Player Matchup

Zeus
Zeus
COTCHnCOKE
Zeus
Level 15
God Stats
0W - 1L
1,615 SR
Queue Stats
5W - 3L
1,614 Elo+
Party 1
Khepri
Khepri
Frenzybeans
Khepri
Level 119
God Stats
0W - 1L
1,496 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 1
Artemis
Artemis
Jcinn
Artemis
Level 117
God Stats
1W - 2L
1,480 SR
Queue Stats
4W - 8L
1,218 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,439 Elo+

VS

Team Averages
Level 17
1,414 SR
1,643 Elo+
Neith
Neith
Ivan555-333
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Mulan
Mulan
Ratikcillo
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 29L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
jijijijijijaja
Baron Samedi
Level 20
God Stats
2W - 0L
1,241 SR
Queue Stats
9W - 1L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,783
708
9,611
9,261
3,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
11
1 / 5 / 2
8,022
729
3,924
17,781
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Jcinn
Artemis
7
1 / 2 / 1
6,320
575
1,929
4,966
1,189
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
8,201
746
7,221
3,851
1,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
6 / 1 / 6
8,715
792
9,798
13,947
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
jijijijijijaja
Baron Samedi
13
4 / 1 / 8
8,640
785
11,512
8,607
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Khepri
1
5
2
0.4
W
2
2
7
2.75
L
Artemis
Jcinn
Artemis
1
2
1
0.75
W
Mulan
6
1
6
9
W
Baron Samedi
jijijijijijaja
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
28,531
32,008
Taken
26,405
20,492
Mitigated
13,819
4,311
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,611
902
0
871
9,261
3,509
0
4,037
4,910
35,640
0
L
Khepri
3,924
309
407
2,813
17,781
15,794
0
7,113
10,303
10,573
0
W
7,221
4,291
0
1,054
3,851
1,013
378
2,277
1,574
0
29,022
L
Artemis
Jcinn
Artemis
1,929
751
0
220
4,966
1,189
0
695
4,144
0
7,310
W
Mulan
9,798
1,888
0
3,867
13,947
9,696
690
6,015
7,932
0
24,841
W
Baron Samedi
jijijijijijaja
Baron Samedi
11,512
914
1,894
4,242
8,607
3,110
1,449
5,560
3,047
39,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
25,556
83
Minions Killed
136
2
Camps Cleared
8
415,949
Distance Traveled
566,394
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,783
708
54
5
2
168,510
4
L
Khepri
8,022
729
13
1
0
180,478
2
W
Neith
8,201
746
48
4
1
160,202
0
L
Artemis
6,320
575
16
1
0
66,961
1
W
Mulan
8,715
792
31
3
4
197,265
8
W
Baron Samedi
8,640
785
57
5
3
208,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role