Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
GoombaKing999
Vamana
Level 7
God Stats
1W - 3L
1,775 SR
Queue Stats
24W - 29L
1,329 Elo+
Party 2
Ares
Ares
GrimStory
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Artemis
Artemis
SasoRafa
Artemis
Level 7
God Stats
8W - 6L
1,828 SR
Queue Stats
9W - 9L
1,662 Elo+
Solo
Nemesis
Nemesis
XxRedHoodXx11
Nemesis
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,534 Elo+
Party 2
Team Averages
Level 39
1,621 SR
1,480 Elo+

VS

Team Averages
Level 26
1,502 SR
1,410 Elo+
Neith
Neith
Gizmoboi
Neith
Level 22
God Stats
3W - 4L
1,302 SR
Queue Stats
90W - 83L
1,375 Elo+
Solo
Terra
Terra
Hyrax4224
Terra
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
111W - 101L
1,466 Elo+
Solo
Fenrir
Fenrir
Petesports
Fenrir
Level 29
God Stats
6W - 3L
1,753 SR
Queue Stats
323W - 373L
1,321 Elo+
Solo
Nox
Nox
Saitama518
Nox
Level 27
God Stats
13W - 16L
1,439 SR
Queue Stats
88W - 82L
1,447 Elo+
Solo
Ra
Ra
justcallmenoob14
Ra
Level 26
God Stats
5W - 3L
1,518 SR
Queue Stats
76W - 80L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 1
7,053
441
3,179
7,872
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
6,275
392
5,319
13,375
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
2 / 7 / 1
6,492
406
5,869
13,523
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
SasoRafa
Artemis
12
3 / 6 / 2
7,135
446
11,909
9,985
3,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
13
1 / 2 / 0
7,651
478
4,225
9,487
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gizmoboi
Neith
14
10 / 3 / 4
9,079
567
14,973
14,798
6,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Hyrax4224
Terra
13
2 / 0 / 11
8,590
537
4,228
10,053
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Petesports
Fenrir
14
4 / 3 / 4
8,143
509
6,066
12,732
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 1
8,478
530
2,758
5,805
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 2
8,872
555
9,287
8,417
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
23
23
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Neith
Gizmoboi
Neith
10
3
4
4
L
1
4
1
0.38
L
Ares
2
7
1
0.36
W
Terra
Hyrax4224
Terra
2
0
11
7.5
W
Fenrir
Petesports
Fenrir
4
3
4
2
W
2
0
1
2.5
L
Artemis
SasoRafa
Artemis
3
6
2
0.67
L
Nemesis
1
2
0
0.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
37,312
54,242
Taken
51,805
26,669
Mitigated
26,966
12,771
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,179
180
0
1,596
7,872
2,471
281
3,101
4,742
38,975
0
W
Neith
Gizmoboi
Neith
14,973
7,256
418
4,431
14,798
6,264
357
2,825
11,973
0
64,483
L
5,319
1,793
0
4,700
13,375
6,884
82
5,961
6,996
0
20,911
L
Ares
5,869
444
0
613
13,523
10,758
0
2,936
10,587
18,580
0
W
Terra
Hyrax4224
Terra
4,228
997
1,251
3,493
10,053
11,144
0
2,728
7,283
19,676
0
W
Fenrir
Petesports
Fenrir
6,066
1,878
0
4,968
12,732
4,635
0
1,069
11,459
0
50,749
W
2,758
304
0
250
5,805
2,054
88
1,255
4,380
54,813
0
L
Artemis
SasoRafa
Artemis
11,909
5,344
0
1,198
9,985
3,470
220
1,174
8,811
0
44,947
L
Nemesis
4,225
1,805
0
4,664
9,487
3,086
0
2,492
6,783
0
53,534
W
9,287
798
471
3,418
8,417
2,869
1,216
1,346
6,669
50,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
43,162
298
Minions Killed
402
0
Camps Cleared
0
1,462,391
Distance Traveled
1,505,664
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,053
441
70
4
0
283,544
0
W
Neith
9,079
567
84
5
0
255,886
2
L
Vamana
6,275
392
36
2
0
316,434
1
L
Ares
6,492
406
25
2
0
276,175
0
W
Terra
8,590
537
28
2
0
319,978
2
W
Fenrir
8,143
509
84
5
0
324,591
4
W
Nox
8,478
530
99
6
0
304,301
1
L
Artemis
7,135
446
72
5
0
246,292
4
L
Nemesis
7,651
478
95
6
0
339,946
2
W
Ra
8,872
555
107
7
0
300,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role