Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dysmascus
Jing Wei
Level 29
God Stats
12W - 15L
1,397 SR
Queue Stats
87W - 95L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
SireBorg
Gilgamesh
Level 20
God Stats
5W - 3L
1,497 SR
Queue Stats
34W - 34L
1,284 Elo+
Party 2
Hades
Hades
requiemdabrioche
Hades
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
87W - 90L
1,431 Elo+
Party 2
Ymir
Ymir
skorpiodanny
Ymir
Level 20
God Stats
11W - 15L
1,441 SR
Queue Stats
104W - 116L
1,295 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,370 Elo+

VS

Team Averages
Level 26
1,605 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Diooxys
Gilgamesh
Level 17
God Stats
3W - 2L
1,813 SR
Queue Stats
21W - 24L
1,529 Elo+
Party 1
Hel
Hel
TheSushiVolant
Hel
Level 46
God Stats
18W - 10L
1,906 SR
Queue Stats
122W - 140L
1,450 Elo+
Party 1
Arachne
Arachne
antho_FRA_24
Arachne
Level 29
God Stats
29W - 23L
1,528 SR
Queue Stats
72W - 78L
1,389 Elo+
Party 1
Eset
Eset
anthonyx1950
Eset
Level 11
God Stats
5W - 5L
1,278 SR
Queue Stats
57W - 109L
1,291 Elo+
Solo
Neith
Neith
maitre-yorck
Neith
Level 29
God Stats
13W - 13L
1,499 SR
Queue Stats
186W - 224L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 8 / 0
7,649
403
3,688
12,117
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Dysmascus
Jing Wei
13
1 / 4 / 2
7,963
419
2,467
10,822
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SireBorg
Gilgamesh
10
0 / 6 / 1
7,156
377
2,058
7,541
5,192
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 6 / 1
10,534
554
18,830
19,795
12,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 4
8,781
462
6,166
15,963
16,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diooxys
Gilgamesh
16
4 / 2 / 8
9,945
523
9,196
13,546
13,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 4 / 6
10,709
564
10,243
14,520
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
antho_FRA_24
Arachne
19
19 / 2 / 4
12,392
652
17,488
14,976
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 1
7,715
406
1,925
10,102
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 4 / 3
8,465
446
8,013
8,196
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
18
Kills
29
29
Deaths
20
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
8
0
0.38
W
Gilgamesh
Diooxys
Gilgamesh
4
2
8
4
L
Jing Wei
Dysmascus
Jing Wei
1
4
2
0.5
L
Gilgamesh
SireBorg
Gilgamesh
0
6
1
0.08
W
5
4
6
2
W
Arachne
antho_FRA_24
Arachne
19
2
4
10.5
W
0
8
1
0.06
W
1
4
3
0.63
L
11
6
1
1.92
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
46,865
66,238
Taken
61,340
43,274
Mitigated
32,151
14,618
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,688
2,248
0
3,045
12,117
5,533
0
582
11,503
0
33,199
W
Gilgamesh
Diooxys
Gilgamesh
9,196
2,782
0
3,731
13,546
13,961
1,000
1,627
11,824
0
60,904
L
Jing Wei
Dysmascus
Jing Wei
2,467
1,145
0
2,176
10,822
3,778
1,219
602
10,220
0
47,772
L
Gilgamesh
SireBorg
Gilgamesh
2,058
531
0
23
7,541
5,192
0
0
7,541
0
16,098
W
10,243
838
1,557
7,554
14,520
5,290
504
8,067
6,453
68,203
0
W
Arachne
antho_FRA_24
Arachne
17,488
13,451
0
6,062
14,976
6,525
153
6,387
8,539
0
95,324
W
1,925
516
0
0
10,102
3,878
1,568
5,545
4,557
31,035
0
W
8,013
4,729
0
1,175
8,196
2,497
585
3,370
4,776
0
45,275
L
18,830
2,276
0
8,878
19,795
12,573
706
8,346
10,995
64,830
0
L
6,166
996
0
496
15,963
16,198
704
2,506
13,388
56,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
49,226
389
Minions Killed
499
0
Camps Cleared
0
1,327,768
Distance Traveled
1,693,083
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,649
403
77
4
0
266,559
0
W
Gilgamesh
9,945
523
114
6
0
396,354
0
L
Jing Wei
7,963
419
82
4
0
293,136
0
L
Gilgamesh
7,156
377
36
2
0
168,562
0
W
Hel
10,709
564
117
6
0
366,487
0
W
Arachne
12,392
652
130
7
0
440,654
1
W
Eset
7,715
406
48
3
0
228,522
1
W
Neith
8,465
446
90
5
0
261,066
1
L
Hades
10,534
554
113
6
0
289,693
1
L
Ymir
8,781
462
81
4
0
309,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role