Player Matchup

Chang'e
Chang'e
Carobane
Chang'e
Level 118
God Stats
3W - 14L
1,458 SR
Queue Stats
128W - 177L
1,479 Elo+
Solo
Chaac
Chaac
Chaacnorrys
Chaac
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 91L
1,409 Elo+
Solo
Sol
Sol
PaperDude
Sol
Level 85
God Stats
22W - 36L
1,405 SR
Queue Stats
162W - 158L
1,443 Elo+
Solo
Rama
Rama
gormorrd
Rama
Level 88
God Stats
0W - 3L
1,293 SR
Queue Stats
239W - 212L
1,514 Elo+
Solo
Anhur
Anhur
kalata456
Anhur
Level 110
God Stats
26W - 34L
1,463 SR
Queue Stats
583W - 585L
1,433 Elo+
Solo
Team Averages
Level 101
1,424 SR
1,456 Elo+

VS

Team Averages
Level 107
1,587 SR
1,489 Elo+
Fenrir
Fenrir
Aggfree2
Fenrir
Level 92
God Stats
9W - 6L
1,684 SR
Queue Stats
511W - 556L
1,490 Elo+
Solo
Cliodhna
Cliodhna
Bilbi44
Cliodhna
Level 64
God Stats
19W - 13L
1,524 SR
Queue Stats
230W - 229L
1,510 Elo+
Solo
Persephone
Persephone
TaJIycMaH
Persephone
Level 160
God Stats
6W - 1L
1,644 SR
Queue Stats
488W - 463L
1,502 Elo+
Solo
Izanami
Izanami
Tooleno
Izanami
Level 105
God Stats
29W - 21L
1,458 SR
Queue Stats
430W - 432L
1,472 Elo+
Solo
Ymir
Ymir
josegoncalves
Ymir
Level 113
God Stats
10W - 5L
1,626 SR
Queue Stats
78W - 82L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carobane
Chang'e
12
1 / 6 / 3
7,472
374
3,536
13,525
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 1
9,550
478
14,584
17,387
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 9 / 1
10,030
502
10,539
14,909
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
3 / 8 / 1
10,045
502
8,021
16,428
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
kalata456
Anhur
16
4 / 6 / 3
10,242
512
8,689
17,286
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aggfree2
Fenrir
17
6 / 2 / 12
11,082
554
12,582
21,256
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Bilbi44
Cliodhna
20
15 / 1 / 7
13,628
681
21,627
14,562
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
TaJIycMaH
Persephone
17
3 / 2 / 13
12,048
602
6,013
9,568
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Tooleno
Izanami
20
6 / 3 / 6
12,882
644
8,691
13,364
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 8
11,495
575
11,176
18,511
21,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
11
Kills
32
32
Deaths
11
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aggfree2
Fenrir
6
2
12
6
W
Cliodhna
Bilbi44
Cliodhna
15
1
7
18.5
L
Chang'e
Carobane
Chang'e
1
6
3
0.42
L
1
3
1
0.5
L
2
9
1
0.28
W
Persephone
TaJIycMaH
Persephone
3
2
13
4.75
W
Izanami
Tooleno
Izanami
6
3
6
3
L
Rama
3
8
1
0.44
W
2
3
8
2
L
Anhur
kalata456
Anhur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
60,089
79,535
Taken
77,261
37,094
Mitigated
53,167
23,270
Healing
31,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aggfree2
Fenrir
12,582
4,695
554
10,169
21,256
18,169
892
4,111
17,005
0
49,051
W
Cliodhna
Bilbi44
Cliodhna
21,627
2,312
0
7,764
14,562
5,728
407
3,382
10,873
0
96,658
L
Chang'e
Carobane
Chang'e
3,536
280
855
2,569
13,525
8,921
0
1,667
11,416
20,700
0
L
14,584
4,729
0
8,268
17,387
15,700
0
9,328
7,913
979
67,902
L
10,539
3,735
0
1,871
14,909
3,734
0
3,160
11,439
64,645
0
W
Persephone
TaJIycMaH
Persephone
6,013
368
120
2,700
9,568
2,667
2,282
3,640
5,926
55,866
0
W
Izanami
Tooleno
Izanami
8,691
4,973
0
5,356
13,364
4,795
6,426
414
12,950
0
131,193
L
Rama
8,021
6,656
0
3,430
16,428
3,907
1,218
616
15,553
0
74,810
W
11,176
2,989
0
4,690
18,511
21,808
277
2,994
14,375
72,949
0
L
Anhur
kalata456
Anhur
8,689
3,344
0
6,277
17,286
4,832
0
1,947
14,913
0
64,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
61,135
539
Minions Killed
662
0
Camps Cleared
0
1,725,842
Distance Traveled
1,996,719
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,082
554
71
4
0
405,996
2
W
Cliodhna
13,628
681
140
7
0
490,826
3
L
Chang'e
7,472
374
22
1
0
331,631
8
L
Chaac
9,550
478
126
6
0
382,980
5
L
Sol
10,030
502
127
6
0
340,005
8
W
Persephone
12,048
602
116
6
0
396,095
8
W
Izanami
12,882
644
193
10
0
362,680
9
L
Rama
10,045
502
149
7
0
317,320
3
W
Ymir
11,495
575
142
7
0
341,122
5
L
Anhur
10,242
512
115
6
0
353,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role