Player Matchup

Set
Set
BraisMF
Set
Level 32
God Stats
2W - 4L
1,497 SR
Queue Stats
199W - 236L
1,343 Elo+
Solo
Sobek
Sobek
Linklein
Sobek
Level 61
God Stats
4W - 6L
1,552 SR
Queue Stats
225W - 241L
1,476 Elo+
Party 3
Artemis
Artemis
SAkim99
Artemis
Level 38
God Stats
21W - 17L
1,472 SR
Queue Stats
166W - 169L
1,449 Elo+
Party 3
Janus
Janus
VadimVade
Janus
Level 86
God Stats
0W - 3L
1,531 SR
Queue Stats
8W - 30L
1,145 Elo+
Solo
Tiamat
Tiamat
цУЛФКЗМШЯВ
Tiamat
Level 48
God Stats
4W - 8L
1,469 SR
Queue Stats
4W - 11L
1,279 Elo+
Solo
Team Averages
Level 53
1,504 SR
1,338 Elo+

VS

Team Averages
Level 81
1,486 SR
1,403 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bamboleo187
Ares
Level 45
God Stats
21W - 8L
1,530 SR
Queue Stats
50W - 65L
1,413 Elo+
Party 1
Olorun
Olorun
Psychoprimate
Olorun
Level 17
God Stats
6W - 9L
1,337 SR
Queue Stats
13W - 30L
1,269 Elo+
Party 2
Awilix
Awilix
ac Incisif
Awilix
Level 60
God Stats
17W - 21L
1,564 SR
Queue Stats
114W - 174L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 4 / 1
5,673
567
2,420
7,753
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Linklein
Sobek
5
0 / 4 / 0
4,156
416
1,490
6,130
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SAkim99
Artemis
9
0 / 3 / 1
5,308
531
3,946
5,552
1,454
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
VadimVade
Janus
10
0 / 2 / 0
5,834
583
3,327
3,627
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 1
5,358
536
2,381
5,093
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 1 / 2
7,246
725
5,499
6,316
2,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
11
3 / 2 / 4
6,378
638
4,337
6,971
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 7
5,932
593
3,492
5,831
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 0
5,649
565
1,426
3,610
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ac Incisif
Awilix
9
5 / 1 / 3
5,967
597
3,975
6,306
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
2
8
W
Gilgamesh
 
Gilgamesh
3
2
4
2.5
W
1
0
7
4.5
L
Set
2
4
1
0.63
L
Sobek
Linklein
Sobek
0
4
0
0
W
2
0
0
2
L
Artemis
SAkim99
Artemis
0
3
1
0.17
L
Janus
VadimVade
Janus
0
2
0
0
W
Awilix
ac Incisif
Awilix
5
1
3
6.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,564
Damage
18,729
28,155
Taken
29,034
10,943
Mitigated
13,912
5,333
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,499
2,654
0
2,094
6,316
2,222
784
1,069
5,205
0
42,668
W
Gilgamesh
 
Gilgamesh
4,337
1,225
0
1,937
6,971
4,311
210
1,645
5,326
0
28,564
W
3,492
272
0
2,248
5,831
3,881
0
1,682
4,025
15,504
0
L
Set
2,420
1,439
0
1,161
7,753
2,345
0
602
7,151
0
26,229
L
Sobek
Linklein
Sobek
1,490
332
94
1,673
6,130
4,018
0
1,408
4,722
6,587
0
W
1,426
490
274
802
3,610
1,029
960
1,505
2,019
27,603
0
L
Artemis
SAkim99
Artemis
3,946
1,860
0
1,330
5,552
1,454
0
1,700
3,852
0
27,507
L
Janus
VadimVade
Janus
3,327
107
0
772
3,627
975
176
1,208
2,419
35,081
0
W
Awilix
ac Incisif
Awilix
3,975
1,392
0
1,665
6,306
2,469
0
1,003
5,261
0
28,671
L
2,381
445
0
303
5,093
2,151
0
0
5,093
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
31,172
236
Minions Killed
288
0
Camps Cleared
0
891,012
Distance Traveled
1,057,012
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,246
725
83
8
0
202,238
3
W
Gilgamesh
6,378
638
61
6
0
214,246
2
W
Ares
5,932
593
26
3
0
205,989
1
L
Set
5,673
567
50
5
0
188,716
0
L
Sobek
4,156
416
18
2
0
139,418
0
W
Olorun
5,649
565
65
7
0
188,728
2
L
Artemis
5,308
531
56
6
0
175,500
0
L
Janus
5,834
583
87
9
0
191,865
5
W
Awilix
5,967
597
53
5
0
245,811
1
L
Tiamat
5,358
536
25
3
0
195,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role