsomasaurusREX
Nox
Level 88
God Stats
16W - 8L
1,625 SR
Queue Stats
393W - 375L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Broev95
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Chiron
Chiron
dannii3
Chiron
Level 78
God Stats
8W - 11L
1,621 SR
Queue Stats
762W - 794L
1,424 Elo+
Solo
Apollo
Apollo
Джармин
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 4 / 16
10,664
889
15,798
9,086
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Blutgrätsche
Morgan Le Fay
18
14 / 4 / 8
11,454
955
24,358
14,469
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 15
10,266
856
5,371
18,631
28,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 7 / 9
10,024
835
15,070
16,166
8,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
edin2103
Zhong Kui
17
3 / 5 / 19
10,271
856
9,186
13,948
11,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 6 / 9
10,930
911
10,715
16,287
16,538
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 3 / 15
10,125
844
13,150
13,401
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Broev95
Amaterasu
15
0 / 8 / 17
8,676
723
6,394
22,318
15,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
dannii3
Chiron
16
7 / 5 / 12
9,871
823
22,517
14,076
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 10 / 10
7,892
658
5,962
13,107
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
32
Kills
22
23
Deaths
32
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
16
3.5
L
Fenrir
 
Fenrir
10
6
9
2.42
L
4
3
15
3.83
W
Morgan Le Fay
Blutgrätsche
Morgan Le Fay
14
4
8
4.5
L
Amaterasu
Broev95
Amaterasu
0
8
17
1.06
W
3
3
15
3.5
W
6
7
9
1.5
L
Chiron
dannii3
Chiron
7
5
12
2.6
W
Zhong Kui
edin2103
Zhong Kui
3
5
19
2.5
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,783
Damage
58,738
72,300
Taken
79,189
60,209
Mitigated
48,045
25,117
Healing
23,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,798
11,767
1,284
2,490
9,086
4,308
2,370
1,130
7,956
0
29,683
L
Fenrir
 
Fenrir
10,715
2,138
1,346
2,522
16,287
16,538
0
9,071
7,216
465
14,575
L
13,150
1,569
1,312
4,099
13,401
5,789
973
4,967
8,434
27,535
0
W
Morgan Le Fay
Blutgrätsche
Morgan Le Fay
24,358
3,039
1,700
6,457
14,469
7,336
1,306
2,743
11,726
42,031
0
L
Amaterasu
Broev95
Amaterasu
6,394
1,390
1,756
4,690
22,318
15,415
199
10,178
12,140
0
10,714
W
5,371
947
1,352
2,840
18,631
28,026
327
4,908
13,723
14,774
0
W
15,070
2,882
1,699
3,569
16,166
8,779
696
3,608
12,558
0
27,742
L
Chiron
dannii3
Chiron
22,517
6,705
3,198
4,002
14,076
5,313
841
7,407
6,669
0
41,075
W
Zhong Kui
edin2103
Zhong Kui
9,186
1,697
1,064
2,662
13,948
11,760
864
1,157
12,791
16,242
0
L
5,962
2,785
586
312
13,107
4,990
0
7,292
5,815
0
11,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
47,494
117
Minions Killed
101
0
Camps Cleared
0
1,067,468
Distance Traveled
993,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,664
889
35
3
0
174,991
0
L
Fenrir
10,930
911
9
1
0
170,867
0
L
Nox
10,125
844
46
4
0
212,514
0
W
Morgan Le Fay
11,454
955
21
2
0
222,775
0
L
Amaterasu
8,676
723
8
1
0
231,015
1
W
Khepri
10,266
856
18
2
0
230,848
0
W
Pele
10,024
835
24
2
0
223,080
0
L
Chiron
9,871
823
25
2
0
191,197
0
W
Zhong Kui
10,271
856
19
2
0
215,774
0
L
Apollo
7,892
658
13
1
0
188,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role