Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
RenegadeShadowZ
Ullr
Level 28
God Stats
3W - 0L
1,543 SR
Queue Stats
18W - 15L
1,435 Elo+
Solo
Team Averages
Level 55
1,514 SR
1,478 Elo+

VS

Team Averages
Level 15
1,446 SR
1,354 Elo+
He Bo
He Bo
DieguitoFdEZ
He Bo
Level 3
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jorgewar13ps
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,254 Elo+
Party 1
Jing Wei
Jing Wei
XXDDD1
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
11 / 0 / 10
9,421
942
10,138
9,588
6,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
 
Odin
11
4 / 0 / 11
8,223
822
4,688
11,194
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
7 / 1 / 12
8,502
850
10,241
6,461
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
5,548
555
2,867
8,747
2,441
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Jorgewar13ps
Nemesis
9
0 / 7 / 1
5,991
599
2,554
10,919
3,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
XXDDD1
Jing Wei
10
1 / 5 / 0
6,491
649
5,667
9,710
2,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
22
Kills
1
1
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
0
10
16
W
Odin
 
Odin
4
0
11
9.5
L
0
10
0
0
L
Nemesis
Jorgewar13ps
Nemesis
0
7
1
0.07
W
7
1
12
13
L
Jing Wei
XXDDD1
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
11,088
27,243
Taken
29,376
20,496
Mitigated
8,523
7,466
Healing
1,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,138
1,067
0
4,972
9,588
6,706
860
2,245
7,343
40,203
0
W
Odin
 
Odin
4,688
667
0
923
11,194
11,009
210
607
10,587
0
8,683
L
2,867
350
0
181
8,747
2,441
0
3,626
5,121
12,328
0
L
Nemesis
Jorgewar13ps
Nemesis
2,554
600
0
643
10,919
3,342
0
4,828
6,091
0
6,399
W
10,241
4,972
0
1,571
6,461
2,781
950
626
5,835
0
37,068
L
Jing Wei
XXDDD1
Jing Wei
5,667
4,105
0
250
9,710
2,740
0
1,928
7,782
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
18,030
122
Minions Killed
56
7
Camps Cleared
1
588,269
Distance Traveled
429,360
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,421
942
65
7
3
186,084
2
W
Odin
8,223
822
6
1
0
217,644
2
L
He Bo
5,548
555
24
2
1
108,311
0
L
Nemesis
5,991
599
4
0
0
170,275
2
W
Ullr
8,502
850
51
5
4
184,541
4
L
Jing Wei
6,491
649
28
3
0
150,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role