Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DisneyBabes
Athena
Level 28
God Stats
1W - 0L
1,613 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 2
Persephone
Persephone
Ragnarrr98
Persephone
Level 51
God Stats
1W - 0L
1,382 SR
Queue Stats
10W - 5L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
RionFL
Guan Yu
Level 147
God Stats
1W - 0L
1,393 SR
Queue Stats
12W - 5L
1,634 Elo+
Party 2
Sol
Sol
VondurBjörn
Sol
Level 30
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,553 Elo+

VS

Team Averages
Level 52
1,493 SR
1,459 Elo+
Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ceplus24
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
StevenSpielberg
Hercules
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 4L
1,491 Elo+
Solo
Merlin
Merlin
afilang
Merlin
Level 16
God Stats
1W - 3L
1,395 SR
Queue Stats
16W - 10L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
13 / 3 / 5
10,777
1,078
19,593
11,556
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
13
2 / 2 / 13
8,438
844
4,978
11,737
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Ragnarrr98
Persephone
14
3 / 1 / 11
8,505
851
8,739
6,142
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RionFL
Guan Yu
14
4 / 1 / 9
8,424
842
11,438
11,904
10,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 4
7,075
708
3,455
6,435
2,079
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 4
7,249
725
6,132
11,899
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
 
Izanami
13
0 / 5 / 4
6,803
680
8,874
10,854
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Ceplus24
Morgan Le Fay
13
3 / 6 / 0
7,665
767
7,741
10,807
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
11
0 / 3 / 1
6,079
608
4,436
11,841
8,150
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
afilang
Merlin
14
3 / 5 / 0
7,844
784
8,857
7,808
2,555
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
23
Kills
7
8
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
3
5
5.17
L
Ares
 
Ares
1
4
4
0.75
L
Izanami
 
Izanami
0
5
4
0.4
L
Morgan Le Fay
Ceplus24
Morgan Le Fay
3
6
0
0.5
W
Athena
2
2
13
4.25
W
Persephone
Ragnarrr98
Persephone
3
1
11
8.5
W
Guan Yu
RionFL
Guan Yu
4
1
9
8.5
L
Hercules
0
3
1
0.17
W
1
1
4
3
L
Merlin
afilang
Merlin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,203
Damage
36,040
47,774
Taken
53,209
31,633
Mitigated
26,123
9,420
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
19,593
7,131
0
3,138
11,556
5,132
157
5,645
5,751
0
50,638
L
Ares
 
Ares
6,132
372
0
1,562
11,899
7,653
0
3,483
8,416
10,724
0
L
Izanami
 
Izanami
8,874
6,109
0
1,034
10,854
3,973
0
4,831
6,023
0
32,567
L
Morgan Le Fay
Ceplus24
Morgan Le Fay
7,741
978
0
731
10,807
3,792
0
2,765
8,042
17,108
0
W
Athena
4,978
1,497
0
970
11,737
11,613
104
4,629
6,978
7,739
0
W
Persephone
Ragnarrr98
Persephone
8,739
390
0
991
6,142
2,193
0
2,388
3,731
24,118
0
W
Guan Yu
RionFL
Guan Yu
11,438
844
911
1,709
11,904
10,616
0
5,576
6,195
0
24,561
L
Hercules
4,436
662
1,099
2,377
11,841
8,150
0
2,911
8,930
0
9,529
W
3,455
468
0
1,701
6,435
2,079
2,998
3,951
2,308
15,643
460
L
Merlin
afilang
Merlin
8,857
143
0
267
7,808
2,555
1
3,462
4,346
24,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
35,640
196
Minions Killed
178
7
Camps Cleared
6
985,557
Distance Traveled
841,298
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,777
1,078
97
10
2
191,108
2
L
Ares
7,249
725
18
2
0
174,220
5
L
Izanami
6,803
680
77
8
5
150,666
1
L
Morgan Le Fay
7,665
767
33
3
0
155,869
0
W
Athena
8,438
844
3
0
0
196,621
0
W
Persephone
8,505
851
39
4
1
203,442
3
W
Guan Yu
8,424
842
21
2
4
225,697
2
L
Hercules
6,079
608
11
1
0
193,993
2
W
Sol
7,075
708
36
4
0
168,689
0
L
Merlin
7,844
784
39
4
1
166,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role