Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Deku_pressed
Gilgamesh
Level 39
God Stats
4W - 5L
1,539 SR
Queue Stats
74W - 116L
1,301 Elo+
Solo
Bacchus
Bacchus
Thordek21
Bacchus
Level 87
God Stats
3W - 12L
1,367 SR
Queue Stats
11W - 31L
1,304 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,368 Elo+

VS

Team Averages
Level 13
1,458 SR
1,092 Elo+
Zeus
Zeus
Brightside_bloom
Zeus
Level 9
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo
Gilgamesh
Gilgamesh
Hyper-Jorden
Gilgamesh
Level 25
God Stats
11W - 18L
1,409 SR
Queue Stats
33W - 64L
1,158 Elo+
Party 1
Jormungandr
Jormungandr
celestia_belko
Jormungandr
Level 5
God Stats
5W - 10L
1,218 SR
Queue Stats
7W - 22L
959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 7 / 1
8,864
633
10,218
13,248
4,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Deku_pressed
Gilgamesh
12
3 / 2 / 6
8,695
621
10,973
23,392
14,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Thordek21
Bacchus
12
1 / 4 / 7
8,410
601
6,458
16,677
18,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
10,041
717
21,832
10,504
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Hyper-Jorden
Gilgamesh
13
3 / 4 / 9
9,109
651
12,033
12,566
4,502
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
celestia_belko
Jormungandr
13
2 / 1 / 11
9,163
655
11,526
10,772
6,491
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
13
13
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
7
1
0.79
W
8
4
4
2.5
L
Gilgamesh
Deku_pressed
Gilgamesh
3
2
6
3
W
Gilgamesh
Hyper-Jorden
Gilgamesh
3
4
9
1.88
L
Bacchus
Thordek21
Bacchus
1
4
7
1.13
W
Jormungandr
celestia_belko
Jormungandr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
45,391
53,317
Taken
33,842
37,392
Mitigated
14,775
12,954
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,218
626
0
2,363
13,248
4,585
0
9,474
3,774
34,667
0
W
21,832
2,682
308
3,632
10,504
3,782
0
4,706
5,798
52,933
0
L
Gilgamesh
Deku_pressed
Gilgamesh
10,973
2,567
0
5,749
23,392
14,803
0
16,113
7,279
224
22,763
W
Gilgamesh
Hyper-Jorden
Gilgamesh
12,033
3,695
664
663
12,566
4,502
270
7,963
4,603
0
20,647
L
Bacchus
Thordek21
Bacchus
6,458
492
578
4,264
16,677
18,004
0
8,137
8,540
12,570
0
W
Jormungandr
celestia_belko
Jormungandr
11,526
3,854
0
325
10,772
6,491
113
4,590
6,182
25,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
28,313
100
Minions Killed
128
4
Camps Cleared
7
730,393
Distance Traveled
725,868
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,864
633
53
4
3
232,092
2
W
Zeus
10,041
717
75
5
7
228,893
2
L
Gilgamesh
8,695
621
29
2
0
265,948
2
W
Gilgamesh
9,109
651
28
2
0
261,136
0
L
Bacchus
8,410
601
18
1
1
232,353
0
W
Jormungandr
9,163
655
25
2
0
235,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role